Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Flameryan64
Ullr
Level 114
God Stats
5W - 10L
1,320 SR
Queue Stats
159W - 116L
1,584 Elo+
Solo
Terra
Terra
OwnKrakenGamer
Terra
Level 44
God Stats
13W - 20L
1,425 SR
Queue Stats
146W - 192L
1,378 Elo+
Party 1
Team Averages
Level 62
1,415 SR
1,487 Elo+

VS

Team Averages
Level 109
1,542 SR
1,492 Elo+
Janus
Janus
Al0ns0
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
YARC0
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
bielplan
Gilgamesh
Level 55
God Stats
7W - 4L
1,626 SR
Queue Stats
56W - 61L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 4 / 0
5,822
582
1,647
5,651
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,958
596
2,148
8,620
2,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
6,407
641
2,408
7,987
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Al0ns0
Janus
11
9 / 0 / 3
8,250
825
9,931
4,870
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
YARC0
Neith
11
3 / 0 / 9
7,708
771
6,238
4,005
1,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
bielplan
Gilgamesh
9
0 / 0 / 9
6,689
669
1,634
2,310
1,468
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
Janus
Al0ns0
Janus
9
0
3
10.5
L
0
4
0
0
L
0
4
0
0
W
Neith
YARC0
Neith
3
0
9
7.5
W
Gilgamesh
bielplan
Gilgamesh
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,203
Damage
17,803
22,258
Taken
11,185
8,947
Mitigated
4,192
5,148
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,647
150
697
652
5,651
1,780
0
2,717
2,934
16,592
0
W
Janus
Al0ns0
Janus
9,931
569
78
3,703
4,870
1,433
832
1,827
3,043
31,928
0
L
2,148
572
0
503
8,620
2,838
0
4,018
4,602
0
25,238
L
2,408
384
1,463
1,833
7,987
4,329
0
3,248
4,739
7,984
0
W
Neith
YARC0
Neith
6,238
1,292
0
1,465
4,005
1,291
980
1,718
2,287
0
29,646
W
Gilgamesh
bielplan
Gilgamesh
1,634
177
0
628
2,310
1,468
1,393
879
1,431
0
10,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,187
Gold Earned
22,647
88
Minions Killed
99
0
Camps Cleared
0
535,836
Distance Traveled
565,135
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,822
582
17
2
0
176,674
0
W
Janus
8,250
825
50
5
0
185,757
0
L
Ullr
5,958
596
63
6
0
164,064
1
L
Terra
6,407
641
8
1
0
195,098
0
W
Neith
7,708
771
38
4
0
180,767
0
W
Gilgamesh
6,689
669
11
1
0
198,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role