Player Matchup

Izanami
Izanami
Amerex
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Ertin0x5
Thor
Level 83
God Stats
13W - 13L
1,515 SR
Queue Stats
348W - 351L
1,497 Elo+
Party 3
Khepri
Khepri
Seppolina
Khepri
Level 135
God Stats
1W - 0L
1,841 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 1
Aphrodite
Aphrodite
Stinoolatinooo
Aphrodite
Level 114
God Stats
4W - 3L
1,615 SR
Queue Stats
103W - 107L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
vico29
Gilgamesh
Level 88
God Stats
4W - 2L
1,600 SR
Queue Stats
159W - 161L
1,512 Elo+
Party 3
Team Averages
Level 110
1,614 SR
1,467 Elo+

VS

Team Averages
Level 115
1,416 SR
1,500 Elo+
Arachne
Arachne
Helminthes
Arachne
Level 129
God Stats
2W - 6L
1,257 SR
Queue Stats
544W - 520L
1,524 Elo+
Party 2
Olorun
Olorun
Pr0je3ct187
Olorun
Level 88
God Stats
1W - 4L
1,219 SR
Queue Stats
866W - 833L
1,523 Elo+
Solo
Chronos
Chronos
Roedern
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
lossi
Hercules
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,478 Elo+
Solo
Aphrodite
Aphrodite
stivpikken
Aphrodite
Level 144
God Stats
12W - 11L
1,607 SR
Queue Stats
1,190W - 1,150L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amerex
Izanami
20
7 / 1 / 2
12,665
576
16,212
16,686
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
17
1 / 5 / 12
10,854
493
9,331
18,688
9,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Seppolina
Khepri
14
0 / 5 / 11
9,724
442
5,583
20,340
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Stinoolatinooo
Aphrodite
18
5 / 4 / 8
12,004
546
14,308
18,862
9,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
vico29
Gilgamesh
20
11 / 2 / 4
13,630
620
22,947
20,627
16,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Helminthes
Arachne
20
5 / 5 / 7
11,783
536
15,482
23,228
11,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
1 / 8 / 5
9,349
425
7,303
16,403
7,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Roedern
Chronos
20
5 / 1 / 5
12,113
551
20,324
19,879
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
lossi
Hercules
17
4 / 4 / 4
10,824
492
14,671
15,058
13,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
stivpikken
Aphrodite
15
2 / 6 / 9
9,953
452
9,883
21,958
16,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
24
Kills
17
17
Deaths
24
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amerex
Izanami
7
1
2
8
W
Thor
1
5
12
1.4
L
Arachne
Helminthes
Arachne
5
5
7
1.7
L
Olorun
1
8
5
0.44
L
Chronos
Roedern
Chronos
5
1
5
7.5
W
Khepri
Seppolina
Khepri
0
5
11
1.1
W
Aphrodite
Stinoolatinooo
Aphrodite
5
4
8
2.25
L
Hercules
lossi
Hercules
4
4
4
1.5
L
Aphrodite
stivpikken
Aphrodite
2
6
9
1.08
W
Gilgamesh
vico29
Gilgamesh
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,381
Damage
67,663
95,203
Taken
96,526
59,087
Mitigated
55,968
39,329
Healing
39,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amerex
Izanami
16,212
11,275
0
8,904
16,686
7,100
3,307
9,835
6,851
0
107,586
W
Thor
9,331
2,502
0
6,094
18,688
9,958
0
4,778
13,910
0
80,401
L
Arachne
Helminthes
Arachne
15,482
9,918
0
5,933
23,228
11,103
26
3,942
19,286
0
108,625
L
Olorun
7,303
3,307
124
3,466
16,403
7,301
420
6,307
10,096
53,261
0
L
Chronos
Roedern
Chronos
20,324
7,876
0
10,278
19,879
7,713
601
3,474
16,405
100,449
0
W
Khepri
Seppolina
Khepri
5,583
542
1,548
3,179
20,340
16,128
438
10,503
9,837
27,779
0
W
Aphrodite
Stinoolatinooo
Aphrodite
14,308
1,214
4,818
11,320
18,862
9,586
615
7,617
11,245
76,624
0
L
Hercules
lossi
Hercules
14,671
2,205
0
2,964
15,058
13,356
653
3,926
11,132
7,163
51,542
L
Aphrodite
stivpikken
Aphrodite
9,883
1,279
4,417
12,365
21,958
16,495
179
3,568
18,390
39,884
0
W
Gilgamesh
vico29
Gilgamesh
22,947
7,685
0
3,466
20,627
16,315
976
5,734
14,893
3,799
73,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
54,022
606
Minions Killed
598
0
Camps Cleared
0
1,972,841
Distance Traveled
1,970,107
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,665
576
170
8
0
397,275
1
W
Thor
10,854
493
133
6
0
406,395
4
L
Arachne
11,783
536
161
7
0
411,407
12
L
Olorun
9,349
425
97
4
0
373,189
4
L
Chronos
12,113
551
178
8
0
450,966
3
W
Khepri
9,724
442
42
2
0
406,849
1
W
Aphrodite
12,004
546
134
6
0
363,621
4
L
Hercules
10,824
492
100
5
0
382,978
3
L
Aphrodite
9,953
452
62
3
0
351,567
6
W
Gilgamesh
13,630
620
127
6
0
398,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role