Player Matchup

Erlang Shen
Erlang Shen
Jusell
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,529 Elo+
Party 2
Nemesis
Nemesis
K1Kuno
Nemesis
Level 26
God Stats
8W - 4L
1,477 SR
Queue Stats
9W - 7L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Qnoi
Kukulkan
Level 18
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 1L
1,736 Elo+
Party 2
Ymir
Ymir
R8MLO
Ymir
Level 27
God Stats
17W - 17L
1,479 SR
Queue Stats
291W - 338L
1,395 Elo+
Solo
Jing Wei
Jing Wei
Weprox
Jing Wei
Level 3
God Stats
4W - 3L
1,467 SR
Queue Stats
31W - 36L
1,358 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,494 Elo+

VS

Team Averages
Level 18
1,541 SR
1,562 Elo+
Mulan
Mulan
ButterDaddy1
Mulan
Level 18
God Stats
2W - 1L
1,709 SR
Queue Stats
6W - 5L
1,590 Elo+
Party 3
Chronos
Chronos
GreenUno
Chronos
Level 15
God Stats
7W - 1L
1,347 SR
Queue Stats
9W - 3L
1,707 Elo+
Party 1
Nemesis
Nemesis
HorseManNem
Nemesis
Level 3
God Stats
4W - 0L
1,491 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Loki
Loki
Korakutzu
Loki
Level 26
God Stats
12W - 10L
1,656 SR
Queue Stats
161W - 145L
1,514 Elo+
Party 3
Neith
Neith
flameholyfk
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jusell
Erlang Shen
11
3 / 4 / 0
6,488
541
4,367
7,489
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
K1Kuno
Nemesis
10
3 / 3 / 0
6,391
533
2,884
7,743
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Qnoi
Kukulkan
9
0 / 5 / 2
5,605
467
4,007
5,910
1,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
R8MLO
Ymir
7
0 / 7 / 0
4,899
408
912
10,079
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Weprox
Jing Wei
7
0 / 6 / 0
4,568
381
1,525
6,403
928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 7
6,159
513
2,701
6,370
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
GreenUno
Chronos
11
3 / 0 / 9
7,183
599
4,609
3,772
1,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
HorseManNem
Nemesis
12
12 / 0 / 4
7,995
666
10,580
6,150
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
13
5 / 1 / 4
7,680
640
5,749
7,869
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 2
7,490
624
4,738
4,906
1,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
6
Kills
25
25
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Chronos
GreenUno
Chronos
3
0
9
7.5
W
Nemesis
HorseManNem
Nemesis
12
0
4
14
L
Erlang Shen
Jusell
Erlang Shen
3
4
0
0.75
L
Nemesis
K1Kuno
Nemesis
3
3
0
1
W
Loki
5
1
4
7
L
Kukulkan
Qnoi
Kukulkan
0
5
2
0.2
L
Ymir
R8MLO
Ymir
0
7
0
0
L
Jing Wei
Weprox
Jing Wei
0
6
0
0
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
28,377
37,624
Taken
29,067
11,566
Mitigated
11,663
5,225
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,701
390
0
417
6,370
3,646
420
1,507
4,863
0
14,766
W
Chronos
GreenUno
Chronos
4,609
2,117
0
1,542
3,772
1,227
1,924
461
3,311
30,206
0
W
Nemesis
HorseManNem
Nemesis
10,580
5,762
0
978
6,150
2,356
800
936
5,214
0
45,290
L
Erlang Shen
Jusell
Erlang Shen
4,367
2,256
0
670
7,489
4,097
0
0
7,402
0
21,975
L
Nemesis
K1Kuno
Nemesis
2,884
1,550
0
2,168
7,743
1,840
864
211
7,532
0
31,422
W
Loki
5,749
1,354
0
3,565
7,869
2,781
0
1,773
6,096
0
46,204
L
Kukulkan
Qnoi
Kukulkan
4,007
737
159
1,298
5,910
1,618
0
412
5,378
17,216
0
L
Ymir
R8MLO
Ymir
912
519
0
760
10,079
3,083
0
2,608
7,460
11,494
0
L
Jing Wei
Weprox
Jing Wei
1,525
1,101
0
170
6,403
928
546
1,367
5,036
0
8,970
W
4,738
1,588
0
1,734
4,906
1,653
2,682
242
4,664
0
38,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
36,507
199
Minions Killed
347
0
Camps Cleared
0
1,087,325
Distance Traveled
1,139,027
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,159
513
37
3
0
221,395
0
W
Chronos
7,183
599
56
5
0
227,452
0
W
Nemesis
7,995
666
72
6
0
246,030
6
L
Erlang Shen
6,488
541
44
4
0
256,726
1
L
Nemesis
6,391
533
67
6
0
249,351
1
W
Loki
7,680
640
97
8
0
248,956
2
L
Kukulkan
5,605
467
50
4
0
211,350
2
L
Ymir
4,899
408
20
2
0
168,447
0
L
Jing Wei
4,568
381
18
2
0
201,451
0
W
Neith
7,490
624
85
7
0
195,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role