Player Matchup

Chang'e
Chang'e
Haku-maruwu
Chang'e
Level 26
God Stats
11W - 18L
1,547 SR
Queue Stats
163W - 198L
1,361 Elo+
Party 2
Khepri
Khepri
Hozesk
Khepri
Level 43
God Stats
5W - 11L
1,275 SR
Queue Stats
168W - 156L
1,508 Elo+
Solo
Jing Wei
Jing Wei
Marowakjr
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
NotKresh
Set
Level 49
God Stats
15W - 21L
1,430 SR
Queue Stats
230W - 231L
1,412 Elo+
Solo
Kukulkan
Kukulkan
carlos_ht123
Kukulkan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,234 Elo+
Solo
Team Averages
Level 59
1,451 SR
1,403 Elo+

VS

Team Averages
Level 74
1,492 SR
1,441 Elo+
Cerberus
Cerberus
IIlIlI13lIIllIl
Cerberus
Level 25
God Stats
7W - 6L
1,426 SR
Queue Stats
55W - 49L
1,306 Elo+
Party 1
Izanami
Izanami
Khalielb
Izanami
Level 48
God Stats
2W - 0L
1,714 SR
Queue Stats
20W - 24L
1,514 Elo+
Solo
Hun Batz
Hun Batz
LowkeyDripp
Hun Batz
Level 107
God Stats
4W - 3L
1,359 SR
Queue Stats
121W - 115L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Spectral Beaver
Gilgamesh
Level 81
God Stats
11W - 12L
1,500 SR
Queue Stats
371W - 449L
1,329 Elo+
Solo
Scylla
Scylla
endeavorslilsmut
Scylla
Level 108
God Stats
7W - 12L
1,463 SR
Queue Stats
385W - 364L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Haku-maruwu
Chang'e
11
0 / 3 / 1
6,749
450
3,572
8,006
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Hozesk
Khepri
12
1 / 1 / 4
7,580
505
2,091
8,168
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Marowakjr
Jing Wei
13
4 / 2 / 2
8,068
538
7,388
8,468
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 2
7,391
493
5,387
11,133
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
carlos_ht123
Kukulkan
11
1 / 4 / 0
6,600
440
1,601
7,474
2,127
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 2 / 3
7,725
515
1,975
7,631
2,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Khalielb
Izanami
12
1 / 3 / 2
7,493
500
5,356
9,060
2,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
LowkeyDripp
Hun Batz
14
5 / 1 / 5
8,806
587
5,634
9,399
3,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Spectral Beaver
Gilgamesh
13
2 / 0 / 2
7,913
528
6,473
9,042
4,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 2 / 4
8,671
578
10,856
4,780
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
13
13
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Haku-maruwu
Chang'e
0
3
1
0.17
L
Khepri
Hozesk
Khepri
1
1
4
3
W
Cerberus
1
2
3
1.25
W
Izanami
Khalielb
Izanami
1
3
2
0.67
W
Hun Batz
LowkeyDripp
Hun Batz
5
1
5
7.5
L
Jing Wei
Marowakjr
Jing Wei
4
2
2
2.5
L
2
3
2
1
W
Gilgamesh
Spectral Beaver
Gilgamesh
2
0
2
3
L
Kukulkan
carlos_ht123
Kukulkan
1
4
0
0.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
30,294
43,249
Taken
39,912
14,606
Mitigated
14,373
9,518
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Haku-maruwu
Chang'e
3,572
335
304
2,853
8,006
2,393
127
1,569
6,437
32,458
0
L
Khepri
Hozesk
Khepri
2,091
71
0
1,584
8,168
4,251
0
2,474
5,694
37,217
0
W
Cerberus
1,975
106
0
1,102
7,631
2,735
193
849
6,782
25,059
0
W
Izanami
Khalielb
Izanami
5,356
3,746
0
2,716
9,060
2,590
3,683
668
8,392
0
52,311
W
Hun Batz
LowkeyDripp
Hun Batz
5,634
1,635
0
1,171
9,399
3,186
0
896
8,437
0
51,063
L
Jing Wei
Marowakjr
Jing Wei
7,388
6,104
0
2,707
8,468
2,260
590
2,281
6,187
0
47,392
L
5,387
2,598
0
2,070
11,133
3,575
0
1,945
9,188
0
43,756
W
Gilgamesh
Spectral Beaver
Gilgamesh
6,473
1,506
0
4,444
9,042
4,103
0
2,585
6,247
0
39,432
L
Kukulkan
carlos_ht123
Kukulkan
1,601
0
0
0
7,474
2,127
842
4,562
2,912
27,661
0
W
10,856
725
0
1,054
4,780
1,759
994
1,990
2,790
59,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
40,608
389
Minions Killed
404
0
Camps Cleared
0
1,329,304
Distance Traveled
1,389,742
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,749
450
68
5
0
260,319
0
L
Khepri
7,580
505
61
4
0
279,254
6
W
Cerberus
7,725
515
44
3
0
295,557
4
W
Izanami
7,493
500
101
7
0
257,377
3
W
Hun Batz
8,806
587
95
6
0
312,373
3
L
Jing Wei
8,068
538
109
7
0
281,036
5
L
Set
7,391
493
84
6
0
296,089
0
W
Gilgamesh
7,913
528
68
5
0
266,756
3
L
Kukulkan
6,600
440
67
4
0
212,606
0
W
Scylla
8,671
578
96
6
0
257,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role