Player Matchup

Horus
Horus
Frog27v
Horus
Level 134
God Stats
6W - 9L
1,672 SR
Queue Stats
319W - 264L
1,646 Elo+
Party 1
Rama
Rama
Lumineon
Rama
Level 144
God Stats
13W - 2L
1,943 SR
Queue Stats
137W - 88L
1,730 Elo+
Party 1
The Morrigan
The Morrigan
TaloFoobs
The Morrigan
Level 156
God Stats
37W - 25L
1,599 SR
Queue Stats
116W - 104L
1,516 Elo+
Party 1
Fenrir
Fenrir
Zuxix
Fenrir
Level 155
God Stats
8W - 5L
1,740 SR
Queue Stats
185W - 159L
1,591 Elo+
Party 1
Nox
Nox
sanicpyndrome
Nox
Level 141
God Stats
20W - 27L
1,526 SR
Queue Stats
202W - 204L
1,495 Elo+
Party 1
Team Averages
Level 146
1,696 SR
1,596 Elo+

VS

Team Averages
Level 91
1,523 SR
1,587 Elo+
Eset
Eset
NecroticPhoenix
Eset
Level 122
God Stats
1W - 1L
1,561 SR
Queue Stats
128W - 120L
1,585 Elo+
Party 3
Danzaburou
Danzaburou
NeronOne
Danzaburou
Level 69
God Stats
0W - 2L
1,377 SR
Queue Stats
8W - 9L
1,589 Elo+
Party 2
King Arthur
King Arthur
ProtoBurst
King Arthur
Level 88
God Stats
1W - 2L
1,439 SR
Queue Stats
98W - 88L
1,647 Elo+
Party 3
Terra
Terra
YubeTube13
Terra
Level 98
God Stats
1W - 1L
1,740 SR
Queue Stats
49W - 62L
1,527 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xLuLx
Tsukuyomi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Frog27v
Horus
12
4 / 1 / 8
8,245
589
8,303
9,692
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
15
9 / 0 / 4
9,707
693
13,123
9,756
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
TaloFoobs
The Morrigan
16
3 / 2 / 2
9,286
663
8,809
8,137
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Zuxix
Fenrir
13
2 / 1 / 3
7,979
570
4,365
10,940
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 3 / 4
7,643
546
4,143
5,778
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
8,420
601
9,787
7,500
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NeronOne
Danzaburou
10
0 / 8 / 0
6,183
442
3,242
10,160
2,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ProtoBurst
King Arthur
14
2 / 3 / 0
8,072
577
6,033
13,131
7,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
9
0 / 3 / 1
6,452
461
2,881
12,228
5,078
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xLuLx
Tsukuyomi
12
0 / 2 / 0
6,690
478
3,819
8,591
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
7
7
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Frog27v
Horus
4
1
8
8
W
Rama
9
0
4
11
L
5
3
0
1.67
L
Danzaburou
NeronOne
Danzaburou
0
8
0
0
L
King Arthur
ProtoBurst
King Arthur
2
3
0
0.67
W
The Morrigan
TaloFoobs
The Morrigan
3
2
2
2
L
Terra
0
3
1
0.17
W
Fenrir
Zuxix
Fenrir
2
1
3
3.5
W
1
3
4
1
L
Tsukuyomi
xLuLx
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
25,762
44,303
Taken
51,610
17,292
Mitigated
20,345
22,654
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Frog27v
Horus
8,303
3,361
756
4,847
9,692
4,480
84
3,029
6,663
0
27,048
W
Rama
13,123
11,135
0
5,080
9,756
3,301
2,000
3,782
5,974
0
65,490
L
9,787
936
190
2,556
7,500
2,676
640
1,104
6,299
56,460
0
L
Danzaburou
NeronOne
Danzaburou
3,242
1,425
0
2,005
10,160
2,694
0
375
9,747
0
34,814
L
King Arthur
ProtoBurst
King Arthur
6,033
774
0
3,898
13,131
7,424
0
5,915
7,216
0
56,510
W
The Morrigan
TaloFoobs
The Morrigan
8,809
2,857
0
3,697
8,137
3,897
46
0
8,137
59,611
4,537
L
Terra
2,881
583
323
3,145
12,228
5,078
0
2,233
9,832
10,651
0
W
Fenrir
Zuxix
Fenrir
4,365
1,665
0
7,256
10,940
3,724
0
3,069
7,871
0
49,108
W
4,143
347
0
1,018
5,778
1,890
0
2,957
2,821
41,396
0
L
Tsukuyomi
xLuLx
Tsukuyomi
3,819
1,076
0
4,222
8,591
2,473
0
1,390
7,169
0
44,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
35,817
479
Minions Killed
408
0
Camps Cleared
0
1,408,662
Distance Traveled
1,306,979
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,245
589
41
3
0
289,549
8
W
Rama
9,707
693
121
9
0
265,033
3
L
Eset
8,420
601
110
8
0
276,675
5
L
Danzaburou
6,183
442
71
5
0
239,778
4
L
King Arthur
8,072
577
115
8
0
257,372
2
W
The Morrigan
9,286
663
135
10
0
249,764
1
L
Terra
6,452
461
19
1
0
254,968
1
W
Fenrir
7,979
570
82
6
0
331,617
4
W
Nox
7,643
546
100
7
0
272,699
5
L
Tsukuyomi
6,690
478
93
7
0
278,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role