Player Matchup

Cthulhu
Cthulhu
DonOmarNashe
Cthulhu
Level 3
God Stats
1W - 0L
1,321 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElPateaAnitos
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,758 Elo+
Party 2
Tiamat
Tiamat
MateTruco
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,758 Elo+
Party 2
Sun Wukong
Sun Wukong
capitangalleta
Sun Wukong
Level 11
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 2
Kukulkan
Kukulkan
vaalee
Kukulkan
Level 17
God Stats
3W - 2L
1,730 SR
Queue Stats
3W - 2L
1,758 Elo+
Party 2
Team Averages
Level 12
1,504 SR
1,704 Elo+

VS

Team Averages
Level 12
1,310 SR
1,270 Elo+
Kukulkan
Kukulkan
Gezzzzo
Kukulkan
Level 7
God Stats
2W - 10L
1,105 SR
Queue Stats
4W - 14L
1,083 Elo+
Party 1
Merlin
Merlin
GoldBlaz
Merlin
Level 13
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Bellona
Bellona
Hamaru33
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Sorey1226
Neith
Level 15
God Stats
19W - 18L
1,189 SR
Queue Stats
80W - 104L
1,032 Elo+
Party 1
Thor
Thor
Zeñor
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonOmarNashe
Cthulhu
12
1 / 0 / 7
7,396
411
4,541
9,613
5,642
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ElPateaAnitos
Tsukuyomi
15
8 / 0 / 2
9,637
535
8,291
12,024
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
MateTruco
Tiamat
15
6 / 1 / 1
9,709
539
7,993
6,770
3,980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
capitangalleta
Sun Wukong
16
12 / 0 / 5
10,527
585
11,354
13,090
10,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
vaalee
Kukulkan
14
5 / 1 / 4
8,578
477
6,065
3,919
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gezzzzo
Kukulkan
13
1 / 4 / 0
7,854
436
4,548
7,280
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
GoldBlaz
Merlin
11
1 / 7 / 0
7,125
396
5,264
9,633
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Hamaru33
Bellona
13
0 / 8 / 0
7,497
417
4,254
12,281
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Sorey1226
Neith
11
0 / 5 / 1
6,850
381
4,608
9,625
3,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Zeñor
Thor
11
0 / 8 / 1
7,064
392
4,730
14,893
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
32
Kills
2
2
Deaths
32
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DonOmarNashe
Cthulhu
1
0
7
4.5
W
Tsukuyomi
ElPateaAnitos
Tsukuyomi
8
0
2
9
L
Kukulkan
Gezzzzo
Kukulkan
1
4
0
0.25
L
Merlin
GoldBlaz
Merlin
1
7
0
0.14
L
Bellona
Hamaru33
Bellona
0
8
0
0
W
Tiamat
MateTruco
Tiamat
6
1
1
6.5
L
Neith
Sorey1226
Neith
0
5
1
0.1
L
Thor
Zeñor
Thor
0
8
1
0.06
W
Sun Wukong
capitangalleta
Sun Wukong
12
0
5
14.5
W
Kukulkan
vaalee
Kukulkan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
23,404
45,416
Taken
53,712
25,051
Mitigated
22,737
10,166
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DonOmarNashe
Cthulhu
4,541
277
529
399
9,613
5,642
102
2,691
6,688
12,766
0
W
Tsukuyomi
ElPateaAnitos
Tsukuyomi
8,291
2,720
0
6,014
12,024
3,837
593
1,113
10,757
0
61,193
L
Kukulkan
Gezzzzo
Kukulkan
4,548
177
0
707
7,280
2,627
495
3,474
3,648
38,708
0
L
Merlin
GoldBlaz
Merlin
5,264
1,000
0
0
9,633
3,078
516
4,972
4,541
22,147
0
L
Bellona
Hamaru33
Bellona
4,254
2,069
0
292
12,281
8,916
35
1,455
10,826
0
35,245
W
Tiamat
MateTruco
Tiamat
7,993
695
0
2,006
6,770
3,980
719
2,591
3,950
53,229
0
L
Neith
Sorey1226
Neith
4,608
1,423
0
1,298
9,625
3,170
926
6,521
2,634
0
26,914
L
Thor
Zeñor
Thor
4,730
1,796
0
3,476
14,893
4,946
0
1,419
13,464
0
43,112
W
Sun Wukong
capitangalleta
Sun Wukong
11,354
4,791
0
1,218
13,090
10,365
1,648
1,759
11,211
0
50,867
W
Kukulkan
vaalee
Kukulkan
6,065
61
0
0
3,919
1,227
1,408
799
2,998
39,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
36,390
405
Minions Killed
339
0
Camps Cleared
0
1,649,006
Distance Traveled
1,504,369
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,396
411
12
1
0
339,401
0
W
Tsukuyomi
9,637
535
111
6
0
369,126
0
L
Kukulkan
7,854
436
101
6
0
302,151
0
L
Merlin
7,125
396
42
2
0
301,902
3
L
Bellona
7,497
417
66
4
0
269,549
2
W
Tiamat
9,709
539
105
6
0
280,150
2
L
Neith
6,850
381
59
3
0
323,200
0
L
Thor
7,064
392
71
4
0
307,567
2
W
Sun Wukong
10,527
585
92
5
0
337,551
0
W
Kukulkan
8,578
477
85
5
0
322,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role