Player Matchup

Hercules
Hercules
AJFost3r
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
InlandPonkey
Danzaburou
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,363 Elo+
Party 1
Ra
Ra
dericzoolander
Ra
Level 128
God Stats
1W - 1L
1,787 SR
Queue Stats
14W - 19L
1,363 Elo+
Party 1
Team Averages
Level 114
1,596 SR
1,409 Elo+

VS

Team Averages
Level 97
1,548 SR
1,487 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Jazecker
Gilgamesh
Level 66
God Stats
10W - 7L
1,643 SR
Queue Stats
56W - 36L
1,571 Elo+
Solo
Artemis
Artemis
SSECSIPP
Artemis
Level 119
God Stats
9W - 11L
1,500 SR
Queue Stats
240W - 316L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AJFost3r
Hercules
8
0 / 3 / 0
6,066
607
2,840
8,637
6,113
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
InlandPonkey
Danzaburou
9
0 / 5 / 0
6,416
642
2,014
5,825
1,951
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 0
6,512
651
2,134
6,481
2,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 8
7,438
744
4,275
4,410
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Jazecker
Gilgamesh
12
9 / 0 / 3
8,705
871
7,902
7,165
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SSECSIPP
Artemis
11
1 / 0 / 11
7,283
728
4,139
4,307
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
8
6
L
Hercules
AJFost3r
Hercules
0
3
0
0
L
Danzaburou
InlandPonkey
Danzaburou
0
5
0
0
W
Gilgamesh
Jazecker
Gilgamesh
9
0
3
10.5
W
Artemis
SSECSIPP
Artemis
1
0
11
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,988
Damage
16,316
20,943
Taken
15,882
10,230
Mitigated
8,967
3,828
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,275
102
1,468
2,010
4,410
1,487
436
376
4,034
38,210
0
L
Hercules
AJFost3r
Hercules
2,840
257
0
1,875
8,637
6,113
0
2,014
6,383
0
14,880
L
Danzaburou
InlandPonkey
Danzaburou
2,014
375
0
390
5,825
1,951
0
387
5,348
0
24,258
W
Gilgamesh
Jazecker
Gilgamesh
7,902
2,043
0
1,122
7,165
5,773
384
535
6,630
0
24,640
W
Artemis
SSECSIPP
Artemis
4,139
1,563
624
832
4,307
1,707
1,168
1,263
3,044
0
13,774
L
2,134
70
336
1,227
6,481
2,166
0
2,086
4,305
29,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,994
Gold Earned
23,426
119
Minions Killed
135
0
Camps Cleared
0
508,679
Distance Traveled
582,162
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,438
744
68
7
0
200,368
0
L
Hercules
6,066
607
16
2
0
189,471
3
L
Danzaburou
6,416
642
43
4
0
152,323
1
W
Gilgamesh
8,705
871
42
4
0
207,581
2
W
Artemis
7,283
728
25
3
0
174,213
1
L
Ra
6,512
651
60
6
0
166,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role