Player Matchup

Nemesis
Nemesis
Bronze III
HoodieRC-_-
Nemesis
Bronze III
Level 32
God Stats
3W - 5L
1,808 SR
Queue Stats
50W - 58L
1,531 MMR
Solo
Nu Wa
Nu Wa
Gold III
LETALTAVOMx
Nu Wa
Gold III
Level 75
God Stats
9W - 10L
1,628 SR
Queue Stats
505W - 520L
1,520 MMR
Solo
Chaac
Chaac
Bronze III
Turkeydicc
Chaac
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
cD Stoneyy
Cerberus
Bronze III
Level 64
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 1L
1,506 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
o Stoneyy
Gilgamesh
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,514 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,551 SR
1,514 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,591 SR
1,513 MMR
Cthulhu
Cthulhu
Bronze III
ManlyMan798
Cthulhu
Bronze III
Level 155
God Stats
0W - 1L
1,688 SR
Queue Stats
5W - 3L
1,534 MMR
Solo
Kukulkan
Kukulkan
Bronze III
RMZ OTZ45
Kukulkan
Bronze III
Level 59
God Stats
1W - 1L
1,570 SR
Queue Stats
11W - 9L
1,393 MMR
Party 1
Apollo
Apollo
Gold III
Tetra z33
Apollo
Gold III
Level 107
God Stats
8W - 9L
1,391 SR
Queue Stats
60W - 53L
1,543 MMR
Solo
Xing Tian
Xing Tian
Silver II
ninjaKILLER44
Xing Tian
Silver II
Level 145
God Stats
4W - 2L
1,837 SR
Queue Stats
10W - 9L
1,543 MMR
Solo
Set
Set
Bronze III
rodolfotmz
Set
Bronze III
Level 66
God Stats
2W - 1L
1,469 SR
Queue Stats
8W - 8L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HoodieRC-_-
Nemesis
20
5 / 6 / 13
18,594
531
21,441
31,582
20,748
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 6 / 13
17,352
496
38,743
21,743
10,217
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
20
6 / 9 / 5
17,656
504
14,704
35,742
32,785
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
cD Stoneyy
Cerberus
20
5 / 3 / 13
17,779
508
18,620
34,709
55,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
o Stoneyy
Gilgamesh
20
9 / 8 / 7
20,406
583
35,026
39,184
26,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AthenaYemojaTsukuyomiKing ArthurCabrakan

VS

Bans
YmirHeimdallrAnubisIzanamiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ManlyMan798
Cthulhu
20
10 / 3 / 6
19,340
553
35,283
32,984
37,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
RMZ OTZ45
Kukulkan
20
5 / 10 / 6
17,907
512
26,257
27,825
12,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Apollo
Tetra z33
Apollo
20
4 / 10 / 1
17,203
492
19,045
38,104
17,527
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
ninjaKILLER44
Xing Tian
20
4 / 2 / 7
15,495
443
14,371
33,345
43,210
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 5 / 7
17,795
508
16,521
33,686
28,334
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
59
30
Kills
32
32
Deaths
30
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HoodieRC-_-
Nemesis
5
6
13
1.92
W
5
6
13
1.92
L
Cthulhu
ManlyMan798
Cthulhu
10
3
6
4.33
L
Kukulkan
RMZ OTZ45
Kukulkan
5
10
6
0.8
L
Apollo
Tetra z33
Apollo
4
10
1
0.45
W
Chaac
6
9
5
0.94
W
Cerberus
cD Stoneyy
Cerberus
5
3
13
3.83
L
Xing Tian
ninjaKILLER44
Xing Tian
4
2
7
3.75
W
Gilgamesh
o Stoneyy
Gilgamesh
9
8
7
1.56
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,534
Damage
111,477
162,960
Taken
165,944
145,380
Mitigated
139,412
47,257
Healing
34,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HoodieRC-_-
Nemesis
21,441
8,227
0
5,441
31,582
20,748
4,383
14,643
16,598
0
162,630
W
38,743
5,435
367
5,973
21,743
10,217
246
11,365
10,218
151,804
0
L
Cthulhu
ManlyMan798
Cthulhu
35,283
2,131
1,634
6,791
32,984
37,877
454
11,715
20,855
140,202
0
L
Kukulkan
RMZ OTZ45
Kukulkan
26,257
1,547
0
1,052
27,825
12,464
0
13,943
13,574
172,972
0
L
Apollo
Tetra z33
Apollo
19,045
15,619
0
14,783
38,104
17,527
2,632
8,528
29,468
0
168,529
W
Chaac
14,704
4,458
0
11,449
35,742
32,785
2,727
26,733
8,715
0
87,406
W
Cerberus
cD Stoneyy
Cerberus
18,620
1,001
0
13,741
34,709
55,451
932
16,389
18,045
59,715
0
L
Xing Tian
ninjaKILLER44
Xing Tian
14,371
1,569
0
2,336
33,345
43,210
195
13,432
19,489
47,122
0
W
Gilgamesh
o Stoneyy
Gilgamesh
35,026
9,817
0
10,286
39,184
26,179
3,108
12,390
26,570
11,940
176,356
L
16,521
7,204
0
8,111
33,686
28,334
0
13,026
20,282
0
136,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,787
Gold Earned
87,740
848
Minions Killed
973
0
Camps Cleared
0
3,278,024
Distance Traveled
3,160,847
15
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,594
531
205
6
0
712,020
1
W
Nu Wa
17,352
496
177
5
0
632,970
4
L
Cthulhu
19,340
553
235
7
0
646,294
10
L
Kukulkan
17,907
512
277
8
0
600,713
6
L
Apollo
17,203
492
209
6
0
529,931
13
W
Chaac
17,656
504
146
4
0
589,584
0
W
Cerberus
17,779
508
96
3
0
693,502
8
L
Xing Tian
15,495
443
53
2
0
681,181
9
W
Gilgamesh
20,406
583
224
6
0
649,948
2
L
Set
17,795
508
199
6
0
702,728
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role