Player Matchup

Khepri
Khepri
ILubSmite
Khepri
Level 18
God Stats
1W - 2L
1,528 SR
Queue Stats
26W - 22L
1,490 Elo+
Party 1
Pele
Pele
LongShlongHangin
Pele
Level 18
God Stats
2W - 1L
1,688 SR
Queue Stats
24W - 17L
1,519 Elo+
Party 1
Neith
Neith
Masqueraidder
Neith
Level 22
God Stats
10W - 3L
1,681 SR
Queue Stats
30W - 21L
1,527 Elo+
Party 1
Tiamat
Tiamat
SWZESZN
Tiamat
Level 18
God Stats
1W - 2L
1,599 SR
Queue Stats
27W - 26L
1,465 Elo+
Party 1
Odin
Odin
那条河叫时光
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,442 Elo+

VS

Team Averages
Level 33
1,472 SR
1,391 Elo+
Merlin
Merlin
MEisNOTme
Merlin
Level 18
God Stats
16W - 25L
1,344 SR
Queue Stats
60W - 89L
1,410 Elo+
Party 2
Izanami
Izanami
Oof12_
Izanami
Level 29
God Stats
13W - 13L
1,541 SR
Queue Stats
212W - 231L
1,411 Elo+
Party 2
Hades
Hades
UI_CPU
Hades
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 144L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
nexusyuugo
Sun Wukong
Level 26
God Stats
44W - 38L
1,477 SR
Queue Stats
177W - 224L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
s1nkmanx
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ILubSmite
Khepri
7
0 / 5 / 2
5,117
512
2,064
6,274
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 1
5,441
544
3,609
8,583
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 5 / 0
5,128
513
4,622
5,331
1,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
SWZESZN
Tiamat
9
0 / 2 / 0
5,282
528
1,399
5,337
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,207
421
871
4,908
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MEisNOTme
Merlin
10
0 / 0 / 2
5,668
567
726
4,116
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Oof12_
Izanami
11
6 / 2 / 6
6,876
688
5,864
6,793
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
UI_CPU
Hades
10
6 / 0 / 4
6,663
666
4,998
5,192
1,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
nexusyuugo
Sun Wukong
12
5 / 0 / 0
6,759
676
3,534
4,373
1,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
s1nkmanx
Nu Wa
12
3 / 0 / 1
6,663
666
6,190
3,589
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
20
20
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
ILubSmite
Khepri
0
5
2
0.2
L
0
4
1
0.13
W
Merlin
MEisNOTme
Merlin
0
0
2
1
L
2
5
0
0.4
W
Izanami
Oof12_
Izanami
6
2
6
4.5
L
Tiamat
SWZESZN
Tiamat
0
2
0
0
W
Hades
UI_CPU
Hades
6
0
4
8
W
Sun Wukong
nexusyuugo
Sun Wukong
5
0
0
5
W
Nu Wa
s1nkmanx
Nu Wa
3
0
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
21,312
30,433
Taken
24,063
10,652
Mitigated
7,498
5,794
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ILubSmite
Khepri
2,064
212
0
585
6,274
2,596
0
2,735
3,449
11,267
0
L
3,609
611
0
2,640
8,583
2,365
0
2,398
6,033
0
35,783
W
Merlin
MEisNOTme
Merlin
726
33
0
2,900
4,116
1,080
0
0
4,116
28,953
0
L
4,622
3,079
0
789
5,331
1,136
12
1,834
3,407
0
26,169
W
Izanami
Oof12_
Izanami
5,864
4,026
0
1,843
6,793
1,729
706
1,232
5,561
0
37,623
L
Tiamat
SWZESZN
Tiamat
1,399
78
0
1,660
5,337
2,039
0
3,260
1,878
27,669
0
W
Hades
UI_CPU
Hades
4,998
890
513
1,419
5,192
1,866
252
832
4,360
16,988
0
W
Sun Wukong
nexusyuugo
Sun Wukong
3,534
985
0
778
4,373
1,803
182
0
4,223
0
32,330
W
Nu Wa
s1nkmanx
Nu Wa
6,190
1,394
0
1,286
3,589
1,020
90
1,231
2,160
35,071
0
L
871
399
0
120
4,908
2,516
0
1,022
3,752
0
8,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
32,629
247
Minions Killed
320
0
Camps Cleared
0
932,972
Distance Traveled
931,764
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,117
512
16
2
0
206,503
3
L
Pele
5,441
544
79
8
0
206,743
4
W
Merlin
5,668
567
72
7
0
206,888
3
L
Neith
5,128
513
58
6
0
181,486
1
W
Izanami
6,876
688
77
8
0
174,098
1
L
Tiamat
5,282
528
76
8
0
152,722
3
W
Hades
6,663
666
29
3
0
199,457
1
W
Sun Wukong
6,759
676
74
7
0
171,100
2
W
Nu Wa
6,663
666
68
7
0
180,221
4
L
Odin
4,207
421
18
2
0
185,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role