Player Matchup

Merlin
Merlin
ChaosAnarchy727
Merlin
Level 14
God Stats
4W - 5L
1,505 SR
Queue Stats
18W - 30L
1,318 Elo+
Solo
Yemoja
Yemoja
GodlyMo
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,439 Elo+
Party 2
Scylla
Scylla
ProfessorDaisuke
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,361 Elo+
Party 2
Izanami
Izanami
Pyromaniac_T-A
Izanami
Level 126
God Stats
1W - 2L
1,373 SR
Queue Stats
27W - 32L
1,417 Elo+
Party 2
Da Ji
Da Ji
Simp1e26
Da Ji
Level 5
God Stats
6W - 3L
1,706 SR
Queue Stats
15W - 11L
1,317 Elo+
Party 2
Team Averages
Level 34
1,517 SR
1,371 Elo+

VS

Team Averages
Level 20
1,440 SR
1,390 Elo+
Ah Muzen Cab
Ah Muzen Cab
KiraraKira
Ah Muzen Cab
Level 27
God Stats
36W - 39L
1,533 SR
Queue Stats
156W - 159L
1,299 Elo+
Party 1
Ymir
Ymir
KoolCashMafia
Ymir
Level 8
God Stats
2W - 4L
1,075 SR
Queue Stats
11W - 21L
1,208 Elo+
Solo
Chaac
Chaac
TrickDesch
Chaac
Level 28
God Stats
14W - 15L
1,391 SR
Queue Stats
140W - 129L
1,437 Elo+
Party 1
Zeus
Zeus
dudewheresmybag
Zeus
Level 23
God Stats
14W - 10L
1,557 SR
Queue Stats
92W - 88L
1,495 Elo+
Party 3
Chiron
Chiron
jwubs
Chiron
Level 16
God Stats
6W - 3L
1,642 SR
Queue Stats
43W - 40L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 11
12,845
856
14,173
20,929
10,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
GodlyMo
Yemoja
19
0 / 5 / 11
13,979
932
12,099
27,762
34,865
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
1 / 9 / 8
12,134
809
9,773
24,745
9,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 6 / 7
14,013
934
21,153
30,233
10,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Simp1e26
Da Ji
19
8 / 2 / 5
14,327
955
18,289
13,715
5,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KiraraKira
Ah Muzen Cab
20
4 / 1 / 12
14,001
933
22,938
16,896
6,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 5 / 6
12,090
806
3,403
16,025
12,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
20
2 / 4 / 22
14,618
975
21,637
21,696
27,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
15 / 1 / 9
16,955
1,130
45,105
12,166
3,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
jwubs
Chiron
20
6 / 4 / 11
13,937
929
20,381
15,703
5,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
15
Kills
27
27
Deaths
15
42
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
L
Yemoja
GodlyMo
Yemoja
0
5
11
1.1
W
Ah Muzen Cab
KiraraKira
Ah Muzen Cab
4
1
12
10
W
0
5
6
0.6
L
1
9
8
0.56
L
5
6
7
1.42
L
Da Ji
Simp1e26
Da Ji
8
2
5
5.25
W
Chaac
2
4
22
3.25
W
15
1
9
19.5
W
Chiron
jwubs
Chiron
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,487
Damage
113,464
117,384
Taken
82,486
70,665
Mitigated
55,891
9,041
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,173
1,943
0
498
20,929
10,961
0
12,777
8,152
31,703
0
L
Yemoja
GodlyMo
Yemoja
12,099
1,997
2,319
2,373
27,762
34,865
0
9,490
18,272
27,468
0
W
Ah Muzen Cab
KiraraKira
Ah Muzen Cab
22,938
8,502
0
8,519
16,896
6,759
0
5,011
11,885
0
53,568
W
3,403
534
0
0
16,025
12,330
0
7,157
8,868
21,731
0
L
9,773
3,061
0
449
24,745
9,234
0
10,399
14,346
21,266
0
L
21,153
13,135
0
2,865
30,233
10,210
0
11,658
18,575
0
71,041
L
Da Ji
Simp1e26
Da Ji
18,289
4,253
0
537
13,715
5,395
0
4,184
9,531
0
22,886
W
Chaac
21,637
3,616
0
6,616
21,696
27,167
0
8,258
13,438
0
49,411
W
45,105
3,399
0
1,675
12,166
3,961
0
6,973
5,193
77,576
0
W
Chiron
jwubs
Chiron
20,381
9,408
1,696
3,122
15,703
5,674
0
8,646
7,057
0
32,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,298
Gold Earned
71,601
277
Minions Killed
283
5
Camps Cleared
7
1,252,205
Distance Traveled
1,479,091
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,845
856
46
3
0
244,116
0
L
Yemoja
13,979
932
30
2
0
259,981
0
W
Ah Muzen Cab
14,001
933
57
4
3
322,628
0
W
Ymir
12,090
806
40
3
0
220,942
3
L
Scylla
12,134
809
38
3
0
205,029
1
L
Izanami
14,013
934
153
10
4
222,531
0
L
Da Ji
14,327
955
10
1
1
320,548
0
W
Chaac
14,618
975
77
5
0
350,679
2
W
Zeus
16,955
1,130
86
6
3
288,443
0
W
Chiron
13,937
929
23
2
1
296,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role