Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bancrawfts
Medusa
Level 157
God Stats
1W - 2L
1,268 SR
Queue Stats
106W - 103L
1,672 Elo+
Party 1
Jormungandr
Jormungandr
Sigmon9630
Jormungandr
Level 139
God Stats
46W - 37L
1,725 SR
Queue Stats
74W - 65L
1,604 Elo+
Party 1
Persephone
Persephone
SlyThaGod-
Persephone
Level 148
God Stats
12W - 5L
1,730 SR
Queue Stats
320W - 264L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsukiyomee
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 126
1,545 SR
1,582 Elo+

VS

Team Averages
Level 88
1,474 SR
1,492 Elo+
Horus
Horus
MrUsme
Horus
Level 100
God Stats
32W - 19L
1,574 SR
Queue Stats
366W - 391L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
Ses19
Hou Yi
Level 85
God Stats
0W - 5L
1,270 SR
Queue Stats
84W - 106L
1,406 Elo+
Party 2
Hades
Hades
ee0355
Hades
Level 29
God Stats
31W - 24L
1,486 SR
Queue Stats
184W - 190L
1,501 Elo+
Party 2
Cerberus
Cerberus
elyor123
Cerberus
Level 119
God Stats
49W - 50L
1,516 SR
Queue Stats
851W - 840L
1,559 Elo+
Party 2
Pele
Pele
jairolop12
Pele
Level 105
God Stats
21W - 13L
1,527 SR
Queue Stats
485W - 463L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 0 / 6
6,134
613
4,459
8,868
4,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Bancrawfts
Medusa
9
1 / 0 / 2
5,782
578
4,264
4,750
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Sigmon9630
Jormungandr
11
2 / 0 / 1
6,381
638
7,557
7,707
4,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
SlyThaGod-
Persephone
11
4 / 1 / 0
6,509
651
4,945
4,831
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Tsukiyomee
Tsukuyomi
10
4 / 1 / 0
5,969
597
3,559
5,378
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MrUsme
Horus
7
0 / 3 / 0
4,559
456
1,903
8,266
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Hou Yi
Ses19
Hou Yi
10
1 / 3 / 0
5,652
565
4,087
6,359
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
ee0355
Hades
7
0 / 4 / 1
4,335
434
2,051
6,277
2,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
elyor123
Cerberus
9
0 / 2 / 0
5,058
506
3,516
8,402
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 0
5,459
546
2,664
5,908
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
6
5
W
Medusa
Bancrawfts
Medusa
1
0
2
2
L
Horus
MrUsme
Horus
0
3
0
0
L
Hou Yi
Ses19
Hou Yi
1
3
0
0.33
W
Jormungandr
Sigmon9630
Jormungandr
2
0
1
2.5
W
Persephone
SlyThaGod-
Persephone
4
1
0
4
W
Tsukuyomi
Tsukiyomee
Tsukuyomi
4
1
0
4
L
Hades
ee0355
Hades
0
4
1
0.13
L
Cerberus
elyor123
Cerberus
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
14,221
31,534
Taken
35,212
13,030
Mitigated
14,247
13,754
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,459
1,548
671
2,548
8,868
4,463
101
1,466
7,402
12,346
0
W
Medusa
Bancrawfts
Medusa
4,264
1,765
0
2,471
4,750
1,053
0
0
4,750
0
26,665
L
Horus
MrUsme
Horus
1,903
873
190
1,892
8,266
3,348
20
3,274
4,992
0
11,498
L
Hou Yi
Ses19
Hou Yi
4,087
1,632
0
1,669
6,359
1,645
0
1,063
5,296
0
29,412
W
Jormungandr
Sigmon9630
Jormungandr
7,557
2,871
0
3,472
7,707
4,215
84
2,898
4,416
36,637
0
W
Persephone
SlyThaGod-
Persephone
4,945
573
0
1,945
4,831
1,549
402
680
4,150
37,626
0
W
Tsukuyomi
Tsukiyomee
Tsukuyomi
3,559
856
0
2,647
5,378
1,750
0
130
5,248
0
27,447
L
Hades
ee0355
Hades
2,051
151
0
1,219
6,277
2,306
0
4,602
1,675
12,513
0
L
Cerberus
elyor123
Cerberus
3,516
324
0
3,850
8,402
5,114
0
5,589
2,813
28,611
0
L
2,664
578
0
593
5,908
1,834
0
2,433
3,475
0
31,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
25,063
299
Minions Killed
244
0
Camps Cleared
0
913,912
Distance Traveled
927,837
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,134
613
9
1
0
175,063
3
W
Medusa
5,782
578
58
6
0
157,369
3
L
Horus
4,559
456
20
2
0
181,919
0
L
Hou Yi
5,652
565
52
5
0
179,960
1
W
Jormungandr
6,381
638
84
8
0
195,200
3
W
Persephone
6,509
651
75
8
0
186,908
3
W
Tsukuyomi
5,969
597
73
7
0
199,372
1
L
Hades
4,335
434
22
2
0
147,595
0
L
Cerberus
5,058
506
73
7
0
190,189
0
L
Pele
5,459
546
77
8
0
228,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role