Player Matchup

Artio
Artio
Alien aka Deebo
Artio
Level 152
God Stats
4W - 0L
1,867 SR
Queue Stats
360W - 333L
1,525 Elo+
Solo
Janus
Janus
DrEmanuel
Janus
Level 127
God Stats
6W - 12L
1,138 SR
Queue Stats
355W - 360L
1,400 Elo+
Solo
Da Ji
Da Ji
Dyesier
Da Ji
Level 154
God Stats
3W - 5L
1,175 SR
Queue Stats
209W - 228L
1,539 Elo+
Party 1
Eset
Eset
Leathros
Eset
Level 103
God Stats
20W - 9L
1,642 SR
Queue Stats
563W - 552L
1,547 Elo+
Solo
Serqet
Serqet
PowderyDONUTS
Serqet
Level 159
God Stats
3W - 2L
1,361 SR
Queue Stats
184W - 175L
1,528 Elo+
Party 1
Team Averages
Level 139
1,436 SR
1,508 Elo+

VS

Team Averages
Level 140
1,631 SR
1,556 Elo+
Cernunnos
Cernunnos
AK KiNg Cody
Cernunnos
Level 154
God Stats
4W - 3L
1,703 SR
Queue Stats
100W - 69L
1,557 Elo+
Party 3
Artio
Artio
DEBO GSC
Artio
Level 160
God Stats
2W - 2L
1,539 SR
Queue Stats
223W - 178L
1,571 Elo+
Party 3
Merlin
Merlin
Request Viper
Merlin
Level 137
God Stats
3W - 2L
1,678 SR
Queue Stats
186W - 169L
1,559 Elo+
Party 2
Skadi
Skadi
Runch6803
Skadi
Level 119
God Stats
5W - 5L
1,565 SR
Queue Stats
353W - 346L
1,537 Elo+
Party 2
Mulan
Mulan
v0 SHAZBOT 0v
Mulan
Level 129
God Stats
6W - 2L
1,672 SR
Queue Stats
239W - 193L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 19
12,409
886
11,334
26,194
30,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
DrEmanuel
Janus
18
3 / 1 / 15
10,554
754
20,751
9,125
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Dyesier
Da Ji
17
6 / 4 / 14
10,924
780
13,297
15,127
10,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
18
9 / 3 / 11
11,127
795
20,298
11,456
5,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 19
10,115
723
10,738
18,912
19,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AK KiNg Cody
Cernunnos
14
0 / 6 / 9
8,815
630
9,598
12,553
4,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
DEBO GSC
Artio
16
1 / 5 / 8
10,518
751
8,711
24,762
29,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 2 / 6
11,291
807
19,474
8,078
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Runch6803
Skadi
16
6 / 6 / 5
9,972
712
15,853
15,016
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 8 / 7
9,770
698
12,810
22,624
22,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
26
Kills
12
12
Deaths
27
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AK KiNg Cody
Cernunnos
0
6
9
0.75
W
6
2
19
7.75
L
Artio
DEBO GSC
Artio
1
5
8
1
W
Janus
DrEmanuel
Janus
3
1
15
10.5
W
Da Ji
Dyesier
Da Ji
6
4
14
3.25
W
Eset
9
3
11
4.83
W
2
2
19
5.75
L
3
2
6
3
L
Skadi
Runch6803
Skadi
6
6
5
1.42
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,418
Damage
66,446
80,814
Taken
83,033
69,799
Mitigated
66,318
34,822
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AK KiNg Cody
Cernunnos
9,598
4,799
1,044
1,221
12,553
4,461
1,487
7,272
4,765
0
18,420
W
11,334
539
6,811
7,163
26,194
30,236
241
7,952
17,839
22,081
0
L
Artio
DEBO GSC
Artio
8,711
295
4,121
5,107
24,762
29,093
0
14,817
8,898
15,204
0
W
Janus
DrEmanuel
Janus
20,751
1,137
637
956
9,125
4,348
392
4,195
4,778
49,126
0
W
Da Ji
Dyesier
Da Ji
13,297
2,828
1,012
1,610
15,127
10,452
2,310
5,762
9,117
0
20,219
W
Eset
20,298
1,495
7,709
2,735
11,456
5,620
1,360
3,285
7,942
31,823
0
W
10,738
1,868
2,916
3,273
18,912
19,143
1,305
6,207
12,417
0
11,741
L
19,474
1,631
1,575
1,294
8,078
3,637
740
4,625
2,992
45,365
0
L
Skadi
Runch6803
Skadi
15,853
7,917
261
2,008
15,016
6,315
0
10,543
3,861
0
27,253
L
12,810
2,219
2,285
2,789
22,624
22,812
498
15,126
6,929
627
16,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,129
Gold Earned
50,366
150
Minions Killed
146
0
Camps Cleared
0
1,255,405
Distance Traveled
1,096,093
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,815
630
22
2
0
201,142
0
W
Artio
12,409
886
16
1
0
263,668
5
L
Artio
10,518
751
9
1
0
237,709
0
W
Janus
10,554
754
73
5
0
214,565
2
W
Da Ji
10,924
780
16
1
0
279,458
0
W
Eset
11,127
795
24
2
0
251,234
0
W
Serqet
10,115
723
21
2
0
246,480
2
L
Merlin
11,291
807
76
5
0
249,538
0
L
Skadi
9,972
712
27
2
0
194,336
0
L
Mulan
9,770
698
12
1
0
213,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role