Player Matchup

Da Ji
Da Ji
Gold V
AceVandalz
Da Ji
Gold V
Level 154
God Stats
0W - 1L
1,665 SR
Queue Stats
186W - 186L
1,330 MMR
Solo
Xing Tian
Xing Tian
Silver II
IAMKnickknack
Xing Tian
Silver II
Level 99
God Stats
0W - 4L
1,129 SR
Queue Stats
9W - 17L
1,172 MMR
Party 4
Sun Wukong
Sun Wukong
Silver V
Sstreight
Sun Wukong
Silver V
Level 129
God Stats
1W - 2L
1,616 SR
Queue Stats
56W - 69L
1,147 MMR
Party 3
Tiamat
Tiamat
Bronze III
iTzStripe
Tiamat
Bronze III
Level 106
God Stats
1W - 1L
1,886 SR
Queue Stats
4W - 3L
1,555 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
xSkyyyx
Danzaburou
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 4
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,559 SR
1,341 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,551 SR
1,386 MMR
Guan Yu
Guan Yu
Gold IV
AdrianCF
Guan Yu
Gold IV
Level 144
God Stats
18W - 24L
1,446 SR
Queue Stats
316W - 340L
1,379 MMR
Party 2
Sylvanus
Sylvanus
Gold V
AtH2O
Sylvanus
Gold V
Level 160
God Stats
30W - 41L
1,500 SR
Queue Stats
2,721W - 2,758L
1,253 MMR
Party 1
Anhur
Anhur
Gold III
IntrusiveBulg
Anhur
Gold III
Level 160
God Stats
5W - 4L
1,685 SR
Queue Stats
631W - 626L
1,330 MMR
Solo
Scylla
Scylla
Gold IV
UnWorthey
Scylla
Gold IV
Level 126
God Stats
78W - 69L
1,622 SR
Queue Stats
495W - 494L
1,468 MMR
Party 1
Ravana
Ravana
Gold V
lKazuya
Ravana
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
6 / 3 / 5
12,831
494
10,990
21,874
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
IAMKnickknack
Xing Tian
15
0 / 4 / 7
10,406
400
6,718
19,120
18,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Sstreight
Sun Wukong
20
1 / 7 / 3
12,372
476
15,447
24,492
16,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
iTzStripe
Tiamat
20
3 / 6 / 2
12,642
486
16,088
18,082
11,094
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xSkyyyx
Danzaburou
20
3 / 4 / 3
13,380
515
19,305
18,007
5,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaApolloSetGilgameshTsukuyomi

VS

Bans
JanusCu ChulainnKing ArthurSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdrianCF
Guan Yu
20
4 / 1 / 9
16,015
616
17,167
29,056
45,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
AtH2O
Sylvanus
19
1 / 4 / 15
14,469
557
11,690
29,500
32,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 1 / 9
15,501
596
11,967
18,791
8,428
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
UnWorthey
Scylla
20
9 / 5 / 7
16,069
618
22,449
15,290
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
lKazuya
Ravana
20
7 / 3 / 12
15,499
596
14,856
19,267
15,142
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
13
Kills
24
24
Deaths
14
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
6
3
5
2.83
W
Guan Yu
AdrianCF
Guan Yu
4
1
9
8.5
W
Sylvanus
AtH2O
Sylvanus
1
4
15
2.13
L
Xing Tian
IAMKnickknack
Xing Tian
0
4
7
0.88
W
3
1
9
7.5
L
Sun Wukong
Sstreight
Sun Wukong
1
7
3
0.36
W
Scylla
UnWorthey
Scylla
9
5
7
2.5
L
Tiamat
iTzStripe
Tiamat
3
6
2
0.67
W
Ravana
lKazuya
Ravana
7
3
12
4.33
L
Danzaburou
xSkyyyx
Danzaburou
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,548
Damage
78,129
101,575
Taken
111,904
58,575
Mitigated
108,278
26,503
Healing
52,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,990
2,379
0
3,560
21,874
7,242
0
7,974
13,820
0
88,013
W
Guan Yu
AdrianCF
Guan Yu
17,167
2,250
3,765
13,439
29,056
45,106
926
5,082
23,746
0
112,939
W
Sylvanus
AtH2O
Sylvanus
11,690
2,278
6,423
12,171
29,500
32,723
1,975
6,209
23,093
42,268
0
L
Xing Tian
IAMKnickknack
Xing Tian
6,718
627
0
2,647
19,120
18,285
0
8,397
10,521
27,461
0
W
11,967
9,501
0
8,886
18,791
8,428
6,050
2,531
16,252
0
146,385
L
Sun Wukong
Sstreight
Sun Wukong
15,447
2,765
0
6,395
24,492
16,048
0
5,336
18,930
0
96,011
W
Scylla
UnWorthey
Scylla
22,449
1,493
0
1,716
15,290
6,879
1,497
3,373
11,632
125,151
0
L
Tiamat
iTzStripe
Tiamat
16,088
1,482
141
5,281
18,082
11,094
0
5,684
12,196
93,290
0
W
Ravana
lKazuya
Ravana
14,856
4,956
0
6,476
19,267
15,142
2,030
5,196
13,252
0
112,462
L
Danzaburou
xSkyyyx
Danzaburou
19,305
13,314
0
8,479
18,007
5,906
26
6,083
11,868
0
119,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,631
Gold Earned
77,553
747
Minions Killed
824
0
Camps Cleared
0
2,396,249
Distance Traveled
2,493,085
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,831
494
134
5
0
505,399
6
W
Guan Yu
16,015
616
200
8
0
568,703
8
W
Sylvanus
14,469
557
57
2
0
399,840
5
L
Xing Tian
10,406
400
37
1
0
489,706
11
W
Anhur
15,501
596
196
8
0
437,645
4
L
Sun Wukong
12,372
476
194
7
0
477,391
6
W
Scylla
16,069
618
210
8
0
495,989
7
L
Tiamat
12,642
486
170
7
0
442,431
5
W
Ravana
15,499
596
161
6
0
590,908
3
L
Danzaburou
13,380
515
212
8
0
481,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role