Player Matchup

Danzaburou
Danzaburou
Faze_Spax69
Danzaburou
Level 29
God Stats
27W - 26L
1,559 SR
Queue Stats
131W - 129L
1,516 Elo+
Solo
Anubis
Anubis
TheGoldenPigeon1
Anubis
Level 25
God Stats
27W - 29L
1,559 SR
Queue Stats
72W - 87L
1,429 Elo+
Party 2
Freya
Freya
Tuxxiey
Freya
Level 24
God Stats
0W - 1L
1,761 SR
Queue Stats
10W - 7L
1,553 Elo+
Solo
Arachne
Arachne
iceman3545445
Arachne
Level 27
God Stats
47W - 46L
1,423 SR
Queue Stats
116W - 131L
1,424 Elo+
Party 2
Scylla
Scylla
sirdzaid123
Scylla
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
139W - 118L
1,570 Elo+
Solo
Team Averages
Level 24
1,560 SR
1,498 Elo+

VS

Team Averages
Level 15
1,505 SR
1,495 Elo+
Artemis
Artemis
BerrySenpai
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,457 Elo+
Party 1
Hades
Hades
BoxingHorizon39
Hades
Level 29
God Stats
2W - 0L
1,699 SR
Queue Stats
17W - 14L
1,498 Elo+
Solo
Janus
Janus
HammerinCamCam
Janus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 138L
1,470 Elo+
Solo
Bellona
Bellona
JokerofNitemarez
Bellona
Level 12
God Stats
8W - 6L
1,328 SR
Queue Stats
165W - 210L
1,579 Elo+
Solo
Fafnir
Fafnir
SuwakoTheFrog
Fafnir
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 48L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faze_Spax69
Danzaburou
14
3 / 4 / 0
8,782
517
5,403
11,951
4,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 5 / 0
7,402
435
3,455
5,920
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Tuxxiey
Freya
12
1 / 4 / 3
7,715
454
3,648
11,651
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
12
0 / 4 / 2
7,175
422
2,309
9,058
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
13
2 / 6 / 0
8,293
488
4,905
9,623
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BerrySenpai
Artemis
12
1 / 2 / 5
7,161
421
4,314
5,446
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 0 / 2
9,926
584
6,504
7,985
3,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 2
10,493
617
9,476
8,695
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 1 / 4
9,926
584
6,041
11,770
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 1 / 5
8,762
515
7,346
8,491
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
23
23
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
BerrySenpai
Artemis
1
2
5
1.75
W
8
0
2
9
L
Danzaburou
Faze_Spax69
Danzaburou
3
4
0
0.75
W
6
2
2
3.5
W
5
1
4
7
W
3
1
5
5.5
L
0
5
0
0
L
Freya
Tuxxiey
Freya
1
4
3
0.63
L
Arachne
0
4
2
0.25
L
Scylla
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
33,681
48,203
Taken
42,387
17,138
Mitigated
24,943
12,271
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BerrySenpai
Artemis
4,314
1,676
0
180
5,446
2,367
1,152
1,058
4,388
0
35,176
W
6,504
246
292
6,322
7,985
3,841
576
4,226
3,694
51,644
0
L
Danzaburou
Faze_Spax69
Danzaburou
5,403
2,764
0
3,377
11,951
4,047
0
4,465
7,486
0
53,667
W
9,476
337
0
1,323
8,695
2,979
0
4,186
4,205
66,726
0
W
6,041
1,310
0
5,669
11,770
8,436
413
1,498
10,260
0
77,624
W
7,346
2,946
0
4,237
8,491
7,320
105
659
7,832
25,196
0
L
3,455
283
0
477
5,920
2,764
630
3,250
2,670
37,733
0
L
Freya
Tuxxiey
Freya
3,648
1,490
0
4,477
11,651
3,613
410
4,149
7,468
38,973
0
L
Arachne
2,309
1,650
0
1,601
9,058
3,677
152
3,624
5,328
0
36,903
L
Scylla
4,905
170
0
2,339
9,623
3,037
0
7,308
1,925
45,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
46,268
432
Minions Killed
549
0
Camps Cleared
0
1,472,509
Distance Traveled
1,581,615
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,161
421
76
4
0
280,442
0
W
Hades
9,926
584
125
7
0
314,420
6
L
Danzaburou
8,782
517
100
6
0
278,698
0
W
Janus
10,493
617
153
9
0
315,455
3
W
Bellona
9,926
584
157
9
0
348,015
1
W
Fafnir
8,762
515
38
2
0
323,283
3
L
Anubis
7,402
435
79
5
0
259,253
0
L
Freya
7,715
454
81
5
0
318,850
3
L
Arachne
7,175
422
69
4
0
338,372
3
L
Scylla
8,293
488
103
6
0
277,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role