Player Matchup

Chaac
Chaac
EnArgViking
Chaac
Level 40
God Stats
8W - 4L
1,806 SR
Queue Stats
82W - 101L
1,479 Elo+
Solo
Merlin
Merlin
Konatowski
Merlin
Level 106
God Stats
25W - 40L
1,450 SR
Queue Stats
437W - 441L
1,496 Elo+
Party 1
Medusa
Medusa
RED_DEVILS-DECHA
Medusa
Level 105
God Stats
96W - 61L
1,643 SR
Queue Stats
463W - 442L
1,513 Elo+
Party 1
Ganesha
Ganesha
Thehiddenduke
Ganesha
Level 24
God Stats
32W - 40L
1,432 SR
Queue Stats
41W - 53L
1,374 Elo+
Party 1
Awilix
Awilix
Valcry8
Awilix
Level 100
God Stats
57W - 45L
1,609 SR
Queue Stats
300W - 289L
1,481 Elo+
Party 1
Team Averages
Level 75
1,588 SR
1,469 Elo+

VS

Team Averages
Level 89
1,574 SR
1,481 Elo+
Izanami
Izanami
Azhuro
Izanami
Level 137
God Stats
8W - 5L
1,566 SR
Queue Stats
161W - 132L
1,486 Elo+
Party 2
Chaac
Chaac
Sin-of-Pride770
Chaac
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
347W - 343L
1,560 Elo+
Solo
Sylvanus
Sylvanus
l_xX-BeanZ-Xx_l
Sylvanus
Level 46
God Stats
26W - 21L
1,546 SR
Queue Stats
170W - 202L
1,436 Elo+
Party 2
Ra
Ra
xUrWaifuIsTrash
Ra
Level 116
God Stats
1W - 2L
1,754 SR
Queue Stats
137W - 122L
1,518 Elo+
Party 2
Arachne
Arachne
yumibeer_UWU
Arachne
Level 42
God Stats
5W - 10L
1,503 SR
Queue Stats
207W - 223L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,279
422
11,262
25,036
19,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Konatowski
Merlin
14
0 / 10 / 6
8,913
405
14,064
13,726
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 4 / 3
11,565
526
14,082
16,667
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
15
0 / 5 / 4
9,395
427
4,531
16,194
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
Valcry8
Awilix
15
4 / 5 / 4
10,407
473
10,016
17,786
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azhuro
Izanami
19
6 / 3 / 6
12,441
566
20,067
17,193
7,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 4 / 12
12,393
563
18,804
30,749
32,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
16
2 / 3 / 12
11,151
507
6,425
16,024
12,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 1 / 4
13,103
596
12,922
10,627
5,036
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
yumibeer_UWU
Arachne
18
6 / 2 / 12
11,477
522
10,347
16,813
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
12
Kills
30
30
Deaths
13
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
Azhuro
Izanami
6
3
6
3
L
1
6
2
0.33
L
Merlin
Konatowski
Merlin
0
10
6
0.3
L
7
4
3
2.13
W
7
4
12
3.25
L
Ganesha
0
5
4
0.4
L
Awilix
Valcry8
Awilix
4
5
4
1.2
W
Sylvanus
2
3
12
2.67
W
9
1
4
11
W
Arachne
yumibeer_UWU
Arachne
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,955
Damage
68,565
89,409
Taken
91,406
46,491
Mitigated
64,481
18,309
Healing
44,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Azhuro
Izanami
20,067
14,569
0
7,086
17,193
7,340
5,060
2,398
14,765
0
120,836
L
11,262
3,401
0
9,483
25,036
19,163
500
4,036
20,190
0
52,806
L
Merlin
Konatowski
Merlin
14,064
936
0
1,008
13,726
4,964
0
5,129
8,477
60,353
0
L
14,082
7,383
246
4,032
16,667
5,986
306
3,154
13,423
0
89,892
W
18,804
2,844
0
16,376
30,749
32,483
776
5,118
24,941
0
80,672
L
Ganesha
4,531
0
0
2,330
16,194
10,256
182
2,610
13,524
31,355
0
L
Awilix
Valcry8
Awilix
10,016
3,705
0
1,210
17,786
6,122
0
4,418
13,218
0
59,248
W
Sylvanus
6,425
1,195
3,540
5,632
16,024
12,058
1,227
4,084
11,820
24,271
0
W
12,922
1,249
3,679
5,373
10,627
5,036
936
3,638
6,989
105,045
0
W
Arachne
yumibeer_UWU
Arachne
10,347
8,196
0
3,109
16,813
7,564
1,948
3,357
13,306
0
66,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,559
Gold Earned
60,565
528
Minions Killed
622
0
Camps Cleared
0
1,847,189
Distance Traveled
1,978,449
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,441
566
181
8
0
370,914
3
L
Chaac
9,279
422
97
4
0
319,567
3
L
Merlin
8,913
405
113
5
0
320,699
0
L
Medusa
11,565
526
192
9
0
374,183
3
W
Chaac
12,393
563
136
6
0
349,148
1
L
Ganesha
9,395
427
15
1
0
392,039
0
L
Awilix
10,407
473
111
5
0
440,701
0
W
Sylvanus
11,151
507
34
2
0
362,673
0
W
Ra
13,103
596
167
8
0
439,621
8
W
Arachne
11,477
522
104
5
0
456,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role