Player Matchup

Gilgamesh
Gilgamesh
JTSIMP50
Gilgamesh
Level 45
God Stats
6W - 6L
1,609 SR
Queue Stats
41W - 54L
1,412 Elo+
Solo
Chernobog
Chernobog
Semagibi
Chernobog
Level 69
God Stats
13W - 10L
1,620 SR
Queue Stats
515W - 529L
1,418 Elo+
Party 1
Mercury
Mercury
Xxdarksasuke8xX
Mercury
Level 49
God Stats
52W - 32L
1,627 SR
Queue Stats
478W - 512L
1,463 Elo+
Party 1
Anubis
Anubis
ltachi_uchihaa1
Anubis
Level 58
God Stats
14W - 20L
1,344 SR
Queue Stats
455W - 453L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
pocho-high
Aphrodite
Level 48
God Stats
2W - 1L
1,565 SR
Queue Stats
140W - 155L
1,379 Elo+
Party 1
Team Averages
Level 54
1,553 SR
1,417 Elo+

VS

Team Averages
Level 36
1,448 SR
1,400 Elo+
Fenrir
Fenrir
AGabbei
Fenrir
Level 17
God Stats
6W - 9L
1,450 SR
Queue Stats
16W - 14L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
High_Infected
Danzaburou
Level 29
God Stats
2W - 5L
1,315 SR
Queue Stats
94W - 81L
1,388 Elo+
Party 2
Sobek
Sobek
Leopleurodon
Sobek
Level 62
God Stats
2W - 5L
1,355 SR
Queue Stats
434W - 395L
1,423 Elo+
Party 2
Anhur
Anhur
ORSOMBRA
Anhur
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 139L
1,318 Elo+
Solo
Hades
Hades
bnhyt95
Hades
Level 33
God Stats
6W - 5L
1,620 SR
Queue Stats
193W - 187L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JTSIMP50
Gilgamesh
11
5 / 1 / 1
6,880
625
4,503
5,123
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Semagibi
Chernobog
9
2 / 2 / 4
5,605
510
6,154
7,299
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
7 / 1 / 2
6,927
630
3,335
5,044
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 3
6,718
611
8,225
4,247
1,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
pocho-high
Aphrodite
9
1 / 1 / 2
5,082
462
4,067
4,486
1,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AGabbei
Fenrir
10
1 / 5 / 1
5,964
542
2,191
8,054
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
High_Infected
Danzaburou
8
1 / 3 / 2
5,098
463
4,050
7,875
2,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 3 / 2
5,425
493
4,046
10,715
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
ORSOMBRA
Anhur
8
0 / 2 / 1
4,992
454
1,244
3,500
769
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
bnhyt95
Hades
8
1 / 6 / 1
5,294
481
2,290
8,201
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
19
Kills
5
6
Deaths
19
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AGabbei
Fenrir
1
5
1
0.3
L
Danzaburou
High_Infected
Danzaburou
1
3
2
0.67
W
Gilgamesh
JTSIMP50
Gilgamesh
5
1
1
5.5
L
2
3
2
1
L
Anhur
ORSOMBRA
Anhur
0
2
1
0.25
W
Chernobog
Semagibi
Chernobog
2
2
4
2
W
7
1
2
8
L
Hades
bnhyt95
Hades
1
6
1
0.25
W
4
1
3
5.5
W
Aphrodite
pocho-high
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,284
Damage
13,821
26,199
Taken
38,345
9,402
Mitigated
14,236
8,560
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AGabbei
Fenrir
2,191
441
0
2,599
8,054
2,701
0
619
7,435
0
24,883
L
Danzaburou
High_Infected
Danzaburou
4,050
1,814
0
2,509
7,875
2,236
0
1,588
6,287
0
21,977
W
Gilgamesh
JTSIMP50
Gilgamesh
4,503
1,057
0
682
5,123
2,067
360
0
5,123
0
25,469
L
4,046
561
0
3,670
10,715
5,797
0
4,307
6,408
11,960
0
L
Anhur
ORSOMBRA
Anhur
1,244
507
0
0
3,500
769
590
0
3,500
0
18,213
W
Chernobog
Semagibi
Chernobog
6,154
3,466
0
1,616
7,299
2,217
566
1,722
5,577
0
27,595
W
3,335
1,745
91
553
5,044
1,705
0
919
4,125
0
37,359
L
Hades
bnhyt95
Hades
2,290
55
0
718
8,201
2,733
0
5,778
2,423
16,065
0
W
8,225
285
0
1,845
4,247
1,884
810
2,159
2,088
36,201
0
W
Aphrodite
pocho-high
Aphrodite
4,067
1,193
1,755
2,018
4,486
1,529
392
1,536
2,950
15,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
26,773
274
Minions Killed
172
0
Camps Cleared
0
1,011,444
Distance Traveled
944,505
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,964
542
66
6
0
203,034
0
L
Danzaburou
5,098
463
40
4
0
171,398
2
W
Gilgamesh
6,880
625
51
5
0
199,697
4
L
Sobek
5,425
493
11
1
0
202,414
1
L
Anhur
4,992
454
35
3
0
179,463
2
W
Chernobog
5,605
510
37
3
0
194,258
1
W
Mercury
6,927
630
75
7
0
228,868
1
L
Hades
5,294
481
20
2
0
188,196
1
W
Anubis
6,718
611
76
7
0
187,725
3
W
Aphrodite
5,082
462
35
3
0
200,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role