Player Matchup

Zeus
Zeus
Kev Blizzy
Zeus
Level 26
God Stats
18W - 14L
1,500 SR
Queue Stats
268W - 233L
1,583 Elo+
Solo
Cabrakan
Cabrakan
KillerDemigra12
Cabrakan
Level 8
God Stats
5W - 5L
1,775 SR
Queue Stats
41W - 32L
1,650 Elo+
Solo
Chaac
Chaac
Taikeno
Chaac
Level 29
God Stats
28W - 19L
1,613 SR
Queue Stats
250W - 245L
1,569 Elo+
Solo
Aphrodite
Aphrodite
Tragicsal
Aphrodite
Level 6
God Stats
2W - 2L
1,788 SR
Queue Stats
43W - 45L
1,539 Elo+
Solo
Cernunnos
Cernunnos
XMuisemonX
Cernunnos
Level 26
God Stats
74W - 39L
1,632 SR
Queue Stats
202W - 181L
1,586 Elo+
Solo
Team Averages
Level 19
1,662 SR
1,585 Elo+

VS

Team Averages
Level 17
1,540 SR
1,617 Elo+
Artemis
Artemis
ExwireTamer
Artemis
Level 4
God Stats
0W - 3L
1,226 SR
Queue Stats
2W - 6L
1,489 Elo+
Solo
Janus
Janus
MagedMercTTV
Janus
Level 28
God Stats
2W - 1L
1,720 SR
Queue Stats
42W - 25L
1,684 Elo+
Solo
Merlin
Merlin
ShroudOfHades
Merlin
Level 18
God Stats
3W - 5L
1,775 SR
Queue Stats
9W - 12L
1,750 Elo+
Solo
Mercury
Mercury
SullyKin
Mercury
Level 27
God Stats
2W - 5L
1,480 SR
Queue Stats
282W - 229L
1,664 Elo+
Solo
Heimdallr
Heimdallr
pequeno_milagre1
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 2
8,855
633
6,370
5,081
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
9 / 2 / 2
8,986
642
9,629
7,089
4,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Taikeno
Chaac
14
7 / 1 / 3
8,984
642
8,873
10,580
5,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Tragicsal
Aphrodite
12
1 / 0 / 1
7,276
520
369
5,468
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
XMuisemonX
Cernunnos
12
1 / 0 / 2
7,347
525
5,180
10,841
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ExwireTamer
Artemis
8
0 / 6 / 2
5,691
407
773
6,617
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 0
7,946
568
8,750
7,579
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 8 / 1
5,200
371
3,209
9,693
2,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
SullyKin
Mercury
12
3 / 3 / 3
7,564
540
4,021
10,202
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
8
1 / 8 / 2
5,892
421
2,082
8,502
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
27
Kills
6
6
Deaths
27
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
ExwireTamer
Artemis
0
6
2
0.17
W
9
3
2
3.33
W
Cabrakan
9
2
2
5
L
2
2
0
1
L
0
8
1
0.06
L
Mercury
SullyKin
Mercury
3
3
3
1.5
W
Chaac
Taikeno
Chaac
7
1
3
8.5
W
Aphrodite
Tragicsal
Aphrodite
1
0
1
1.5
W
Cernunnos
XMuisemonX
Cernunnos
1
0
2
2
L
Heimdallr
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
18,835
39,059
Taken
42,593
17,526
Mitigated
13,725
18,471
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ExwireTamer
Artemis
773
436
0
419
6,617
2,416
1,341
963
5,654
0
19,448
W
6,370
1,120
0
1,165
5,081
1,693
672
2,051
3,030
38,731
0
W
Cabrakan
9,629
1,094
0
2,819
7,089
4,220
0
2,501
4,588
55,691
0
L
8,750
692
0
720
7,579
1,930
0
3,532
4,047
50,110
0
L
3,209
946
0
850
9,693
2,491
0
4,061
5,632
18,278
0
L
Mercury
SullyKin
Mercury
4,021
1,155
0
3,522
10,202
3,424
0
1,074
9,128
0
41,126
W
Chaac
Taikeno
Chaac
8,873
1,995
0
4,223
10,580
5,896
0
1,233
9,347
0
55,370
W
Aphrodite
Tragicsal
Aphrodite
369
0
3,472
3,102
5,468
2,327
1,381
3,042
2,426
17,584
0
W
Cernunnos
XMuisemonX
Cernunnos
5,180
2,474
0
3,690
10,841
3,390
3,130
3,132
7,709
0
53,704
L
Heimdallr
2,082
1,237
0
371
8,502
3,464
0
6,738
1,764
0
14,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
32,293
398
Minions Killed
285
0
Camps Cleared
0
1,268,121
Distance Traveled
1,238,568
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,691
407
45
3
0
239,229
0
W
Zeus
8,855
633
71
5
0
237,396
0
W
Cabrakan
8,986
642
102
7
0
229,078
1
L
Janus
7,946
568
94
7
0
291,931
2
L
Merlin
5,200
371
34
2
0
186,186
0
L
Mercury
7,564
540
85
6
0
316,759
4
W
Chaac
8,984
642
97
7
0
285,263
3
W
Aphrodite
7,276
520
44
3
0
263,930
3
W
Cernunnos
7,347
525
84
6
0
252,454
4
L
Heimdallr
5,892
421
27
2
0
204,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role