Player Matchup

Kukulkan
Kukulkan
HandleWithKerr34
Kukulkan
Level 107
God Stats
8W - 4L
1,686 SR
Queue Stats
453W - 449L
1,484 Elo+
Solo
Artio
Artio
Squabenoffer
Artio
Level 128
God Stats
6W - 2L
1,734 SR
Queue Stats
626W - 625L
1,492 Elo+
Solo
Nike
Nike
StormLance85
Nike
Level 152
God Stats
7W - 6L
1,291 SR
Queue Stats
751W - 743L
1,550 Elo+
Solo
Cthulhu
Cthulhu
iOhh Four
Cthulhu
Level 81
God Stats
3W - 2L
1,721 SR
Queue Stats
251W - 209L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
iOhh Three
Amaterasu
Level 65
God Stats
8W - 7L
1,593 SR
Queue Stats
177W - 158L
1,517 Elo+
Party 1
Team Averages
Level 107
1,605 SR
1,525 Elo+

VS

Team Averages
Level 93
1,411 SR
1,418 Elo+
Hera
Hera
KingBrezy801
Hera
Level 62
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 11L
1,342 Elo+
Party 2
Nox
Nox
Markyyboy
Nox
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 133L
1,314 Elo+
Solo
Xing Tian
Xing Tian
MonotoneSamurai
Xing Tian
Level 109
God Stats
0W - 2L
1,523 SR
Queue Stats
32W - 38L
1,390 Elo+
Party 2
Osiris
Osiris
OFFKILLER100
Osiris
Level 87
God Stats
2W - 4L
1,294 SR
Queue Stats
141W - 144L
1,445 Elo+
Solo
Apollo
Apollo
Teranzo
Apollo
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
252W - 244L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 10
10,715
893
13,717
10,838
5,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 7 / 13
11,164
930
8,220
19,098
19,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 11
9,883
824
9,318
20,497
13,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
iOhh Four
Cthulhu
18
8 / 5 / 15
10,952
913
17,748
14,251
12,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
iOhh Three
Amaterasu
16
1 / 4 / 12
9,965
830
7,019
14,599
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 16
8,342
695
9,679
7,734
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 16
9,299
775
10,360
11,055
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
MonotoneSamurai
Xing Tian
16
5 / 5 / 12
9,453
788
11,963
15,442
15,760
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
17
9 / 6 / 13
10,270
856
12,835
19,464
16,849
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Teranzo
Apollo
16
7 / 4 / 10
9,862
822
14,469
11,204
4,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
92
27
Kills
25
25
Deaths
27
61
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
1
5
16
1.8
L
3
7
16
1.57
L
Xing Tian
MonotoneSamurai
Xing Tian
5
5
12
2.2
L
Osiris
9
6
13
2.58
W
7
7
13
1.93
W
4
5
11
1.9
L
Apollo
Teranzo
Apollo
7
4
10
3
W
Cthulhu
iOhh Four
Cthulhu
8
5
15
3.1
W
Amaterasu
iOhh Three
Amaterasu
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,022
Damage
59,306
79,283
Taken
64,899
66,457
Mitigated
43,992
26,742
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,717
2,048
1,590
1,503
10,838
5,439
2,151
5,388
5,450
34,943
0
L
9,679
3,598
231
686
7,734
2,539
402
5,358
2,287
14,500
0
L
10,360
703
1,325
1,426
11,055
4,245
210
7,842
2,970
23,388
0
L
Xing Tian
MonotoneSamurai
Xing Tian
11,963
890
633
1,542
15,442
15,760
0
8,602
6,627
22,236
0
L
Osiris
12,835
5,310
1,522
5,753
19,464
16,849
342
10,024
9,164
0
19,778
W
8,220
794
3,278
4,508
19,098
19,855
444
5,856
13,242
19,648
0
W
9,318
1,552
1,379
6,508
20,497
13,184
238
8,425
11,891
0
11,489
L
Apollo
Teranzo
Apollo
14,469
10,415
474
3,143
11,204
4,599
584
6,756
4,166
0
22,288
W
Cthulhu
iOhh Four
Cthulhu
17,748
1,038
1,400
1,102
14,251
12,946
759
5,798
8,294
35,578
0
W
Amaterasu
iOhh Three
Amaterasu
7,019
3,165
369
5,105
14,599
15,033
1,355
6,535
8,064
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,679
Gold Earned
47,226
120
Minions Killed
86
0
Camps Cleared
0
1,119,229
Distance Traveled
1,016,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,715
893
55
5
0
214,216
0
L
Hera
8,342
695
14
1
0
202,052
0
L
Nox
9,299
775
32
3
0
180,395
0
L
Xing Tian
9,453
788
9
1
0
228,920
0
L
Osiris
10,270
856
8
1
0
191,829
0
W
Artio
11,164
930
21
2
0
208,185
1
W
Nike
9,883
824
2
0
0
214,473
0
L
Apollo
9,862
822
23
2
0
213,565
0
W
Cthulhu
10,952
913
32
3
0
244,621
0
W
Amaterasu
9,965
830
10
1
0
237,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role