Player Matchup

Baron Samedi
Baron Samedi
BIGSMITH228
Baron Samedi
Level 87
God Stats
2W - 1L
1,686 SR
Queue Stats
7W - 12L
1,304 Elo+
Party 2
Ne Zha
Ne Zha
WE_GOIN_UPTOWN
Ne Zha
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 28L
1,264 Elo+
Party 2
Ares
Ares
iRevoLuTiioNz--1
Ares
Level 28
God Stats
3W - 1L
1,521 SR
Queue Stats
24W - 22L
1,332 Elo+
Solo
Team Averages
Level 74
1,569 SR
1,300 Elo+

VS

Team Averages
Level 20
1,167 SR
1,058 Elo+
Cthulhu
Cthulhu
CusedCreed
Cthulhu
Level 24
God Stats
4W - 12L
1,342 SR
Queue Stats
31W - 75L
1,187 Elo+
Party 1
Neith
Neith
Thecursedragon
Neith
Level 18
God Stats
0W - 10L
1,078 SR
Queue Stats
1W - 15L
1,099 Elo+
Party 1
Anubis
Anubis
Undecaying
Anubis
Level 17
God Stats
4W - 13L
1,080 SR
Queue Stats
8W - 30L
887 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGSMITH228
Baron Samedi
14
8 / 0 / 17
11,413
761
14,272
8,371
5,591
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 4 / 14
11,166
744
7,720
13,278
6,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
13 / 0 / 13
11,864
791
14,087
17,782
16,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CusedCreed
Cthulhu
11
0 / 10 / 4
8,425
562
5,461
19,957
20,008
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 9 / 1
9,391
626
12,234
13,213
4,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anubis
Undecaying
Anubis
11
1 / 9 / 2
8,747
583
10,948
12,424
5,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
28
Kills
4
4
Deaths
28
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIGSMITH228
Baron Samedi
8
0
17
16.5
L
Cthulhu
CusedCreed
Cthulhu
0
10
4
0.2
L
3
9
1
0.39
L
Anubis
Undecaying
Anubis
1
9
2
0.22
W
7
4
14
3.5
W
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
28,643
39,431
Taken
45,594
28,627
Mitigated
30,069
9,762
Healing
2,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIGSMITH228
Baron Samedi
14,272
4,719
1,709
3,573
8,371
5,591
1,367
2,881
5,490
29,125
0
L
Cthulhu
CusedCreed
Cthulhu
5,461
550
81
0
19,957
20,008
0
12,824
7,133
13,688
0
L
12,234
7,389
0
1,044
13,213
4,662
55
8,292
4,921
0
31,162
L
Anubis
Undecaying
Anubis
10,948
1,112
0
1,162
12,424
5,399
0
7,262
5,162
35,587
0
W
7,720
2,102
427
2,183
13,278
6,227
0
4,806
8,472
0
45,957
W
14,087
1,876
0
1,870
17,782
16,809
846
8,800
8,982
41,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
26,563
124
Minions Killed
98
0
Camps Cleared
0
745,859
Distance Traveled
617,518
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,413
761
37
2
0
173,928
1
L
Cthulhu
8,425
562
16
1
0
204,579
0
L
Neith
9,391
626
40
3
0
204,030
0
L
Anubis
8,747
583
42
3
0
208,909
0
W
Ne Zha
11,166
744
46
3
0
283,225
4
W
Ares
11,864
791
41
3
0
288,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role