Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dindinz
Ymir
Level 67
God Stats
35W - 33L
1,489 SR
Queue Stats
104W - 95L
1,474 Elo+
Party 3
Artemis
Artemis
Fisto Roboto199
Artemis
Level 17
God Stats
5W - 4L
1,412 SR
Queue Stats
95W - 73L
1,594 Elo+
Party 3
Pele
Pele
KarmaKameli
Pele
Level 154
God Stats
9W - 6L
1,720 SR
Queue Stats
489W - 407L
1,651 Elo+
Party 1
Discordia
Discordia
karvamuumi
Discordia
Level 28
God Stats
18W - 17L
1,477 SR
Queue Stats
383W - 309L
1,637 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,571 Elo+

VS

Team Averages
Level 58
1,417 SR
1,355 Elo+
Cernunnos
Cernunnos
AK-DAZ05
Cernunnos
Level 21
God Stats
1W - 8L
1,408 SR
Queue Stats
4W - 18L
1,285 Elo+
Party 2
Khepri
Khepri
Alge_Bruh_
Khepri
Level 84
God Stats
23W - 52L
1,374 SR
Queue Stats
48W - 79L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
Emperors_Will
Sun Wukong
Level 107
God Stats
0W - 2L
1,463 SR
Queue Stats
31W - 59L
1,314 Elo+
Party 2
Hun Batz
Hun Batz
MurderousKirby
Hun Batz
Level 64
God Stats
2W - 2L
1,342 SR
Queue Stats
47W - 61L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
Xc-Potato-Man-cX
Nu Wa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 0
7,159
597
5,039
7,741
8,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Dindinz
Ymir
10
1 / 0 / 7
6,936
578
2,845
5,819
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
11 / 0 / 1
8,613
718
12,780
9,248
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 2 / 1
8,206
684
5,922
8,483
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
karvamuumi
Discordia
12
4 / 1 / 2
7,473
623
4,987
4,253
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AK-DAZ05
Cernunnos
7
0 / 6 / 0
4,504
375
4,323
8,283
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Alge_Bruh_
Khepri
8
0 / 6 / 0
5,156
430
3,000
9,519
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
Emperors_Will
Sun Wukong
11
1 / 3 / 4
6,448
537
5,855
8,960
5,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
11
3 / 4 / 2
6,970
581
3,578
8,667
2,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 0
4,458
372
970
6,261
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
25
Kills
4
5
Deaths
25
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
0
0.5
L
Cernunnos
AK-DAZ05
Cernunnos
0
6
0
0
L
Khepri
Alge_Bruh_
Khepri
0
6
0
0
W
Ymir
Dindinz
Ymir
1
0
7
4.5
L
Sun Wukong
Emperors_Will
Sun Wukong
1
3
4
1
W
11
0
1
11.5
W
8
2
1
4.25
L
Hun Batz
3
4
2
1
L
0
6
0
0
W
Discordia
karvamuumi
Discordia
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
17,726
35,544
Taken
41,690
20,007
Mitigated
17,645
14,310
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,039
1,034
0
4,161
7,741
8,644
0
82
7,659
0
37,484
L
Cernunnos
AK-DAZ05
Cernunnos
4,323
1,791
0
496
8,283
3,087
0
550
7,733
0
16,642
L
Khepri
Alge_Bruh_
Khepri
3,000
655
0
598
9,519
4,322
0
1,844
7,675
19,346
0
W
Ymir
Dindinz
Ymir
2,845
710
0
2,500
5,819
3,640
84
689
5,010
20,656
0
L
Sun Wukong
Emperors_Will
Sun Wukong
5,855
1,352
0
507
8,960
5,953
0
792
8,136
0
28,047
W
12,780
7,805
0
6,415
9,248
3,249
862
2,480
6,378
0
59,264
W
5,922
1,572
0
674
8,483
3,079
415
207
8,276
0
50,680
L
Hun Batz
3,578
476
135
515
8,667
2,786
0
848
7,773
0
29,786
L
970
468
0
364
6,261
1,497
0
3,400
2,541
7,408
0
W
Discordia
karvamuumi
Discordia
4,987
338
0
560
4,253
1,395
300
512
3,741
36,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
27,536
394
Minions Killed
185
0
Camps Cleared
0
1,087,006
Distance Traveled
1,023,960
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,159
597
92
8
0
215,464
2
L
Cernunnos
4,504
375
29
2
0
203,998
2
L
Khepri
5,156
430
23
2
0
218,296
3
W
Ymir
6,936
578
31
3
0
217,624
7
L
Sun Wukong
6,448
537
56
5
0
199,799
0
W
Artemis
8,613
718
98
8
0
205,576
2
W
Pele
8,206
684
94
8
0
248,238
0
L
Hun Batz
6,970
581
62
5
0
236,944
2
L
Nu Wa
4,458
372
15
1
0
164,923
1
W
Discordia
7,473
623
79
7
0
200,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role