Player Matchup

Anhur
Anhur
BigPappy2815
Anhur
Level 22
God Stats
2W - 4L
1,478 SR
Queue Stats
15W - 35L
1,293 Elo+
Party 2
Ymir
Ymir
ViperHagen
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,421 Elo+
Solo
Tiamat
Tiamat
littlelefto
Tiamat
Level 29
God Stats
1W - 5L
1,449 SR
Queue Stats
47W - 86L
1,357 Elo+
Party 2
Team Averages
Level 19
1,476 SR
1,357 Elo+

VS

Team Averages
Level 26
1,481 SR
1,407 Elo+
King Arthur
King Arthur
Bashi26
King Arthur
Level 25
God Stats
2W - 3L
1,274 SR
Queue Stats
32W - 40L
1,395 Elo+
Party 1
Anubis
Anubis
Chaparrito12343
Anubis
Level 25
God Stats
3W - 2L
1,472 SR
Queue Stats
44W - 62L
1,379 Elo+
Party 1
Sobek
Sobek
LordPuxero
Sobek
Level 27
God Stats
2W - 0L
1,696 SR
Queue Stats
54W - 72L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
10,050
670
9,790
11,105
3,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 3
9,642
643
4,984
15,920
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
11
0 / 8 / 2
8,393
560
11,152
12,207
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bashi26
King Arthur
16
9 / 0 / 7
11,822
788
9,843
17,022
11,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 7
11,077
738
16,150
11,490
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
1 / 2 / 13
9,832
655
7,853
10,667
9,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bashi26
King Arthur
9
0
7
12.5
L
3
4
1
0.88
W
7
2
7
5.25
W
Sobek
1
2
13
3.75
L
1
5
3
0.5
L
Tiamat
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
33,846
39,232
Taken
39,179
17,961
Mitigated
25,842
5,903
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bashi26
King Arthur
9,843
931
0
5,557
17,022
11,147
209
4,774
12,040
2,172
53,470
L
9,790
3,441
0
1,770
11,105
3,391
0
6,265
4,840
0
30,495
W
16,150
2,010
0
6,732
11,490
5,449
1,923
6,618
4,488
57,860
0
W
Sobek
7,853
1,410
0
1,568
10,667
9,246
265
4,026
6,350
19,496
0
L
4,984
1,086
0
708
15,920
8,540
0
10,691
5,229
17,147
0
L
Tiamat
11,152
1,304
956
2,469
12,207
6,030
0
7,254
4,953
31,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
32,731
121
Minions Killed
183
0
Camps Cleared
0
689,125
Distance Traveled
785,940
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,822
788
66
4
0
298,558
4
L
Anhur
10,050
670
52
3
0
224,857
0
W
Anubis
11,077
738
91
6
0
212,133
1
W
Sobek
9,832
655
26
2
0
275,249
0
L
Ymir
9,642
643
28
2
0
250,677
0
L
Tiamat
8,393
560
41
3
0
213,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role