Player Matchup

Chernobog
Chernobog
Maxwellzirl
Chernobog
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,535 Elo+
Solo
Set
Set
Xx_DARKFLAME_xX9
Set
Level 69
God Stats
26W - 33L
1,484 SR
Queue Stats
273W - 279L
1,418 Elo+
Solo
Hera
Hera
sandstom
Hera
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
нубик13
Sylvanus
Level 104
God Stats
6W - 12L
1,458 SR
Queue Stats
166W - 175L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
二刀流太刀猿
Gilgamesh
Level 70
God Stats
2W - 7L
1,363 SR
Queue Stats
519W - 570L
1,433 Elo+
Party 2
Team Averages
Level 73
1,461 SR
1,464 Elo+

VS

Team Averages
Level 76
1,506 SR
1,451 Elo+
Ra
Ra
BappoAkira
Ra
Level 67
God Stats
4W - 2L
1,429 SR
Queue Stats
167W - 183L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
KubiKush
Hou Yi
Level 66
God Stats
6W - 8L
1,460 SR
Queue Stats
173W - 166L
1,415 Elo+
Solo
Cthulhu
Cthulhu
WinrarGaming
Cthulhu
Level 59
God Stats
7W - 6L
1,566 SR
Queue Stats
33W - 35L
1,448 Elo+
Party 1
Fenrir
Fenrir
Zz1zZ
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ceacky3
Heimdallr
Level 69
God Stats
108W - 94L
1,572 SR
Queue Stats
272W - 314L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Maxwellzirl
Chernobog
8
2 / 3 / 1
5,394
490
3,213
7,593
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 0
4,948
450
3,580
9,556
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
9
0 / 2 / 0
5,161
469
2,500
3,588
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
нубик13
Sylvanus
9
1 / 4 / 2
5,361
487
4,507
8,062
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 0
5,760
524
5,341
7,790
2,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,356
578
2,682
3,591
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
KubiKush
Hou Yi
11
5 / 1 / 3
6,352
577
5,237
6,283
1,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
WinrarGaming
Cthulhu
10
2 / 1 / 5
6,263
569
6,872
7,799
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Zz1zZ
Fenrir
11
7 / 2 / 2
6,629
603
4,903
7,013
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
ceacky3
Heimdallr
12
5 / 1 / 0
6,845
622
6,809
7,645
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Hou Yi
KubiKush
Hou Yi
5
1
3
6.5
L
Chernobog
Maxwellzirl
Chernobog
2
3
1
0.83
W
Cthulhu
WinrarGaming
Cthulhu
2
1
5
4.5
L
0
6
0
0
W
Fenrir
Zz1zZ
Fenrir
7
2
2
4
W
Heimdallr
ceacky3
Heimdallr
5
1
0
5
L
Hera
0
2
0
0
L
Sylvanus
нубик13
Sylvanus
1
4
2
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
26,503
36,589
Taken
32,331
13,041
Mitigated
13,016
11,577
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,682
252
224
1,651
3,591
1,123
253
1,410
2,109
34,631
0
W
Hou Yi
KubiKush
Hou Yi
5,237
3,207
0
2,357
6,283
1,737
736
1,675
4,568
0
31,010
L
Chernobog
Maxwellzirl
Chernobog
3,213
2,340
0
1,259
7,593
2,341
210
3,299
4,294
0
24,113
W
Cthulhu
WinrarGaming
Cthulhu
6,872
214
183
3,668
7,799
4,190
314
2,253
5,515
19,281
0
L
3,580
1,645
0
2,677
9,556
3,289
0
410
9,066
0
24,344
W
Fenrir
Zz1zZ
Fenrir
4,903
1,599
0
2,808
7,013
2,322
0
1,187
5,774
0
31,363
W
Heimdallr
ceacky3
Heimdallr
6,809
3,803
0
2,919
7,645
3,644
876
0
7,645
0
34,045
L
Hera
2,500
736
0
971
3,588
1,084
136
1,923
1,481
22,103
0
L
Sylvanus
нубик13
Sylvanus
4,507
1,357
1,406
3,186
8,062
3,396
272
3,301
4,761
19,445
3,900
L
5,341
2,406
0
2,078
7,790
2,931
0
329
7,433
0
22,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
32,445
234
Minions Killed
301
0
Camps Cleared
0
996,832
Distance Traveled
1,090,451
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,356
578
82
7
0
219,485
3
W
Hou Yi
6,352
577
56
5
0
192,243
0
L
Chernobog
5,394
490
40
4
0
195,038
1
W
Cthulhu
6,263
569
30
3
0
244,705
1
L
Set
4,948
450
54
5
0
217,502
0
W
Fenrir
6,629
603
60
5
0
237,691
2
W
Heimdallr
6,845
622
73
7
0
196,327
0
L
Hera
5,161
469
48
4
0
184,823
1
L
Sylvanus
5,361
487
44
4
0
173,352
1
L
Gilgamesh
5,760
524
48
4
0
226,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role