Player Matchup

Mercury
Mercury
Charliez
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Londrigan
Neith
Level 115
God Stats
42W - 50L
1,557 SR
Queue Stats
386W - 493L
1,520 Elo+
Party 2
Chaac
Chaac
Tulsg
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
WhatttaBigHEAD
Erlang Shen
Level 125
God Stats
3W - 10L
1,278 SR
Queue Stats
525W - 571L
1,515 Elo+
Party 2
Merlin
Merlin
WheresTheStoker
Merlin
Level 100
God Stats
1W - 1L
1,275 SR
Queue Stats
219W - 279L
1,501 Elo+
Party 2
Team Averages
Level 107
1,422 SR
1,507 Elo+

VS

Team Averages
Level 106
1,502 SR
1,494 Elo+
Fafnir
Fafnir
ImAPsychoLlama
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 122L
1,475 Elo+
Solo
Scylla
Scylla
ManfredMans
Scylla
Level 44
God Stats
1W - 1L
1,397 SR
Queue Stats
14W - 17L
1,457 Elo+
Solo
Anhur
Anhur
PickleMan007
Anhur
Level 143
God Stats
17W - 19L
1,493 SR
Queue Stats
496W - 472L
1,587 Elo+
Solo
Osiris
Osiris
ooJiraiya
Osiris
Level 156
God Stats
6W - 14L
1,480 SR
Queue Stats
451W - 599L
1,455 Elo+
Party 1
Ravana
Ravana
weedactuallly
Ravana
Level 120
God Stats
2W - 2L
1,640 SR
Queue Stats
292W - 385L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Charliez
Mercury
11
1 / 1 / 8
7,369
526
4,059
8,561
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Londrigan
Neith
13
1 / 1 / 2
7,648
546
4,703
6,367
1,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Tulsg
Chaac
13
6 / 3 / 6
8,208
586
8,235
13,319
7,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
WhatttaBigHEAD
Erlang Shen
13
6 / 2 / 6
7,786
556
9,032
11,306
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 3
8,176
584
6,461
5,299
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,648
475
2,877
10,113
6,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
2 / 3 / 1
6,643
475
3,849
6,503
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 4 / 1
7,796
557
9,726
10,461
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
ooJiraiya
Osiris
10
2 / 5 / 2
6,783
485
5,703
10,572
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 5 / 0
7,218
516
4,163
8,474
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
8
8
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Charliez
Mercury
1
1
8
5
L
0
2
3
0.75
W
Neith
Londrigan
Neith
1
1
2
2
L
Scylla
2
3
1
0.83
L
1
4
1
0.38
W
Chaac
Tulsg
Chaac
6
3
6
3
W
Erlang Shen
WhatttaBigHEAD
Erlang Shen
6
2
6
4.5
W
5
1
3
6.5
L
Osiris
ooJiraiya
Osiris
2
5
2
0.6
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
26,318
44,852
Taken
46,123
18,633
Mitigated
21,293
13,525
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Charliez
Mercury
4,059
2,111
0
2,442
8,561
2,841
175
1,651
6,910
0
19,789
L
2,877
1,022
0
2,586
10,113
6,715
10
1,784
8,189
16,169
0
W
Neith
Londrigan
Neith
4,703
1,857
0
964
6,367
1,151
1,234
175
6,192
0
49,969
L
Scylla
3,849
444
0
816
6,503
1,818
144
1,903
4,434
31,510
0
L
9,726
5,255
0
3,182
10,461
3,099
920
554
9,879
0
57,103
W
Chaac
Tulsg
Chaac
8,235
2,495
0
5,051
13,319
7,854
0
603
12,716
0
38,899
W
Erlang Shen
WhatttaBigHEAD
Erlang Shen
9,032
5,043
0
3,377
11,306
4,971
0
2,626
8,680
0
47,874
W
6,461
389
0
1,691
5,299
1,816
42
1,671
3,628
49,873
0
L
Osiris
ooJiraiya
Osiris
5,703
2,536
0
4,014
10,572
6,666
390
201
10,342
0
31,550
L
4,163
837
0
2,279
8,474
2,995
0
1,518
6,818
0
38,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
35,088
414
Minions Killed
335
0
Camps Cleared
0
1,326,004
Distance Traveled
1,166,399
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,369
526
34
2
0
258,233
4
L
Fafnir
6,648
475
25
2
0
230,926
6
W
Neith
7,648
546
116
8
0
225,707
5
L
Scylla
6,643
475
68
5
0
249,933
2
L
Anhur
7,796
557
100
7
0
220,246
3
W
Chaac
8,208
586
72
5
0
268,045
4
W
Erlang Shen
7,786
556
88
6
0
304,266
0
W
Merlin
8,176
584
104
7
0
269,753
6
L
Osiris
6,783
485
71
5
0
182,655
1
L
Ravana
7,218
516
71
5
0
282,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role