Player Matchup

Chiron
Chiron
Farguzinio
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,306 Elo+
Solo
Yemoja
Yemoja
Marviv
Yemoja
Level 6
God Stats
0W - 3L
1,231 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 2
Nemesis
Nemesis
UnforgivenKc
Nemesis
Level 10
God Stats
1W - 2L
1,479 SR
Queue Stats
11W - 12L
1,530 Elo+
Solo
Cupid
Cupid
VenusTheRipper
Cupid
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,564 Elo+
Party 2
Mercury
Mercury
teddyroughrider
Mercury
Level 14
God Stats
2W - 2L
1,916 SR
Queue Stats
39W - 31L
1,572 Elo+
Solo
Team Averages
Level 31
1,525 SR
1,495 Elo+

VS

Team Averages
Level 24
1,469 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
AARONSD914
Cu Chulainn
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Deimion
Athena
Level 26
God Stats
3W - 6L
1,411 SR
Queue Stats
29W - 22L
1,433 Elo+
Party 1
Bakasura
Bakasura
Table820
Bakasura
Level 29
God Stats
9W - 9L
1,433 SR
Queue Stats
330W - 356L
1,461 Elo+
Solo
Ra
Ra
swoeshihauva
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,433 Elo+
Party 1
Discordia
Discordia
yaboyghost
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Farguzinio
Chiron
11
1 / 3 / 1
6,027
548
2,574
6,170
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Marviv
Yemoja
8
0 / 5 / 0
5,186
471
621
8,564
3,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
UnforgivenKc
Nemesis
10
4 / 4 / 0
6,150
559
4,777
9,257
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 0
4,909
446
4,338
6,990
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 5 / 0
6,455
587
1,197
7,479
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AARONSD914
Cu Chulainn
7
3 / 1 / 0
5,332
485
2,260
4,014
1,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Deimion
Athena
10
2 / 0 / 8
6,630
603
5,714
6,712
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Table820
Bakasura
14
8 / 1 / 0
8,105
737
6,114
5,728
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
8 / 0 / 1
6,530
594
7,808
3,293
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
yaboyghost
Discordia
9
0 / 4 / 4
5,835
530
2,781
5,150
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
6
Kills
21
21
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AARONSD914
Cu Chulainn
3
1
0
3
W
Athena
Deimion
Athena
2
0
8
6
L
Chiron
Farguzinio
Chiron
1
3
1
0.5
L
Yemoja
Marviv
Yemoja
0
5
0
0
W
Bakasura
Table820
Bakasura
8
1
0
8
L
Nemesis
UnforgivenKc
Nemesis
4
4
0
1
L
0
4
0
0
W
8
0
1
8.5
L
1
5
0
0.2
W
Discordia
yaboyghost
Discordia
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,507
Damage
24,677
38,460
Taken
24,897
13,279
Mitigated
10,440
9,345
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AARONSD914
Cu Chulainn
2,260
345
0
910
4,014
1,586
0
0
4,014
0
15,769
W
Athena
Deimion
Athena
5,714
2,413
0
1,752
6,712
3,686
0
474
6,238
19,255
0
L
Chiron
Farguzinio
Chiron
2,574
1,044
0
1,768
6,170
2,134
1,219
2,182
3,338
0
30,674
L
Yemoja
Marviv
Yemoja
621
323
533
985
8,564
3,175
0
7,171
1,072
5,507
0
W
Bakasura
Table820
Bakasura
6,114
4,334
0
2,604
5,728
2,795
57
0
5,728
0
40,519
L
Nemesis
UnforgivenKc
Nemesis
4,777
3,385
0
2,814
9,257
3,612
0
805
7,994
0
32,636
L
4,338
2,257
174
1,348
6,990
2,072
0
5,201
1,620
0
21,365
W
7,808
1,079
838
2,111
3,293
1,167
0
147
3,146
27,893
0
L
1,197
345
0
1,723
7,479
2,286
0
0
7,357
0
34,790
W
Discordia
yaboyghost
Discordia
2,781
339
0
837
5,150
1,206
304
0
5,150
21,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
32,432
265
Minions Killed
263
0
Camps Cleared
0
957,135
Distance Traveled
958,682
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,332
485
29
3
0
97,980
0
W
Athena
6,630
603
28
3
0
209,971
4
L
Chiron
6,027
548
65
6
0
216,021
4
L
Yemoja
5,186
471
10
1
0
128,712
0
W
Bakasura
8,105
737
103
9
0
269,570
3
L
Nemesis
6,150
559
74
7
0
223,254
1
L
Cupid
4,909
446
35
3
0
167,325
0
W
Ra
6,530
594
62
6
0
195,460
3
L
Mercury
6,455
587
81
7
0
221,823
2
W
Discordia
5,835
530
41
4
0
185,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role