Player Matchup

Anubis
Anubis
Lost My Q
Anubis
Level 89
God Stats
26W - 15L
1,565 SR
Queue Stats
62W - 65L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
MGC Cerbero
Cthulhu
Level 25
God Stats
5W - 4L
1,614 SR
Queue Stats
80W - 85L
1,441 Elo+
Party 1
Susano
Susano
Vegito77724
Susano
Level 120
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 7L
1,179 Elo+
Solo
Team Averages
Level 78
1,632 SR
1,324 Elo+

VS

Team Averages
Level 48
1,425 SR
1,337 Elo+
Gilgamesh
Gilgamesh
Didolicius
Gilgamesh
Level 86
God Stats
40W - 33L
1,488 SR
Queue Stats
438W - 448L
1,397 Elo+
Party 2
Nox
Nox
NeojLA
Nox
Level 14
God Stats
36W - 41L
1,499 SR
Queue Stats
269W - 308L
1,378 Elo+
Party 2
Merlin
Merlin
Salamander0927
Merlin
Level 45
God Stats
1W - 2L
1,287 SR
Queue Stats
20W - 37L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lost My Q
Anubis
18
9 / 2 / 6
13,652
719
15,410
12,590
6,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MGC Cerbero
Cthulhu
16
3 / 4 / 11
12,263
645
12,669
23,519
21,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
15
4 / 2 / 9
11,873
625
8,525
14,173
5,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Didolicius
Gilgamesh
15
6 / 5 / 2
12,567
661
19,799
21,301
13,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
NeojLA
Nox
15
1 / 6 / 4
11,080
583
5,945
12,645
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 4
10,955
577
9,838
9,680
3,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
8
8
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Didolicius
Gilgamesh
6
5
2
1.4
W
Anubis
Lost My Q
Anubis
9
2
6
6
W
Cthulhu
MGC Cerbero
Cthulhu
3
4
11
2.13
L
Nox
NeojLA
Nox
1
6
4
0.5
L
1
5
4
0.6
W
Susano
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
35,582
50,282
Taken
43,626
32,970
Mitigated
20,617
15,932
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Didolicius
Gilgamesh
19,799
5,755
0
1,702
21,301
13,087
0
12,897
7,984
259
69,031
W
Anubis
Lost My Q
Anubis
15,410
157
0
5,862
12,590
6,023
630
2,836
9,754
87,304
0
W
Cthulhu
MGC Cerbero
Cthulhu
12,669
436
476
6,298
23,519
21,758
126
7,826
15,317
45,253
0
L
Nox
NeojLA
Nox
5,945
666
0
691
12,645
3,682
0
8,555
3,850
40,200
0
L
9,838
858
0
886
9,680
3,848
0
5,683
3,607
46,908
0
W
Susano
8,525
1,582
0
3,296
14,173
5,189
2,550
4,905
9,152
0
29,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
34,602
229
Minions Killed
217
0
Camps Cleared
0
1,031,820
Distance Traveled
1,007,729
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,567
661
80
4
0
342,256
3
W
Anubis
13,652
719
120
6
0
336,063
1
W
Cthulhu
12,263
645
60
3
0
345,928
1
L
Nox
11,080
583
65
3
0
339,622
1
L
Merlin
10,955
577
72
4
0
325,851
4
W
Susano
11,873
625
49
3
0
349,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role