Player Matchup

Baron Samedi
Baron Samedi
FsLucky
Baron Samedi
Level 18
God Stats
4W - 3L
1,547 SR
Queue Stats
26W - 8L
1,659 Elo+
Party 1
Izanami
Izanami
Kaborath
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Latrillex
Ra
Level 141
God Stats
18W - 15L
1,572 SR
Queue Stats
494W - 414L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lim082
Cu Chulainn
Level 137
God Stats
4W - 6L
1,468 SR
Queue Stats
511W - 417L
1,568 Elo+
Party 1
Set
Set
Shadisc
Set
Level 110
God Stats
25W - 13L
1,596 SR
Queue Stats
479W - 408L
1,579 Elo+
Party 1
Team Averages
Level 106
1,537 SR
1,575 Elo+

VS

Team Averages
Level 111
1,444 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
OdraudeAce
Ah Muzen Cab
Level 160
God Stats
9W - 16L
1,224 SR
Queue Stats
522W - 568L
1,529 Elo+
Solo
Ymir
Ymir
SrTheuss
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
joabai30
King Arthur
Level 88
God Stats
13W - 10L
1,584 SR
Queue Stats
129W - 120L
1,430 Elo+
Solo
Bastet
Bastet
kaako_14
Bastet
Level 83
God Stats
1W - 3L
1,413 SR
Queue Stats
18W - 23L
1,436 Elo+
Solo
Raijin
Raijin
zAsLeZxUwU
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FsLucky
Baron Samedi
11
0 / 0 / 8
7,267
519
3,242
4,790
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Kaborath
Izanami
14
2 / 0 / 2
8,166
583
3,525
6,979
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 6
8,319
594
5,806
4,894
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Lim082
Cu Chulainn
13
1 / 1 / 5
8,174
584
10,961
14,257
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
17
12 / 0 / 2
9,920
709
7,747
10,328
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OdraudeAce
Ah Muzen Cab
13
0 / 5 / 0
7,329
524
7,643
9,435
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 1 / 1
5,636
403
906
4,502
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
joabai30
King Arthur
11
1 / 5 / 0
6,543
467
5,348
14,546
7,096
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
kaako_14
Bastet
11
1 / 4 / 0
6,427
459
3,269
10,162
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
zAsLeZxUwU
Raijin
13
0 / 3 / 1
7,198
514
5,703
6,700
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
18
Kills
2
2
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FsLucky
Baron Samedi
0
0
8
4
W
Izanami
Kaborath
Izanami
2
0
2
3
W
3
1
6
6
W
Cu Chulainn
Lim082
Cu Chulainn
1
1
5
3.5
L
Ah Muzen Cab
OdraudeAce
Ah Muzen Cab
0
5
0
0
W
Set
12
0
2
13
L
Ymir
0
1
1
0.5
L
King Arthur
joabai30
King Arthur
1
5
0
0.2
L
Bastet
kaako_14
Bastet
1
4
0
0.25
L
Raijin
zAsLeZxUwU
Raijin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
22,869
41,248
Taken
45,345
23,572
Mitigated
17,727
20,669
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FsLucky
Baron Samedi
3,242
559
1,140
2,045
4,790
2,893
327
1,217
3,509
15,886
0
W
Izanami
Kaborath
Izanami
3,525
2,447
0
3,580
6,979
2,792
883
293
6,686
0
69,064
W
5,806
477
1,097
1,863
4,894
1,786
467
1,479
3,249
42,911
0
W
Cu Chulainn
Lim082
Cu Chulainn
10,961
1,640
0
6,330
14,257
9,608
293
1,591
12,638
1,023
48,003
L
Ah Muzen Cab
OdraudeAce
Ah Muzen Cab
7,643
2,724
0
2,155
9,435
3,527
0
2,221
7,138
0
61,939
W
Set
7,747
4,016
0
4,614
10,328
6,493
0
1,663
8,557
0
69,097
L
Ymir
906
84
0
1,917
4,502
1,622
0
965
3,517
14,013
0
L
King Arthur
joabai30
King Arthur
5,348
1,032
0
3,534
14,546
7,096
0
1,321
12,421
0
32,454
L
Bastet
kaako_14
Bastet
3,269
1,291
0
3,682
10,162
3,172
0
1,641
8,351
0
35,090
L
Raijin
zAsLeZxUwU
Raijin
5,703
793
0
984
6,700
2,310
0
2,821
3,663
53,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
33,133
507
Minions Killed
424
0
Camps Cleared
0
1,351,833
Distance Traveled
1,232,744
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,267
519
31
2
0
255,831
2
W
Izanami
8,166
583
142
10
0
233,553
5
W
Ra
8,319
594
119
9
0
284,139
5
W
Cu Chulainn
8,174
584
88
6
0
257,940
3
L
Ah Muzen Cab
7,329
524
133
10
0
236,724
1
W
Set
9,920
709
127
9
0
320,370
5
L
Ymir
5,636
403
26
2
0
215,801
4
L
King Arthur
6,543
467
70
5
0
257,719
3
L
Bastet
6,427
459
64
5
0
267,700
4
L
Raijin
7,198
514
131
9
0
254,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role