Player Matchup

Amaterasu
Amaterasu
Ajmtchll
Amaterasu
Level 19
God Stats
6W - 7L
1,582 SR
Queue Stats
13W - 11L
1,709 Elo+
Party 3
Ne Zha
Ne Zha
MrTsundere6996
Ne Zha
Level 30
God Stats
9W - 10L
1,674 SR
Queue Stats
164W - 154L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Suigetsus
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,346 Elo+
Party 2
Merlin
Merlin
SupremeNectar
Merlin
Level 27
God Stats
11W - 14L
1,485 SR
Queue Stats
258W - 248L
1,566 Elo+
Party 2
Zeus
Zeus
cold_sorrow7
Zeus
Level 42
God Stats
11W - 5L
1,561 SR
Queue Stats
19W - 10L
1,789 Elo+
Party 3
Team Averages
Level 26
1,560 SR
1,588 Elo+

VS

Team Averages
Level 26
1,699 SR
1,679 Elo+
Artemis
Artemis
Itsyaboislater
Artemis
Level 58
God Stats
21W - 7L
1,760 SR
Queue Stats
96W - 50L
1,694 Elo+
Party 1
Tiamat
Tiamat
LeviF19
Tiamat
Level 6
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 2L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
MountainMania
Gilgamesh
Level 37
God Stats
13W - 1L
1,749 SR
Queue Stats
108W - 78L
1,672 Elo+
Party 1
Jormungandr
Jormungandr
PrinceOfWhales
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,932 Elo+
Party 1
Da Ji
Da Ji
Soldout818
Da Ji
Level 26
God Stats
7W - 1L
1,781 SR
Queue Stats
9W - 3L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ajmtchll
Amaterasu
18
2 / 9 / 17
11,386
1,139
10,146
21,497
13,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 8 / 14
11,599
1,160
12,249
16,546
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Suigetsus
Sun Wukong
16
0 / 6 / 11
9,302
930
3,973
17,426
8,856
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
11 / 7 / 8
13,481
1,348
22,901
15,983
5,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 13 / 12
11,000
1,100
15,463
18,450
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

58

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 18
13,930
1,393
36,576
12,156
4,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
LeviF19
Tiamat
17
4 / 7 / 14
10,851
1,085
8,677
13,363
6,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
MountainMania
Gilgamesh
18
4 / 3 / 23
11,650
1,165
13,231
21,780
17,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
PrinceOfWhales
Jormungandr
17
1 / 4 / 16
10,257
1,026
3,978
9,698
7,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
18
18 / 7 / 10
14,033
1,403
20,165
14,011
5,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
124
23
Kills
43
43
Deaths
23
62
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ajmtchll
Amaterasu
2
9
17
1.17
W
16
2
18
12.5
W
Tiamat
LeviF19
Tiamat
4
7
14
1.57
W
Gilgamesh
MountainMania
Gilgamesh
4
3
23
5.17
L
5
8
14
1.5
W
Jormungandr
PrinceOfWhales
Jormungandr
1
4
16
2.25
W
Da Ji
18
7
10
3.29
L
Sun Wukong
Suigetsus
Sun Wukong
0
6
11
0.92
L
11
7
8
2.14
L
5
13
12
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,732
Damage
82,627
89,902
Taken
71,008
37,834
Mitigated
42,779
12,297
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ajmtchll
Amaterasu
10,146
4,991
316
5,876
21,497
13,037
0
3,958
17,539
0
22,776
W
36,576
20,097
147
1,355
12,156
4,555
0
7,755
4,259
0
55,734
W
Tiamat
LeviF19
Tiamat
8,677
1,044
0
1,240
13,363
6,943
0
9,151
4,047
26,874
0
W
Gilgamesh
MountainMania
Gilgamesh
13,231
2,315
0
4,845
21,780
17,951
0
11,067
10,502
0
33,577
L
12,249
5,915
0
596
16,546
5,376
0
3,015
13,531
0
26,491
W
Jormungandr
PrinceOfWhales
Jormungandr
3,978
610
0
252
9,698
7,909
0
4,304
5,302
16,685
0
W
Da Ji
20,165
7,580
0
1,036
14,011
5,421
0
5,408
8,534
0
38,681
L
Sun Wukong
Suigetsus
Sun Wukong
3,973
689
0
386
17,426
8,856
0
1,522
15,904
0
13,067
L
22,901
2,070
861
1,668
15,983
5,379
0
2,501
13,482
62,596
0
L
15,463
2,245
0
2,594
18,450
5,186
0
1,659
16,791
41,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,768
Gold Earned
60,721
200
Minions Killed
183
5
Camps Cleared
9
886,475
Distance Traveled
835,583
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,386
1,139
14
1
2
193,779
1
W
Artemis
13,930
1,393
45
5
1
165,191
0
W
Tiamat
10,851
1,085
47
5
2
162,308
0
W
Gilgamesh
11,650
1,165
32
3
0
184,542
0
L
Ne Zha
11,599
1,160
17
2
1
180,425
0
W
Jormungandr
10,257
1,026
32
3
0
157,325
0
W
Da Ji
14,033
1,403
27
3
6
166,217
0
L
Sun Wukong
9,302
930
10
1
0
180,248
1
L
Merlin
13,481
1,348
95
10
1
180,178
0
L
Zeus
11,000
1,100
64
6
1
151,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role