Player Matchup

Chang'e
Chang'e
Chicub77
Chang'e
Level 72
God Stats
0W - 2L
1,256 SR
Queue Stats
192W - 191L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
DEkUXIX
Gilgamesh
Level 59
God Stats
13W - 14L
1,548 SR
Queue Stats
64W - 69L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GringkoLST
Amaterasu
Level 100
God Stats
8W - 9L
1,589 SR
Queue Stats
424W - 405L
1,459 Elo+
Party 2
Ymir
Ymir
Keuau
Ymir
Level 64
God Stats
13W - 14L
1,520 SR
Queue Stats
120W - 124L
1,458 Elo+
Party 2
Cupid
Cupid
Mondo-SZN
Cupid
Level 29
God Stats
16W - 8L
1,730 SR
Queue Stats
139W - 152L
1,495 Elo+
Party 2
Team Averages
Level 65
1,528 SR
1,479 Elo+

VS

Team Averages
Level 85
1,461 SR
1,493 Elo+
Heimdallr
Heimdallr
Helthune
Heimdallr
Level 56
God Stats
3W - 4L
1,448 SR
Queue Stats
68W - 89L
1,524 Elo+
Party 1
Sol
Sol
Peregrinebow
Sol
Level 85
God Stats
13W - 11L
1,648 SR
Queue Stats
462W - 470L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
Shoe090
Sun Wukong
Level 104
God Stats
11W - 5L
1,541 SR
Queue Stats
463W - 482L
1,531 Elo+
Party 1
Fenrir
Fenrir
TANVIPER
Fenrir
Level 82
God Stats
2W - 2L
1,490 SR
Queue Stats
78W - 106L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
UniqueLegaci
Aphrodite
Level 97
God Stats
3W - 3L
1,178 SR
Queue Stats
423W - 428L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chicub77
Chang'e
19
5 / 6 / 7
12,613
435
16,535
21,770
11,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
DEkUXIX
Gilgamesh
18
5 / 10 / 5
13,080
451
18,166
26,348
12,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
GringkoLST
Amaterasu
20
6 / 5 / 8
15,025
518
19,650
41,000
48,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Keuau
Ymir
18
3 / 6 / 10
12,936
446
14,309
26,557
30,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Mondo-SZN
Cupid
20
4 / 8 / 6
13,653
471
10,856
22,942
10,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Helthune
Heimdallr
20
10 / 6 / 7
18,534
639
26,611
26,670
12,845
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 7 / 13
16,553
571
32,855
21,551
11,233
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Shoe090
Sun Wukong
20
5 / 5 / 8
15,864
547
25,326
26,710
25,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
TANVIPER
Fenrir
20
10 / 4 / 8
15,203
524
14,764
26,863
13,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
UniqueLegaci
Aphrodite
20
2 / 1 / 15
15,610
538
9,772
19,806
20,550
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
23
Kills
35
35
Deaths
23
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chicub77
Chang'e
5
6
7
1.42
L
Gilgamesh
DEkUXIX
Gilgamesh
5
10
5
0.75
L
Amaterasu
GringkoLST
Amaterasu
6
5
8
2
W
Heimdallr
Helthune
Heimdallr
10
6
7
2.25
L
Ymir
Keuau
Ymir
3
6
10
1.33
L
Cupid
Mondo-SZN
Cupid
4
8
6
0.88
W
8
7
13
2.07
W
Sun Wukong
Shoe090
Sun Wukong
5
5
8
1.8
W
Fenrir
TANVIPER
Fenrir
10
4
8
3.5
W
Aphrodite
UniqueLegaci
Aphrodite
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,516
Damage
109,328
138,617
Taken
121,600
113,725
Mitigated
84,363
47,452
Healing
51,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chicub77
Chang'e
16,535
1,312
6,163
6,771
21,770
11,282
148
9,361
12,409
74,304
0
L
Gilgamesh
DEkUXIX
Gilgamesh
18,166
5,502
0
5,472
26,348
12,800
0
6,792
19,556
0
82,892
L
Amaterasu
GringkoLST
Amaterasu
19,650
9,353
0
17,569
41,000
48,623
1,275
7,964
33,036
11,572
104,791
W
Heimdallr
Helthune
Heimdallr
26,611
16,483
0
11,514
26,670
12,845
6,516
7,249
19,270
0
161,667
L
Ymir
Keuau
Ymir
14,309
1,613
0
2,241
26,557
30,703
0
11,963
14,594
46,413
0
L
Cupid
Mondo-SZN
Cupid
10,856
5,609
1,060
8,176
22,942
10,317
1,296
5,603
17,339
0
96,708
W
32,855
13,946
0
9,981
21,551
11,233
685
5,639
15,723
156,352
9,336
W
Sun Wukong
Shoe090
Sun Wukong
25,326
5,444
0
6,492
26,710
25,853
782
7,975
18,526
0
108,879
W
Fenrir
TANVIPER
Fenrir
14,764
3,789
0
12,035
26,863
13,882
142
7,061
19,576
0
84,172
W
Aphrodite
UniqueLegaci
Aphrodite
9,772
1,148
4,260
6,730
19,806
20,550
0
7,126
12,363
48,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,307
Gold Earned
81,764
634
Minions Killed
782
0
Camps Cleared
0
2,806,698
Distance Traveled
2,697,833
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,613
435
120
4
0
512,899
5
L
Gilgamesh
13,080
451
110
4
0
606,291
8
L
Amaterasu
15,025
518
193
7
0
555,849
0
W
Heimdallr
18,534
639
216
7
0
492,922
0
L
Ymir
12,936
446
57
2
0
604,038
5
L
Cupid
13,653
471
154
5
0
527,621
0
W
Sol
16,553
571
224
8
0
491,620
1
W
Sun Wukong
15,864
547
172
6
0
563,099
5
W
Fenrir
15,203
524
107
4
0
577,366
10
W
Aphrodite
15,610
538
63
2
0
572,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role