Player Matchup

King Arthur
King Arthur
GodlyNPC
King Arthur
Level 120
God Stats
3W - 3L
1,560 SR
Queue Stats
167W - 160L
1,500 Elo+
Party 4
Ymir
Ymir
Jalickz
Ymir
Level 124
God Stats
4W - 1L
1,851 SR
Queue Stats
120W - 110L
1,517 Elo+
Party 4
Medusa
Medusa
LordMech
Medusa
Level 127
God Stats
7W - 14L
1,143 SR
Queue Stats
380W - 360L
1,489 Elo+
Party 3
Scylla
Scylla
Twerk4Isis
Scylla
Level 85
God Stats
3W - 0L
1,824 SR
Queue Stats
91W - 93L
1,476 Elo+
Party 4
Ares
Ares
llxMavgxll
Ares
Level 109
God Stats
15W - 17L
1,551 SR
Queue Stats
374W - 343L
1,470 Elo+
Party 3
Team Averages
Level 113
1,586 SR
1,490 Elo+

VS

Team Averages
Level 115
1,592 SR
1,497 Elo+
Apollo
Apollo
AlmightyKushkage
Apollo
Level 129
God Stats
13W - 7L
1,784 SR
Queue Stats
1,124W - 1,059L
1,490 Elo+
Party 1
Odin
Odin
RIP_Thunders_
Odin
Level 100
God Stats
21W - 12L
1,659 SR
Queue Stats
1,020W - 933L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Rodrow3
Gilgamesh
Level 109
God Stats
12W - 7L
1,430 SR
Queue Stats
59W - 68L
1,491 Elo+
Party 2
Tiamat
Tiamat
Venomousspider44
Tiamat
Level 116
God Stats
1W - 3L
1,319 SR
Queue Stats
74W - 77L
1,497 Elo+
Solo
Nu Wa
Nu Wa
jobjo21
Nu Wa
Level 121
God Stats
4W - 3L
1,766 SR
Queue Stats
96W - 107L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodlyNPC
King Arthur
11
2 / 0 / 3
6,191
619
5,695
6,467
3,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
Jalickz
Ymir
10
2 / 0 / 4
6,167
617
3,241
5,247
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
LordMech
Medusa
11
6 / 0 / 1
6,204
620
4,306
2,821
863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Twerk4Isis
Scylla
9
0 / 1 / 4
5,049
505
2,025
2,656
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 3
5,164
516
1,990
4,654
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,749
475
265
3,511
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,873
487
1,767
6,527
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Rodrow3
Gilgamesh
10
1 / 1 / 0
5,527
553
2,512
6,912
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,036
504
2,361
5,468
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
jobjo21
Nu Wa
9
1 / 2 / 1
5,420
542
3,537
4,911
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
King Arthur
GodlyNPC
King Arthur
2
0
3
3.5
W
Ymir
Jalickz
Ymir
2
0
4
4
W
Medusa
LordMech
Medusa
6
0
1
6.5
L
0
3
1
0.17
L
Gilgamesh
Rodrow3
Gilgamesh
1
1
0
1
W
Scylla
Twerk4Isis
Scylla
0
1
4
2
L
0
2
0
0
L
Nu Wa
jobjo21
Nu Wa
1
2
1
0.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
10,442
21,845
Taken
27,329
9,278
Mitigated
10,211
8,481
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
265
265
0
533
3,511
1,146
835
1,175
2,336
0
21,450
W
King Arthur
GodlyNPC
King Arthur
5,695
398
0
2,287
6,467
3,225
32
2,280
3,843
0
33,289
W
Ymir
Jalickz
Ymir
3,241
522
0
3,364
5,247
2,387
360
494
4,649
31,034
0
W
Medusa
LordMech
Medusa
4,306
1,390
0
591
2,821
863
1,084
435
2,318
0
29,252
L
1,767
412
0
1,340
6,527
2,315
0
2,160
4,303
0
14,727
L
Gilgamesh
Rodrow3
Gilgamesh
2,512
958
0
833
6,912
2,487
0
1,474
5,394
0
33,802
W
Scylla
Twerk4Isis
Scylla
2,025
68
0
500
2,656
813
424
1,238
1,280
20,566
0
L
2,361
293
0
2,050
5,468
2,802
0
472
4,974
21,471
0
L
Nu Wa
jobjo21
Nu Wa
3,537
514
0
1,256
4,911
1,461
0
1,809
3,066
33,374
0
W
1,990
42
0
1,739
4,654
1,990
0
711
3,857
16,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
25,605
274
Minions Killed
263
0
Camps Cleared
0
929,716
Distance Traveled
880,166
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,749
475
47
5
0
154,047
0
W
King Arthur
6,191
619
69
7
0
197,402
3
W
Ymir
6,167
617
78
8
0
201,682
1
W
Medusa
6,204
620
48
5
0
185,838
4
L
Odin
4,873
487
31
3
0
189,788
0
L
Gilgamesh
5,527
553
70
7
0
199,287
1
W
Scylla
5,049
505
43
4
0
144,116
3
L
Tiamat
5,036
504
54
5
0
168,835
5
L
Nu Wa
5,420
542
61
6
0
168,209
1
W
Ares
5,164
516
36
4
0
200,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role