Player Matchup

Anhur
Anhur
Greatest ever56
Anhur
Level 24
God Stats
8W - 7L
1,251 SR
Queue Stats
64W - 60L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
I-CAP-l
Gilgamesh
Level 65
God Stats
9W - 3L
1,685 SR
Queue Stats
105W - 112L
1,352 Elo+
Party 1
Arachne
Arachne
Lio55
Arachne
Level 6
God Stats
12W - 15L
1,335 SR
Queue Stats
30W - 40L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
LumpyChungus
Kukulkan
Level 7
God Stats
8W - 4L
1,289 SR
Queue Stats
8W - 5L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
king_kyler33
Zhong Kui
Level 26
God Stats
5W - 6L
1,262 SR
Queue Stats
26W - 38L
1,177 Elo+
Party 1
Team Averages
Level 26
1,364 SR
1,335 Elo+

VS

Team Averages
Level 19
1,429 SR
1,318 Elo+
Sylvanus
Sylvanus
Busty_Justy_
Sylvanus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,343 Elo+
Solo
Pele
Pele
Leox0809
Pele
Level 6
God Stats
2W - 3L
1,394 SR
Queue Stats
3W - 5L
1,162 Elo+
Solo
Odin
Odin
SheLoveLamar-
Odin
Level 27
God Stats
3W - 4L
1,624 SR
Queue Stats
215W - 242L
1,419 Elo+
Solo
Raijin
Raijin
beerman343
Raijin
Level 28
God Stats
4W - 12L
1,459 SR
Queue Stats
77W - 102L
1,385 Elo+
Solo
Camazotz
Camazotz
patowdpikl1
Camazotz
Level 6
God Stats
0W - 1L
1,170 SR
Queue Stats
1W - 7L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,973
498
5,133
7,799
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
I-CAP-l
Gilgamesh
14
8 / 1 / 2
8,915
637
8,853
10,647
5,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Lio55
Arachne
11
3 / 1 / 4
7,232
517
4,228
8,216
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LumpyChungus
Kukulkan
12
4 / 3 / 0
7,352
525
5,881
5,968
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
king_kyler33
Zhong Kui
13
1 / 2 / 3
7,320
523
3,937
8,211
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Busty_Justy_
Sylvanus
11
1 / 4 / 1
6,160
440
3,644
11,913
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
13
6 / 5 / 2
7,841
560
8,799
12,055
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 1
6,026
430
3,602
9,084
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
beerman343
Raijin
13
2 / 2 / 1
7,741
553
4,493
7,653
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
patowdpikl1
Camazotz
2
0 / 2 / 0
4,396
314
89
1,351
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
18
Kills
10
10
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Busty_Justy_
Sylvanus
1
4
1
0.38
W
2
3
3
1.17
W
Gilgamesh
I-CAP-l
Gilgamesh
8
1
2
9
L
Pele
6
5
2
1.4
W
Arachne
Lio55
Arachne
3
1
4
5
W
Kukulkan
LumpyChungus
Kukulkan
4
3
0
1.33
L
1
5
1
0.3
L
Raijin
beerman343
Raijin
2
2
1
1.25
W
Zhong Kui
king_kyler33
Zhong Kui
1
2
3
1.25
L
Camazotz
patowdpikl1
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
20,627
40,841
Taken
42,056
17,447
Mitigated
17,761
8,435
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Busty_Justy_
Sylvanus
3,644
920
0
2,864
11,913
5,320
250
4,282
7,163
21,478
0
W
5,133
2,605
270
1,789
7,799
2,264
0
2,022
5,777
0
23,261
W
Gilgamesh
I-CAP-l
Gilgamesh
8,853
3,190
0
2,615
10,647
5,961
932
513
9,710
0
43,416
L
Pele
8,799
5,259
0
3,349
12,055
3,545
0
969
10,990
0
56,641
W
Arachne
Lio55
Arachne
4,228
3,238
0
1,420
8,216
2,175
64
584
7,474
0
32,026
W
Kukulkan
LumpyChungus
Kukulkan
5,881
911
0
0
5,968
2,036
898
1,772
4,156
37,107
0
L
3,602
1,180
0
1,960
9,084
5,935
219
679
8,357
0
12,687
L
Raijin
beerman343
Raijin
4,493
132
0
910
7,653
2,736
25
2,954
4,377
46,429
0
W
Zhong Kui
king_kyler33
Zhong Kui
3,937
690
0
2,341
8,211
5,011
764
2,760
5,077
32,498
0
L
Camazotz
patowdpikl1
Camazotz
89
0
0
68
1,351
225
0
0
1,351
0
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,792
Gold Earned
32,164
325
Minions Killed
262
0
Camps Cleared
0
1,243,106
Distance Traveled
1,069,239
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,160
440
33
2
0
256,514
0
W
Anhur
6,973
498
44
3
0
210,242
1
W
Gilgamesh
8,915
637
85
6
0
268,268
3
L
Pele
7,841
560
94
7
0
272,505
0
W
Arachne
7,232
517
51
4
0
292,549
0
W
Kukulkan
7,352
525
76
5
0
252,874
0
L
Odin
6,026
430
22
2
0
242,389
0
L
Raijin
7,741
553
110
8
0
249,414
7
W
Zhong Kui
7,320
523
69
5
0
219,173
0
L
Camazotz
4,396
314
3
0
0
48,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role