Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Boogeyman1802
Cu Chulainn
Level 152
God Stats
5W - 2L
1,542 SR
Queue Stats
436W - 410L
1,597 Elo+
Solo
Geb
Geb
Elixiraxia
Geb
Level 143
God Stats
3W - 7L
1,515 SR
Queue Stats
289W - 262L
1,600 Elo+
Solo
Hercules
Hercules
Tgh Dragon7
Hercules
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
199W - 199L
1,601 Elo+
Party 1
Scylla
Scylla
XSAngeloX
Scylla
Level 87
God Stats
17W - 22L
1,501 SR
Queue Stats
454W - 442L
1,567 Elo+
Solo
Team Averages
Level 134
1,512 SR
1,573 Elo+

VS

Team Averages
Level 122
1,603 SR
1,617 Elo+
Izanami
Izanami
A Muslamb
Izanami
Level 63
God Stats
6W - 4L
1,580 SR
Queue Stats
114W - 92L
1,583 Elo+
Party 2
Nox
Nox
Prunejuice213
Nox
Level 156
God Stats
17W - 29L
1,472 SR
Queue Stats
559W - 516L
1,561 Elo+
Solo
Loki
Loki
Quaddlez
Loki
Level 104
God Stats
10W - 8L
1,571 SR
Queue Stats
341W - 312L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
Winter_Eira
Sun Wukong
Level 160
God Stats
11W - 8L
1,811 SR
Queue Stats
537W - 485L
1,618 Elo+
Solo
Hel
Hel
uNParsley
Hel
Level 127
God Stats
6W - 2L
1,582 SR
Queue Stats
143W - 113L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 0 / 0
8,521
568
6,311
5,235
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Boogeyman1802
Cu Chulainn
12
2 / 6 / 0
7,778
519
8,249
13,692
8,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 4 / 4
6,038
403
5,183
11,817
7,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Tgh Dragon7
Hercules
11
0 / 3 / 3
6,782
452
3,059
10,027
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
XSAngeloX
Scylla
13
0 / 1 / 1
6,929
462
2,185
4,419
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A Muslamb
Izanami
11
1 / 2 / 0
6,752
450
1,568
5,862
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
7,005
467
2,882
7,258
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
5 / 0 / 4
8,263
551
3,055
7,611
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Winter_Eira
Sun Wukong
15
4 / 2 / 4
8,959
597
13,667
14,396
9,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 3
7,746
516
8,103
6,635
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
14
14
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
0
0
5
W
Izanami
A Muslamb
Izanami
1
2
0
0.5
L
Cu Chulainn
Boogeyman1802
Cu Chulainn
2
6
0
0.33
L
0
4
4
0.5
W
1
1
5
3.5
W
Loki
5
0
4
7
L
Hercules
Tgh Dragon7
Hercules
0
3
3
0.5
W
Sun Wukong
Winter_Eira
Sun Wukong
4
2
4
3
L
Scylla
XSAngeloX
Scylla
0
1
1
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
29,275
45,190
Taken
41,762
22,773
Mitigated
19,288
12,215
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,311
2,744
0
2,087
5,235
1,792
76
604
4,631
0
49,818
W
Izanami
A Muslamb
Izanami
1,568
834
0
1,574
5,862
1,657
0
582
5,280
0
36,446
L
Cu Chulainn
Boogeyman1802
Cu Chulainn
8,249
2,336
0
2,092
13,692
8,187
0
336
13,356
0
43,529
L
5,183
331
0
2,394
11,817
7,416
0
6,216
5,601
24,402
0
W
2,882
450
0
2,297
7,258
2,995
206
2,049
5,191
17,075
0
W
Loki
3,055
891
0
250
7,611
2,714
0
1,276
6,259
0
50,647
L
Hercules
Tgh Dragon7
Hercules
3,059
1,666
0
4,169
10,027
3,994
0
2,290
7,737
0
40,602
W
Sun Wukong
Winter_Eira
Sun Wukong
13,667
2,921
0
6,496
14,396
9,298
99
1,463
12,917
0
66,849
L
Scylla
XSAngeloX
Scylla
2,185
364
0
1,473
4,419
1,384
0
1,539
2,880
49,476
0
W
8,103
440
2,470
3,507
6,635
2,624
400
1,840
4,747
62,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,048
Gold Earned
38,725
401
Minions Killed
475
0
Camps Cleared
0
1,374,192
Distance Traveled
1,479,577
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,521
568
100
7
0
272,453
4
W
Izanami
6,752
450
70
5
0
266,321
0
L
Cu Chulainn
7,778
519
102
7
0
267,155
0
L
Geb
6,038
403
25
2
0
278,769
2
W
Nox
7,005
467
27
2
0
282,294
10
W
Loki
8,263
551
118
8
0
326,332
1
L
Hercules
6,782
452
74
5
0
292,887
1
W
Sun Wukong
8,959
597
133
9
0
306,508
5
L
Scylla
6,929
462
100
7
0
262,928
6
W
Hel
7,746
516
127
8
0
298,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role