Player Matchup

Chronos
Chronos
Charkey9
Chronos
Level 26
God Stats
1W - 4L
1,623 SR
Queue Stats
13W - 18L
1,701 Elo+
Solo
Anhur
Anhur
PapaGhost
Anhur
Level 18
God Stats
1W - 2L
1,776 SR
Queue Stats
89W - 61L
1,707 Elo+
Solo
Cabrakan
Cabrakan
Sharknutz84
Cabrakan
Level 22
God Stats
5W - 2L
1,839 SR
Queue Stats
11W - 11L
1,728 Elo+
Solo
Hou Yi
Hou Yi
SilentWolveX
Hou Yi
Level 10
God Stats
1W - 3L
1,690 SR
Queue Stats
163W - 111L
1,710 Elo+
Solo
The Morrigan
The Morrigan
Tommy Thick
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,658 Elo+
Solo
Team Averages
Level 20
1,686 SR
1,701 Elo+

VS

Team Averages
Level 17
1,732 SR
1,718 Elo+
Gilgamesh
Gilgamesh
BenkochSD
Gilgamesh
Level 22
God Stats
2W - 0L
1,770 SR
Queue Stats
4W - 0L
1,897 Elo+
Solo
Nemesis
Nemesis
Idobejiggly
Nemesis
Level 24
God Stats
12W - 8L
1,632 SR
Queue Stats
110W - 65L
1,776 Elo+
Solo
Medusa
Medusa
djfcbj
Medusa
Level 8
God Stats
9W - 7L
1,944 SR
Queue Stats
16W - 17L
1,632 Elo+
Solo
Kukulkan
Kukulkan
rebote_factible4
Kukulkan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 263L
1,595 Elo+
Solo
Bellona
Bellona
sl0bgoblin
Bellona
Level 24
God Stats
14W - 4L
1,816 SR
Queue Stats
73W - 45L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Charkey9
Chronos
14
0 / 7 / 1
8,199
456
7,568
13,856
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PapaGhost
Anhur
14
1 / 5 / 1
8,686
483
5,835
11,298
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Sharknutz84
Cabrakan
12
2 / 4 / 2
8,099
450
8,069
13,825
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
15
4 / 4 / 1
9,067
504
10,336
15,457
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Tommy Thick
The Morrigan
15
2 / 4 / 5
9,529
529
7,599
9,116
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BenkochSD
Gilgamesh
14
3 / 1 / 10
8,419
468
8,999
14,615
8,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Idobejiggly
Nemesis
17
5 / 2 / 7
10,164
565
9,122
12,919
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
djfcbj
Medusa
16
3 / 3 / 4
9,637
535
9,807
8,516
2,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 2 / 5
9,539
530
5,828
9,070
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
sl0bgoblin
Bellona
18
7 / 1 / 3
10,668
593
11,961
14,057
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
24
24
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BenkochSD
Gilgamesh
3
1
10
8
L
Chronos
Charkey9
Chronos
0
7
1
0.07
W
Nemesis
Idobejiggly
Nemesis
5
2
7
4.25
L
Anhur
PapaGhost
Anhur
1
5
1
0.3
L
Cabrakan
Sharknutz84
Cabrakan
2
4
2
0.75
L
Hou Yi
4
4
1
1.13
L
The Morrigan
Tommy Thick
The Morrigan
2
4
5
1.13
W
Medusa
djfcbj
Medusa
3
3
4
1.67
W
6
2
5
4.25
W
Bellona
sl0bgoblin
Bellona
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,407
Damage
45,717
63,552
Taken
59,177
34,504
Mitigated
29,790
19,597
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BenkochSD
Gilgamesh
8,999
1,707
0
4,026
14,615
8,500
0
4,909
9,706
4,676
37,035
L
Chronos
Charkey9
Chronos
7,568
2,058
195
2,841
13,856
6,025
456
4,183
9,673
54,138
2,924
W
Nemesis
Idobejiggly
Nemesis
9,122
4,193
0
1,000
12,919
5,215
0
2,990
9,929
0
90,572
L
Anhur
PapaGhost
Anhur
5,835
3,138
0
2,100
11,298
4,570
1,230
0
11,298
0
51,758
L
Cabrakan
Sharknutz84
Cabrakan
8,069
820
465
4,867
13,825
14,419
0
1,850
11,975
40,331
0
L
Hou Yi
10,336
4,094
0
5,972
15,457
6,113
737
495
14,962
0
64,347
L
The Morrigan
Tommy Thick
The Morrigan
7,599
2,076
0
3,157
9,116
3,377
0
104
9,012
57,885
4,043
W
Medusa
djfcbj
Medusa
9,807
4,690
0
504
8,516
2,565
1,954
1,796
6,720
0
59,169
W
5,828
554
0
760
9,070
3,566
188
7,235
1,835
45,817
0
W
Bellona
sl0bgoblin
Bellona
11,961
4,506
0
5,236
14,057
9,944
488
4,152
9,905
0
64,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,580
Gold Earned
48,427
496
Minions Killed
562
0
Camps Cleared
0
1,484,609
Distance Traveled
1,836,573
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,419
468
55
3
0
375,240
3
L
Chronos
8,199
456
105
6
0
306,574
1
W
Nemesis
10,164
565
144
8
0
386,350
4
L
Anhur
8,686
483
102
6
0
256,152
1
L
Cabrakan
8,099
450
58
3
0
296,541
4
L
Hou Yi
9,067
504
120
7
0
285,828
2
L
The Morrigan
9,529
529
111
6
0
339,514
2
W
Medusa
9,637
535
119
7
0
341,046
5
W
Kukulkan
9,539
530
98
5
0
351,113
3
W
Bellona
10,668
593
146
8
0
382,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role