Player Matchup

King Arthur
King Arthur
DapperTurtle09
King Arthur
Level 124
God Stats
9W - 7L
1,464 SR
Queue Stats
314W - 320L
1,596 Elo+
Party 1
Tiamat
Tiamat
Dobacain
Tiamat
Level 29
God Stats
20W - 12L
1,736 SR
Queue Stats
107W - 58L
1,670 Elo+
Party 1
Bakasura
Bakasura
J1mmyCrazy
Bakasura
Level 86
God Stats
23W - 11L
1,526 SR
Queue Stats
311W - 207L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
Marluxism
Heimdallr
Level 27
God Stats
19W - 15L
1,548 SR
Queue Stats
191W - 130L
1,563 Elo+
Party 1
Ymir
Ymir
TribaI-Kratos
Ymir
Level 61
God Stats
118W - 88L
1,561 SR
Queue Stats
331W - 334L
1,457 Elo+
Party 1
Team Averages
Level 65
1,567 SR
1,572 Elo+

VS

Team Averages
Level 77
1,608 SR
1,603 Elo+
Gilgamesh
Gilgamesh
Clark202
Gilgamesh
Level 28
God Stats
7W - 1L
1,746 SR
Queue Stats
145W - 102L
1,755 Elo+
Party 3
Ymir
Ymir
DrBadfingers
Ymir
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gorgonthe8th
Cu Chulainn
Level 127
God Stats
8W - 3L
1,614 SR
Queue Stats
443W - 393L
1,566 Elo+
Party 2
Cernunnos
Cernunnos
PacifistPig
Cernunnos
Level 156
God Stats
4W - 2L
1,572 SR
Queue Stats
348W - 304L
1,762 Elo+
Party 3
Raijin
Raijin
TITOxGOOSE
Raijin
Level 44
God Stats
8W - 8L
1,606 SR
Queue Stats
154W - 160L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DapperTurtle09
King Arthur
17
0 / 4 / 5
10,276
447
8,727
21,951
17,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Dobacain
Tiamat
16
2 / 6 / 2
10,073
438
9,942
13,844
9,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
J1mmyCrazy
Bakasura
16
6 / 10 / 3
10,490
456
13,704
19,203
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Marluxism
Heimdallr
14
1 / 10 / 2
8,668
377
6,025
17,495
6,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 9 / 4
9,751
424
5,544
22,415
18,502
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clark202
Gilgamesh
18
6 / 5 / 14
12,777
556
10,703
21,044
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 16
10,776
469
3,251
14,236
11,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Gorgonthe8th
Cu Chulainn
20
6 / 1 / 9
13,810
600
14,016
21,554
20,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
PacifistPig
Cernunnos
20
23 / 0 / 7
17,090
743
32,714
18,591
8,982
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
TITOxGOOSE
Raijin
20
2 / 1 / 11
13,296
578
8,564
8,935
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
12
Kills
38
39
Deaths
12
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Clark202
Gilgamesh
6
5
14
2.6
L
King Arthur
DapperTurtle09
King Arthur
0
4
5
0.63
L
Tiamat
Dobacain
Tiamat
2
6
2
0.5
W
1
5
16
1.8
W
Cu Chulainn
Gorgonthe8th
Cu Chulainn
6
1
9
10.5
L
Bakasura
J1mmyCrazy
Bakasura
6
10
3
0.75
L
Heimdallr
Marluxism
Heimdallr
1
10
2
0.2
W
Cernunnos
PacifistPig
Cernunnos
23
0
7
26.5
W
Raijin
TITOxGOOSE
Raijin
2
1
11
7.5
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
69,248
94,908
Taken
84,360
61,887
Mitigated
54,847
17,505
Healing
33,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Clark202
Gilgamesh
10,703
3,009
0
4,898
21,044
10,139
0
1,229
18,556
0
95,221
L
King Arthur
DapperTurtle09
King Arthur
8,727
150
0
6,505
21,951
17,571
0
2,879
18,992
0
70,531
L
Tiamat
Dobacain
Tiamat
9,942
1,187
0
2,590
13,844
9,467
203
2,558
11,119
69,352
0
W
3,251
516
0
1,776
14,236
11,842
439
3,460
9,745
35,128
0
W
Cu Chulainn
Gorgonthe8th
Cu Chulainn
14,016
2,027
0
9,126
21,554
20,333
419
4,228
16,532
11,374
82,435
L
Bakasura
J1mmyCrazy
Bakasura
13,704
9,009
0
3,671
19,203
10,089
0
2,424
16,681
0
59,468
L
Heimdallr
Marluxism
Heimdallr
6,025
3,207
0
2,372
17,495
6,258
77
825
16,667
0
49,012
W
Cernunnos
PacifistPig
Cernunnos
32,714
22,485
0
15,129
18,591
8,982
5,110
5,999
12,304
0
155,962
W
Raijin
TITOxGOOSE
Raijin
8,564
325
114
2,532
8,935
3,551
826
1,201
7,381
98,995
0
L
5,544
2,038
0
2,367
22,415
18,502
0
4,824
17,371
27,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
67,749
493
Minions Killed
739
0
Camps Cleared
0
1,976,011
Distance Traveled
2,204,168
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,777
556
124
5
0
515,216
0
L
King Arthur
10,276
447
144
6
0
446,226
1
L
Tiamat
10,073
438
136
6
0
382,250
5
W
Ymir
10,776
469
38
2
0
430,996
1
W
Cu Chulainn
13,810
600
186
8
0
438,752
4
L
Bakasura
10,490
456
102
4
0
450,510
2
L
Heimdallr
8,668
377
75
3
0
349,692
0
W
Cernunnos
17,090
743
201
9
0
423,758
3
W
Raijin
13,296
578
190
8
0
395,446
4
L
Ymir
9,751
424
36
2
0
347,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role