Player Matchup

Yemoja
Yemoja
Lelerawr
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,299 Elo+
Solo
Ares
Ares
Nefazt0
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Rushinrogue
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 3
Chaac
Chaac
Sjett
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
jacopiyo
Artemis
Level 6
God Stats
3W - 2L
1,434 SR
Queue Stats
3W - 6L
1,312 Elo+
Solo
Team Averages
Level 28
1,487 SR
1,422 Elo+

VS

Team Averages
Level 13
1,493 SR
1,350 Elo+
Hel
Hel
EliffeIkel
Hel
Level 14
God Stats
0W - 3L
1,300 SR
Queue Stats
48W - 79L
1,364 Elo+
Party 2
Aphrodite
Aphrodite
IshtarCreep
Aphrodite
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 81L
1,431 Elo+
Party 2
Olorun
Olorun
PJAMESR
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,500 Elo+
Party 1
Fenrir
Fenrir
jake12321
Fenrir
Level 13
God Stats
4W - 8L
1,666 SR
Queue Stats
58W - 69L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
theflannelshirt
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lelerawr
Yemoja
14
2 / 0 / 19
8,812
1,259
4,744
4,932
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
Nefazt0
Ares
15
8 / 0 / 15
9,276
1,325
9,312
5,637
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 2 / 14
7,888
1,127
4,358
3,155
1,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Sjett
Chaac
14
7 / 1 / 14
8,539
1,220
10,783
4,594
3,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
jacopiyo
Artemis
14
6 / 2 / 13
8,617
1,231
7,898
6,581
2,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

406

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,182
1,026
2,375
6,704
2,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
IshtarCreep
Aphrodite
10
0 / 0 / 0
6,070
867
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
PJAMESR
Olorun
13
0 / 6 / 4
6,983
998
2,412
8,500
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
jake12321
Fenrir
13
5 / 5 / 0
8,294
1,185
8,774
12,098
5,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
theflannelshirt
Sun Wukong
13
0 / 10 / 3
6,952
993
6,691
15,958
11,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
16
25
Kills
5
5
Deaths
25
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Aphrodite
IshtarCreep
Aphrodite
0
0
0
0
W
Yemoja
Lelerawr
Yemoja
2
0
19
11.5
W
Ares
Nefazt0
Ares
8
0
15
15.5
L
Olorun
PJAMESR
Olorun
0
6
4
0.33
W
2
2
14
4.5
W
Chaac
Sjett
Chaac
7
1
14
14
W
Artemis
jacopiyo
Artemis
6
2
13
6.25
L
Fenrir
jake12321
Fenrir
5
5
0
1
L
Sun Wukong
theflannelshirt
Sun Wukong
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
20,252
24,899
Taken
43,260
17,175
Mitigated
22,787
9,114
Healing
1,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,375
1,286
0
0
6,704
2,396
0
3,140
3,564
9,419
0
L
Aphrodite
IshtarCreep
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Lelerawr
Yemoja
4,744
1,315
2,253
842
4,932
4,824
0
506
4,336
14,100
0
W
Ares
Nefazt0
Ares
9,312
930
526
1,495
5,637
4,457
0
873
4,704
16,690
0
L
Olorun
PJAMESR
Olorun
2,412
1,260
129
686
8,500
3,877
0
3,941
4,559
6,475
0
W
4,358
1,063
710
127
3,155
1,345
0
732
2,393
12,324
0
W
Chaac
Sjett
Chaac
10,783
3,376
780
1,627
4,594
3,598
0
1,230
3,334
0
21,568
W
Artemis
jacopiyo
Artemis
7,898
5,096
0
754
6,581
2,951
0
1,291
5,230
0
15,788
L
Fenrir
jake12321
Fenrir
8,774
2,356
0
511
12,098
5,272
0
4,858
7,240
0
16,259
L
Sun Wukong
theflannelshirt
Sun Wukong
6,691
2,343
0
190
15,958
11,242
0
6,475
9,483
177
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
35,481
99
Minions Killed
49
5
Camps Cleared
3
607,417
Distance Traveled
477,494
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,182
1,026
19
3
0
102,774
2
L
Aphrodite
6,070
867
0
0
0
0
0
W
Yemoja
8,812
1,259
22
3
0
108,566
0
W
Ares
9,276
1,325
11
2
1
141,986
1
L
Olorun
6,983
998
3
0
0
100,963
0
W
Ra
7,888
1,127
20
3
3
117,160
1
W
Chaac
8,539
1,220
33
5
1
132,531
0
W
Artemis
8,617
1,231
13
2
0
107,174
1
L
Fenrir
8,294
1,185
15
2
3
156,340
1
L
Sun Wukong
6,952
993
12
2
0
117,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role