Player Matchup

Artemis
Artemis
CheekyWalrus
Artemis
Level 103
God Stats
1W - 0L
1,544 SR
Queue Stats
68W - 46L
1,604 Elo+
Party 1
Khepri
Khepri
Greenspirit67
Khepri
Level 85
God Stats
7W - 5L
1,737 SR
Queue Stats
96W - 81L
1,562 Elo+
Party 1
He Bo
He Bo
Maliock
He Bo
Level 136
God Stats
2W - 3L
1,341 SR
Queue Stats
178W - 169L
1,571 Elo+
Party 1
Sol
Sol
OneShanks
Sol
Level 119
God Stats
5W - 3L
1,412 SR
Queue Stats
194W - 191L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SkittlesKing
Tsukuyomi
Level 81
God Stats
2W - 4L
1,288 SR
Queue Stats
247W - 208L
1,632 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,584 Elo+

VS

Team Averages
Level 104
1,579 SR
1,634 Elo+
Medusa
Medusa
Aladoum
Medusa
Level 122
God Stats
13W - 8L
1,807 SR
Queue Stats
559W - 540L
1,538 Elo+
Solo
Bastet
Bastet
CromeZz
Bastet
Level 127
God Stats
3W - 4L
1,388 SR
Queue Stats
271W - 277L
1,556 Elo+
Party 2
Da Ji
Da Ji
GutZuWiss3n
Da Ji
Level 97
God Stats
1W - 1L
1,705 SR
Queue Stats
91W - 91L
1,552 Elo+
Party 2
Apollo
Apollo
Isildur2e
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,745 Elo+
Party 3
Sobek
Sobek
SpartaHarlon
Sobek
Level 107
God Stats
0W - 1L
1,494 SR
Queue Stats
15W - 10L
1,777 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CheekyWalrus
Artemis
15
9 / 1 / 17
9,358
936
13,750
6,252
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 22
9,034
903
4,419
9,394
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Maliock
He Bo
15
4 / 4 / 19
8,867
887
11,451
9,930
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 12
9,611
961
12,201
11,464
6,143
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
SkittlesKing
Tsukuyomi
14
4 / 3 / 20
8,880
888
9,509
8,452
5,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aladoum
Medusa
17
6 / 3 / 3
9,002
900
10,123
10,177
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
CromeZz
Bastet
14
1 / 6 / 8
7,542
754
7,766
10,390
5,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 5 / 8
7,778
778
4,749
10,570
8,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Apollo
Isildur2e
Apollo
10
1 / 7 / 6
6,902
690
3,689
10,272
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 10 / 8
8,037
804
4,041
16,291
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
29
Kills
12
12
Deaths
31
90
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aladoum
Medusa
6
3
3
2.5
W
Artemis
CheekyWalrus
Artemis
9
1
17
17.5
L
Bastet
CromeZz
Bastet
1
6
8
0.83
W
1
2
22
6
L
2
5
8
1.2
L
Apollo
Isildur2e
Apollo
1
7
6
0.57
W
He Bo
Maliock
He Bo
4
4
19
3.38
W
11
2
12
8.5
W
Tsukuyomi
SkittlesKing
Tsukuyomi
4
3
20
4.67
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
30,368
45,492
Taken
57,700
35,508
Mitigated
40,027
16,514
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aladoum
Medusa
10,123
3,238
802
2,918
10,177
4,921
132
4,142
5,907
0
28,913
W
Artemis
CheekyWalrus
Artemis
13,750
6,428
1,478
888
6,252
3,530
961
1,243
5,009
0
22,900
L
Bastet
CromeZz
Bastet
7,766
1,288
1,107
799
10,390
5,342
509
5,100
5,204
0
14,287
W
4,419
257
711
1,319
9,394
15,023
303
240
9,154
9,472
0
L
4,749
693
660
312
10,570
8,746
236
3,712
6,776
0
6,733
L
Apollo
Isildur2e
Apollo
3,689
1,281
0
264
10,272
3,976
889
5,671
4,463
0
7,008
W
He Bo
Maliock
He Bo
11,451
442
1,820
1,545
9,930
5,097
905
169
9,761
16,920
0
W
12,201
4,698
2,477
4,570
11,464
6,143
2,864
1,197
10,267
29,542
0
W
Tsukuyomi
SkittlesKing
Tsukuyomi
9,509
2,169
919
787
8,452
5,715
454
1,192
7,260
0
19,136
L
4,041
253
694
1,944
16,291
17,042
0
8,684
7,279
9,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
39,261
115
Minions Killed
77
0
Camps Cleared
0
988,591
Distance Traveled
765,334
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,002
900
32
3
0
183,038
0
W
Artemis
9,358
936
22
2
0
192,292
0
L
Bastet
7,542
754
14
1
0
157,668
0
W
Khepri
9,034
903
16
2
0
195,372
1
L
Da Ji
7,778
778
4
0
0
137,411
1
L
Apollo
6,902
690
15
2
0
153,568
0
W
He Bo
8,867
887
14
1
0
192,219
2
W
Sol
9,611
961
39
4
0
185,109
0
W
Tsukuyomi
8,880
888
24
2
0
223,599
2
L
Sobek
8,037
804
12
1
0
133,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role