Player Matchup

Sun Wukong
Sun Wukong
AliF_BorgS
Sun Wukong
Level 16
God Stats
6W - 16L
1,160 SR
Queue Stats
32W - 51L
1,274 Elo+
Party 1
Raijin
Raijin
CharlotteKami
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,377 Elo+
Party 1
Thor
Thor
Davidxxxxy
Thor
Level 5
God Stats
2W - 1L
1,732 SR
Queue Stats
4W - 11L
1,188 Elo+
Solo
Tsukuyomi
Tsukuyomi
IZF-Hiroshi
Tsukuyomi
Level 22
God Stats
39W - 36L
1,482 SR
Queue Stats
63W - 78L
1,374 Elo+
Party 1
Bacchus
Bacchus
MarcolynuU
Bacchus
Level 25
God Stats
9W - 8L
1,421 SR
Queue Stats
58W - 69L
1,363 Elo+
Party 1
Team Averages
Level 19
1,459 SR
1,315 Elo+

VS

Team Averages
Level 14
1,455 SR
1,240 Elo+
Medusa
Medusa
Agent Syoom
Medusa
Level 15
God Stats
40W - 30L
1,281 SR
Queue Stats
218W - 213L
1,260 Elo+
Solo
Bellona
Bellona
BrandonBladesX
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 2
Ares
Ares
Ericcage
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,068 Elo+
Party 2
Hel
Hel
FantomexWXIII
Hel
Level 24
God Stats
62W - 45L
1,496 SR
Queue Stats
272W - 300L
1,392 Elo+
Solo
Bakasura
Bakasura
RogueMarker424
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AliF_BorgS
Sun Wukong
20
12 / 4 / 23
14,609
1,044
17,960
22,234
13,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
24 / 4 / 21
18,399
1,314
46,528
24,390
11,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 7 / 7
10,788
771
2,414
8,167
3,331
Tsukuyomi
IZF-Hiroshi
Tsukuyomi
20
9 / 7 / 30
15,095
1,078
26,551
22,868
11,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MarcolynuU
Bacchus
20
8 / 6 / 32
14,813
1,058
19,540
22,138
31,052
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
17 / 7 / 6
17,616
1,258
48,281
23,656
10,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 15 / 12
13,262
947
13,080
29,374
22,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
20
1 / 16 / 18
13,449
961
9,281
31,477
31,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 4 / 21
14,911
1,065
12,072
18,671
8,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
19
3 / 11 / 11
12,797
914
8,906
21,355
9,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
96
53
Kills
28
28
Deaths
53
113
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Medusa
17
7
6
2.86
W
Sun Wukong
AliF_BorgS
Sun Wukong
12
4
23
5.88
L
4
15
12
0.67
W
24
4
21
8.63
W
0
7
7
0.5
L
Ares
1
16
18
0.63
L
3
4
21
3.38
W
Tsukuyomi
IZF-Hiroshi
Tsukuyomi
9
7
30
3.43
W
Bacchus
MarcolynuU
Bacchus
8
6
32
4
L
Bakasura
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,993
Damage
91,620
99,797
Taken
124,533
70,944
Mitigated
82,185
7,155
Healing
23,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
48,281
27,763
0
1,682
23,656
10,240
0
14,277
9,379
0
95,496
W
Sun Wukong
AliF_BorgS
Sun Wukong
17,960
9,158
0
2,695
22,234
13,850
0
3,836
17,501
0
32,943
L
13,080
5,873
0
999
29,374
22,112
0
14,414
14,960
0
33,123
W
46,528
5,074
90
2,346
24,390
11,546
0
5,325
18,206
93,215
0
W
2,414
731
0
0
8,167
3,331
0
1,599
6,458
0
5,654
L
Ares
9,281
1,368
0
0
31,477
31,124
0
18,446
13,031
28,687
0
L
12,072
182
11,837
7,689
18,671
8,785
0
11,194
7,477
34,756
0
W
Tsukuyomi
IZF-Hiroshi
Tsukuyomi
26,551
9,285
0
788
22,868
11,165
0
4,196
18,378
0
45,441
W
Bacchus
MarcolynuU
Bacchus
19,540
3,335
0
1,236
22,138
31,052
0
6,397
15,686
35,679
0
L
Bakasura
8,906
4,671
0
1,465
21,355
9,924
0
7,737
13,618
0
14,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,704
Gold Earned
72,035
206
Minions Killed
241
6
Camps Cleared
3
1,082,617
Distance Traveled
1,144,785
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,616
1,258
116
8
2
240,161
0
W
Sun Wukong
14,609
1,044
15
1
4
267,634
0
L
Bellona
13,262
947
39
3
0
213,883
0
W
Raijin
18,399
1,314
128
9
1
261,084
0
W
Thor
10,788
771
9
1
1
71,920
2
L
Ares
13,449
961
18
1
0
190,987
1
L
Hel
14,911
1,065
45
3
1
249,564
0
W
Tsukuyomi
15,095
1,078
26
2
0
269,519
0
W
Bacchus
14,813
1,058
28
2
0
212,460
0
L
Bakasura
12,797
914
23
2
0
250,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role