Player Matchup

Agni
Agni
Bronze II
RastaBearD
Agni
Bronze II
Level 108
God Stats
15W - 17L
1,348 SR
Queue Stats
80W - 173L
467 MMR
Solo
Neith
Neith
Silver I
SerpenMan
Neith
Silver I
Level 55
God Stats
1W - 5L
1,144 SR
Queue Stats
1W - 6L
1,173 MMR
Solo
Tyr
Tyr
Silver I
yyoJuan
Tyr
Silver I
Level 65
God Stats
6W - 10L
1,432 SR
Queue Stats
182W - 227L
1,187 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,308 SR
943 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,424 SR
848 MMR
Tiamat
Tiamat
Silver II
ArFgErT
Tiamat
Silver II
Level 157
God Stats
1W - 3L
1,575 SR
Queue Stats
60W - 78L
1,327 MMR
Solo
Yemoja
Yemoja
Bronze III
Christeo
Yemoja
Bronze III
Level 99
God Stats
104W - 169L
1,381 SR
Queue Stats
147W - 272L
690 MMR
Solo
Skadi
Skadi
Bronze II
METROlD
Skadi
Bronze II
Level 41
God Stats
0W - 5L
1,317 SR
Queue Stats
29W - 62L
527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
13,269
577
17,602
20,680
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SerpenMan
Neith
20
8 / 1 / 5
16,139
702
24,308
17,506
6,949
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
19
3 / 3 / 10
14,267
620
15,263
30,201
22,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
GilgameshAphroditeThothNoxAthena

VS

Bans
AnhurHou YiScyllaCupidChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArFgErT
Tiamat
18
5 / 6 / 4
13,994
608
27,922
27,486
20,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Christeo
Yemoja
16
5 / 2 / 4
13,163
572
13,640
20,755
29,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
METROlD
Skadi
17
1 / 6 / 6
13,258
576
14,327
19,911
9,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
11
11
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArFgErT
Tiamat
5
6
4
1.17
L
Yemoja
Christeo
Yemoja
5
2
4
3.5
L
Skadi
METROlD
Skadi
1
6
6
0.67
W
3
7
5
0.79
W
Neith
SerpenMan
Neith
8
1
5
10.5
W
Tyr
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,173
Damage
55,889
68,387
Taken
68,152
36,567
Mitigated
59,783
24,830
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArFgErT
Tiamat
27,922
3,341
120
9,001
27,486
20,098
346
9,269
17,610
98,254
0
L
Yemoja
Christeo
Yemoja
13,640
1,211
3,433
420
20,755
29,953
231
3,525
16,948
42,491
0
L
Skadi
METROlD
Skadi
14,327
5,898
0
4,285
19,911
9,732
589
3,765
15,904
0
72,640
W
17,602
1,525
0
3,020
20,680
6,704
479
14,454
6,226
47,629
0
W
Neith
SerpenMan
Neith
24,308
14,646
0
8,650
17,506
6,949
2,779
9,495
8,011
0
123,352
W
Tyr
15,263
1,863
0
13,160
30,201
22,914
0
17,719
12,482
0
71,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
40,415
330
Minions Killed
285
0
Camps Cleared
0
1,257,755
Distance Traveled
1,144,502
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,994
608
124
5
0
381,198
5
L
Yemoja
13,163
572
45
2
0
387,805
8
L
Skadi
13,258
576
116
5
0
375,499
6
W
Agni
13,269
577
73
3
0
360,830
1
W
Neith
16,139
702
159
7
0
420,900
3
W
Tyr
14,267
620
98
4
0
476,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role