Player Matchup

Ravana
Ravana
Gold III
Backslayer
Ravana
Gold III
Level 129
God Stats
4W - 2L
1,246 SR
Queue Stats
56W - 49L
1,420 MMR
Party 3
Sobek
Sobek
Gold I
BerryZzz
Sobek
Gold I
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 114L
1,533 MMR
Party 2
Discordia
Discordia
Gold II
BillyM12
Discordia
Gold II
Level 50
God Stats
36W - 26L
1,542 SR
Queue Stats
120W - 114L
1,533 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
Fastor1998
Gilgamesh
Platinum II
Level 148
God Stats
6W - 6L
1,689 SR
Queue Stats
112W - 101L
1,764 MMR
Party 3
Jing Wei
Jing Wei
Silver I
L0gout
Jing Wei
Silver I
Level 120
God Stats
3W - 2L
1,914 SR
Queue Stats
25W - 20L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,578 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,429 SR
1,517 MMR
Scylla
Scylla
Gold I
Dybsy
Scylla
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bacchus
Bacchus
Gold IV
Kobayashí
Bacchus
Gold IV
Level 147
God Stats
57W - 43L
1,596 SR
Queue Stats
192W - 187L
1,496 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
RogueSheep
Ne Zha
Silver IV
Level 125
God Stats
0W - 2L
1,316 SR
Queue Stats
54W - 43L
1,397 MMR
Party 4
Tyr
Tyr
Gold IV
Sarmitar
Tyr
Gold IV
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 101L
1,530 MMR
Solo
Cupid
Cupid
Gold III
WaleNaPizde
Cupid
Gold III
Level 159
God Stats
0W - 2L
1,232 SR
Queue Stats
161W - 159L
1,662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Backslayer
Ravana
20
11 / 2 / 7
14,722
613
11,849
9,888
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
BerryZzz
Sobek
17
2 / 3 / 16
12,086
504
8,238
19,411
23,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
BillyM12
Discordia
20
4 / 2 / 8
13,313
555
11,509
12,518
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fastor1998
Gilgamesh
20
4 / 2 / 7
13,568
565
20,147
22,246
13,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
L0gout
Jing Wei
20
6 / 4 / 8
15,203
633
16,392
22,147
9,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SetAthenaTiamatNemesis

VS

Bans
ApolloTsukuyomiYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dybsy
Scylla
18
2 / 6 / 3
11,554
481
13,932
11,729
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Kobayashí
Bacchus
16
3 / 5 / 5
11,195
466
10,558
15,300
16,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
RogueSheep
Ne Zha
18
1 / 5 / 4
11,011
459
5,716
17,245
9,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 3
12,509
521
12,774
29,886
19,348
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 5 / 2
12,041
502
13,051
20,618
7,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
27
Kills
13
13
Deaths
27
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
Backslayer
Ravana
11
2
7
7.25
W
Sobek
BerryZzz
Sobek
2
3
16
3.33
W
Discordia
BillyM12
Discordia
4
2
8
4
L
Scylla
Dybsy
Scylla
2
6
3
0.58
W
Gilgamesh
Fastor1998
Gilgamesh
4
2
7
3.75
L
Bacchus
Kobayashí
Bacchus
3
5
5
1.1
W
Jing Wei
L0gout
Jing Wei
6
4
8
2.5
L
Ne Zha
RogueSheep
Ne Zha
1
5
4
0.6
L
3
6
3
0.75
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
56,031
86,210
Taken
94,778
55,904
Mitigated
56,905
30,013
Healing
31,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Backslayer
Ravana
11,849
3,515
0
2,217
9,888
5,243
3,769
4,687
5,060
0
96,597
W
Sobek
BerryZzz
Sobek
8,238
745
0
7,396
19,411
23,278
145
7,325
11,998
22,978
0
W
Discordia
BillyM12
Discordia
11,509
1,496
36
4,091
12,518
4,956
672
6,122
6,218
96,204
0
L
Scylla
Dybsy
Scylla
13,932
874
0
1,842
11,729
4,118
84
3,505
8,224
90,970
0
W
Gilgamesh
Fastor1998
Gilgamesh
20,147
7,577
0
6,176
22,246
13,085
1,480
2,780
19,376
345
108,120
L
Bacchus
Kobayashí
Bacchus
10,558
695
710
2,659
15,300
16,119
0
5,921
9,379
38,722
0
W
Jing Wei
L0gout
Jing Wei
16,392
13,859
0
10,097
22,147
9,342
0
5,573
16,522
0
141,120
L
Ne Zha
RogueSheep
Ne Zha
5,716
1,038
0
5,816
17,245
9,624
0
2,597
14,648
0
74,946
L
12,774
1,327
0
8,783
29,886
19,348
0
5,721
24,165
0
70,033
L
13,051
7,596
597
11,023
20,618
7,696
390
3,139
17,479
0
93,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,892
Gold Earned
58,310
710
Minions Killed
651
0
Camps Cleared
0
2,323,757
Distance Traveled
2,267,759
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,722
613
169
7
0
502,354
9
W
Sobek
12,086
504
18
1
0
464,911
11
W
Discordia
13,313
555
182
8
0
451,434
8
L
Scylla
11,554
481
181
8
0
395,270
5
W
Gilgamesh
13,568
565
160
7
0
491,498
4
L
Bacchus
11,195
466
38
2
0
461,866
4
W
Jing Wei
15,203
633
181
8
0
413,560
2
L
Ne Zha
11,011
459
123
5
0
491,822
4
L
Tyr
12,509
521
149
6
0
503,795
3
L
Cupid
12,041
502
160
7
0
415,006
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role