Player Matchup

Rama
Rama
MEPTB9K
Rama
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
324W - 327L
1,480 Elo+
Party 3
Serqet
Serqet
TheBarker
Serqet
Level 155
God Stats
5W - 8L
1,378 SR
Queue Stats
590W - 618L
1,501 Elo+
Solo
Scylla
Scylla
Troodash
Scylla
Level 105
God Stats
7W - 5L
1,602 SR
Queue Stats
490W - 497L
1,555 Elo+
Party 2
Achilles
Achilles
ghostlunx
Achilles
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,899 Elo+
Party 3
Kuzenbo
Kuzenbo
microomg
Kuzenbo
Level 69
God Stats
2W - 6L
1,440 SR
Queue Stats
299W - 284L
1,559 Elo+
Party 2
Team Averages
Level 99
1,484 SR
1,599 Elo+

VS

Team Averages
Level 120
1,502 SR
1,506 Elo+
Vamana
Vamana
Alexitor
Vamana
Level 114
God Stats
2W - 0L
1,659 SR
Queue Stats
7W - 5L
1,448 Elo+
Party 1
Ares
Ares
ColinXXY
Ares
Level 153
God Stats
2W - 4L
1,372 SR
Queue Stats
165W - 181L
1,469 Elo+
Solo
Skadi
Skadi
Geiser
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,586 Elo+
Party 1
Nox
Nox
Saboralimon
Nox
Level 91
God Stats
2W - 2L
1,491 SR
Queue Stats
40W - 39L
1,551 Elo+
Party 1
Kali
Kali
koViec
Kali
Level 139
God Stats
2W - 1L
1,490 SR
Queue Stats
194W - 189L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MEPTB9K
Rama
15
1 / 7 / 12
10,096
594
14,848
14,841
7,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Serqet
TheBarker
Serqet
18
6 / 4 / 9
11,241
661
9,431
17,536
15,538
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Troodash
Scylla
20
5 / 5 / 9
12,136
714
19,806
16,847
7,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ghostlunx
Achilles
19
8 / 2 / 10
12,181
717
16,950
37,459
52,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
microomg
Kuzenbo
15
0 / 7 / 13
9,398
553
10,770
22,123
34,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alexitor
Vamana
20
9 / 3 / 12
12,918
760
23,736
22,974
22,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
18
3 / 3 / 11
12,078
710
17,046
18,409
20,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Geiser
Skadi
19
6 / 3 / 13
11,795
694
23,755
15,051
8,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 3 / 15
12,321
725
17,426
13,681
7,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
koViec
Kali
18
2 / 8 / 16
11,522
678
16,649
20,469
12,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
20
Kills
25
25
Deaths
20
53
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Vamana
Alexitor
Vamana
9
3
12
5
W
Ares
3
3
11
2.83
W
Skadi
Geiser
Skadi
6
3
13
4.17
L
Rama
MEPTB9K
Rama
1
7
12
1
W
5
3
15
4.17
L
Serqet
TheBarker
Serqet
6
4
9
2.63
L
Scylla
Troodash
Scylla
5
5
9
1.9
L
Achilles
ghostlunx
Achilles
8
2
10
6.5
W
Kali
koViec
Kali
2
8
16
1.25
L
Kuzenbo
microomg
Kuzenbo
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,805
Damage
98,612
108,806
Taken
90,584
117,380
Mitigated
71,171
34,024
Healing
36,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Alexitor
Vamana
23,736
8,130
729
7,151
22,974
22,769
726
6,802
15,523
784
50,931
W
Ares
17,046
609
1,464
3,858
18,409
20,344
242
6,711
11,332
20,859
0
W
Skadi
Geiser
Skadi
23,755
9,689
5,580
4,880
15,051
8,209
3,362
6,654
8,247
0
54,723
L
Rama
MEPTB9K
Rama
14,848
11,653
1,980
2,641
14,841
7,372
890
4,028
10,813
0
28,012
W
17,426
1,292
3,198
4,655
13,681
7,413
756
4,480
9,089
36,816
0
L
Serqet
TheBarker
Serqet
9,431
1,123
1,822
1,549
17,536
15,538
288
5,950
11,586
0
9,957
L
Scylla
Troodash
Scylla
19,806
1,233
1,020
2,641
16,847
7,824
364
5,388
11,459
57,490
0
L
Achilles
ghostlunx
Achilles
16,950
3,372
2,524
19,290
37,459
52,064
189
14,233
23,226
0
28,594
W
Kali
koViec
Kali
16,649
9,330
0
4,745
20,469
12,436
148
5,929
13,441
0
29,135
L
Kuzenbo
microomg
Kuzenbo
10,770
3,290
117
440
22,123
34,582
87
5,212
16,911
16,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,052
Gold Earned
60,634
151
Minions Killed
195
0
Camps Cleared
0
1,459,073
Distance Traveled
1,574,931
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,918
760
43
3
0
327,246
0
W
Ares
12,078
710
13
1
0
320,875
0
W
Skadi
11,795
694
64
4
0
295,167
1
L
Rama
10,096
594
42
2
0
239,803
1
W
Nox
12,321
725
48
3
0
333,100
0
L
Serqet
11,241
661
8
0
0
320,523
6
L
Scylla
12,136
714
81
5
0
289,548
0
L
Achilles
12,181
717
11
1
0
319,984
0
W
Kali
11,522
678
27
2
0
298,543
1
L
Kuzenbo
9,398
553
9
1
0
289,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role