Player Matchup

Baron Samedi
Baron Samedi
DBUL122
Baron Samedi
Level 7
God Stats
1W - 2L
1,483 SR
Queue Stats
4W - 9L
1,390 Elo+
Party 3
Serqet
Serqet
GotteMKekW
Serqet
Level 16
God Stats
1W - 7L
1,250 SR
Queue Stats
18W - 33L
1,357 Elo+
Party 3
Ra
Ra
Gressi95
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Strucks
Neith
Level 18
God Stats
5W - 4L
1,636 SR
Queue Stats
12W - 11L
1,622 Elo+
Party 2
Vamana
Vamana
Totokan
Vamana
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,599 Elo+
Party 2
Team Averages
Level 31
1,474 SR
1,494 Elo+

VS

Team Averages
Level 27
1,447 SR
1,505 Elo+
Sobek
Sobek
AreXinc
Sobek
Level 28
God Stats
5W - 6L
1,504 SR
Queue Stats
93W - 103L
1,459 Elo+
Party 4
Chronos
Chronos
Martinamsl
Chronos
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,408 Elo+
Solo
Skadi
Skadi
RyanDWoodman
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,730 Elo+
Party 1
Loki
Loki
Thiievez
Loki
Level 66
God Stats
1W - 2L
1,237 SR
Queue Stats
61W - 58L
1,450 Elo+
Party 1
Anhur
Anhur
Дикарь217
Anhur
Level 30
God Stats
6W - 3L
1,494 SR
Queue Stats
92W - 100L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DBUL122
Baron Samedi
9
0 / 10 / 1
6,203
365
1,091
9,914
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
GotteMKekW
Serqet
12
1 / 8 / 1
7,574
446
3,415
13,881
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
6,546
385
2,587
5,091
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Strucks
Neith
12
1 / 2 / 4
7,225
425
6,959
6,384
1,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Totokan
Vamana
15
6 / 3 / 1
8,851
521
13,660
16,828
9,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AreXinc
Sobek
14
1 / 2 / 5
9,063
533
2,266
12,674
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Martinamsl
Chronos
18
12 / 0 / 1
11,298
665
13,407
12,206
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 4 / 1
10,795
635
7,768
9,935
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
4 / 1 / 5
8,961
527
4,833
9,559
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 2
9,238
543
8,650
6,951
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
26
27
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
AreXinc
Sobek
1
2
5
1.75
L
Baron Samedi
DBUL122
Baron Samedi
0
10
1
0.05
L
Serqet
GotteMKekW
Serqet
1
8
1
0.19
L
1
4
1
0.38
W
Chronos
Martinamsl
Chronos
12
0
1
12.5
W
3
4
1
0.88
L
Neith
Strucks
Neith
1
2
4
1.5
W
Loki
4
1
5
6.5
L
Vamana
Totokan
Vamana
6
3
1
2.17
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
36,924
52,098
Taken
51,325
20,704
Mitigated
23,282
12,193
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AreXinc
Sobek
2,266
80
0
4,439
12,674
9,769
229
1,803
10,527
25,762
0
L
Baron Samedi
DBUL122
Baron Samedi
1,091
195
0
69
9,914
3,698
117
5,705
4,209
17,431
0
L
Serqet
GotteMKekW
Serqet
3,415
812
0
3,474
13,881
4,771
0
4,152
9,729
0
42,545
L
2,587
170
439
733
5,091
912
0
882
4,209
18,458
0
W
Chronos
Martinamsl
Chronos
13,407
4,394
0
5,867
12,206
4,905
3,129
635
10,901
78,379
0
W
7,768
3,737
0
1,178
9,935
3,339
3,290
0
9,629
0
77,266
L
Neith
Strucks
Neith
6,959
2,477
0
2,812
6,384
1,590
0
927
5,457
0
40,167
W
Loki
4,833
1,491
0
4,088
9,559
3,227
0
0
9,559
0
48,675
L
Vamana
Totokan
Vamana
13,660
7,152
0
4,666
16,828
9,733
1,698
4,007
12,821
0
58,248
W
8,650
3,944
0
2,366
6,951
2,042
2,155
684
6,153
0
50,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
49,355
338
Minions Killed
543
0
Camps Cleared
0
1,370,783
Distance Traveled
1,544,658
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,063
533
40
2
0
322,353
3
L
Baron Samedi
6,203
365
34
2
0
187,493
0
L
Serqet
7,574
446
73
4
0
321,936
3
L
Ra
6,546
385
47
3
0
276,006
1
W
Chronos
11,298
665
147
9
0
343,192
3
W
Skadi
10,795
635
163
10
0
279,078
1
L
Neith
7,225
425
74
4
0
265,786
1
W
Loki
8,961
527
88
5
0
342,046
1
L
Vamana
8,851
521
110
6
0
319,562
3
W
Anhur
9,238
543
105
6
0
257,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role