Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Benhaminrq
Xbalanque
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Draxiility
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Souleatsu
Jormungandr
Level 122
God Stats
2W - 3L
1,315 SR
Queue Stats
181W - 147L
1,583 Elo+
Solo
Sobek
Sobek
TheMolunga
Sobek
Level 158
God Stats
3W - 2L
1,469 SR
Queue Stats
129W - 133L
1,671 Elo+
Solo
Team Averages
Level 145
1,457 SR
1,551 Elo+

VS

Team Averages
Level 137
1,507 SR
1,634 Elo+
Cu Chulainn
Cu Chulainn
AsNiTe
Cu Chulainn
Level 124
God Stats
2W - 3L
1,614 SR
Queue Stats
346W - 362L
1,603 Elo+
Solo
Geb
Geb
Oscarino
Geb
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
303W - 292L
1,616 Elo+
Solo
He Bo
He Bo
TGI General Ray
He Bo
Level 160
God Stats
3W - 6L
1,516 SR
Queue Stats
1,063W - 1,052L
1,685 Elo+
Solo
Anhur
Anhur
Tankmaster11
Anhur
Level 129
God Stats
5W - 7L
1,614 SR
Queue Stats
426W - 428L
1,573 Elo+
Solo
Heimdallr
Heimdallr
sixfootfish
Heimdallr
Level 116
God Stats
1W - 6L
1,290 SR
Queue Stats
426W - 425L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 3 / 11
8,158
906
3,983
9,076
9,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
Benhaminrq
Xbalanque
16
9 / 1 / 10
9,388
1,043
14,209
8,472
4,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Draxiility
Sun Wukong
16
4 / 1 / 16
8,802
978
8,640
13,099
8,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Souleatsu
Jormungandr
15
3 / 3 / 15
8,885
987
11,785
11,472
12,325
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
13
0 / 2 / 13
8,189
910
3,594
14,245
16,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsNiTe
Cu Chulainn
15
4 / 5 / 3
8,056
895
8,262
10,345
10,499
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 7
7,666
852
5,725
12,593
14,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 6 / 7
7,916
880
8,402
8,764
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 4
7,710
857
9,607
8,255
3,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
sixfootfish
Heimdallr
13
1 / 3 / 4
7,530
837
4,038
6,789
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
20
Kills
10
10
Deaths
20
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
11
3.17
L
Cu Chulainn
AsNiTe
Cu Chulainn
4
5
3
1.1
W
Xbalanque
Benhaminrq
Xbalanque
9
1
10
14
W
Sun Wukong
Draxiility
Sun Wukong
4
1
16
12
L
0
4
7
0.88
W
Jormungandr
Souleatsu
Jormungandr
3
3
15
3.5
L
2
6
7
0.92
L
3
2
4
2.5
W
Sobek
0
2
13
3.25
L
Heimdallr
sixfootfish
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,211
Damage
36,034
56,364
Taken
46,746
52,169
Mitigated
34,777
22,432
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,983
355
2,116
1,029
9,076
9,884
474
3,827
5,249
0
5,563
L
Cu Chulainn
AsNiTe
Cu Chulainn
8,262
1,432
1,118
973
10,345
10,499
125
2,942
7,403
0
16,280
W
Xbalanque
Benhaminrq
Xbalanque
14,209
5,591
2,116
2,226
8,472
4,013
3,048
1,858
6,614
0
29,510
W
Sun Wukong
Draxiility
Sun Wukong
8,640
1,768
3,760
3,579
13,099
8,954
781
2,438
10,661
0
20,357
L
5,725
251
2,023
1,514
12,593
14,028
107
4,449
8,144
10,139
0
W
Jormungandr
Souleatsu
Jormungandr
11,785
2,542
2,526
1,761
11,472
12,325
625
2,554
8,918
32,943
0
L
8,402
162
1,177
343
8,764
3,708
244
2,266
6,498
18,649
0
L
9,607
6,086
1,565
2,732
8,255
3,485
774
3,086
5,169
0
19,677
W
Sobek
3,594
306
0
3,319
14,245
16,993
550
3,450
10,795
6,524
0
L
Heimdallr
sixfootfish
Heimdallr
4,038
2,207
0
500
6,789
3,057
554
2,636
4,153
0
16,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
38,878
95
Minions Killed
89
0
Camps Cleared
0
914,037
Distance Traveled
818,274
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,158
906
6
1
0
188,109
1
L
Cu Chulainn
8,056
895
6
1
0
166,436
4
W
Xbalanque
9,388
1,043
32
4
0
184,773
2
W
Sun Wukong
8,802
978
13
1
0
187,333
0
L
Geb
7,666
852
6
1
0
167,481
3
W
Jormungandr
8,885
987
43
5
0
171,437
3
L
He Bo
7,916
880
20
2
0
137,930
1
L
Anhur
7,710
857
28
3
0
163,265
4
W
Sobek
8,189
910
1
0
0
182,385
1
L
Heimdallr
7,530
837
29
3
0
183,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role