Player Matchup

Athena
Athena
Matthuss
Athena
Level 129
God Stats
15W - 19L
1,917 SR
Queue Stats
188W - 272L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
eVo Godsz
Cernunnos
Level 89
God Stats
12W - 12L
1,472 SR
Queue Stats
327W - 408L
1,487 Elo+
Solo
Awilix
Awilix
jaytheshyone1
Awilix
Level 112
God Stats
1W - 3L
1,145 SR
Queue Stats
128W - 156L
1,433 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,403 Elo+

VS

Team Averages
Level 110
1,563 SR
1,458 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
HominidBlue
Hun Batz
Level 100
God Stats
3W - 2L
1,633 SR
Queue Stats
112W - 123L
1,457 Elo+
Solo
Jormungandr
Jormungandr
tone_order
Jormungandr
Level 102
God Stats
72W - 74L
1,556 SR
Queue Stats
165W - 198L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Matthuss
Athena
16
5 / 5 / 6
12,001
706
15,224
22,027
15,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
eVo Godsz
Cernunnos
15
4 / 7 / 2
11,364
668
11,823
15,133
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 7 / 6
11,356
668
5,904
19,184
9,948
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
9 / 3 / 8
11,845
697
21,410
12,346
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
HominidBlue
Hun Batz
14
8 / 4 / 4
11,694
688
12,867
15,918
9,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
tone_order
Jormungandr
15
2 / 4 / 15
11,754
691
10,708
15,697
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
19
19
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
3
8
4.33
L
Hun Batz
HominidBlue
Hun Batz
8
4
4
2.5
W
Athena
Matthuss
Athena
5
5
6
1.6
W
Cernunnos
eVo Godsz
Cernunnos
4
7
2
0.71
W
2
7
6
0.71
L
Jormungandr
tone_order
Jormungandr
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
44,985
56,344
Taken
43,961
32,040
Mitigated
29,237
9,379
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,410
7,337
0
3,729
12,346
4,478
1,908
3,704
8,642
64,997
0
L
Hun Batz
HominidBlue
Hun Batz
12,867
3,900
450
2,850
15,918
9,153
181
5,101
10,817
0
56,542
W
Athena
Matthuss
Athena
15,224
4,752
0
2,500
22,027
15,901
757
11,975
10,052
40,422
0
W
Cernunnos
eVo Godsz
Cernunnos
11,823
4,809
342
3,085
15,133
6,191
940
8,893
6,240
0
47,148
W
5,904
2,085
723
2,729
19,184
9,948
1,660
11,362
7,822
0
37,824
L
Jormungandr
tone_order
Jormungandr
10,708
2,209
554
1,730
15,697
15,606
0
6,612
9,085
41,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
35,293
165
Minions Killed
194
0
Camps Cleared
0
871,029
Distance Traveled
832,554
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,845
697
84
5
0
254,015
0
L
Hun Batz
11,694
688
69
4
0
301,926
4
W
Athena
12,001
706
50
3
0
323,211
4
W
Cernunnos
11,364
668
64
4
0
263,635
0
W
Awilix
11,356
668
51
3
0
284,183
2
L
Jormungandr
11,754
691
41
2
0
276,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role