Player Matchup

Ymir
Ymir
JesusPlacenta
Ymir
Level 25
God Stats
7W - 4L
1,746 SR
Queue Stats
60W - 55L
1,497 Elo+
Solo
Nu Wa
Nu Wa
KwakuAnanse99
Nu Wa
Level 29
God Stats
21W - 24L
1,528 SR
Queue Stats
257W - 268L
1,555 Elo+
Party 1
Hel
Hel
Warnyfe
Hel
Level 15
God Stats
11W - 6L
1,690 SR
Queue Stats
16W - 11L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Wrrrla
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,525 Elo+
Solo
Loki
Loki
beGentleUWU
Loki
Level 17
God Stats
10W - 8L
1,598 SR
Queue Stats
44W - 37L
1,493 Elo+
Solo
Team Averages
Level 20
1,612 SR
1,527 Elo+

VS

Team Averages
Level 25
1,569 SR
1,534 Elo+
Odin
Odin
FTrismegistus
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Funya228
Nu Wa
Level 29
God Stats
10W - 5L
1,637 SR
Queue Stats
328W - 271L
1,608 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sifolstour
Kumbhakarna
Level 29
God Stats
10W - 7L
1,450 SR
Queue Stats
36W - 44L
1,538 Elo+
Solo
Set
Set
WodnyMiś
Set
Level 29
God Stats
4W - 5L
1,856 SR
Queue Stats
389W - 421L
1,506 Elo+
Party 2
Arachne
Arachne
sonofhel
Arachne
Level 27
God Stats
15W - 22L
1,403 SR
Queue Stats
370W - 402L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 22
13,176
1,014
14,694
21,584
24,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 6 / 20
14,146
1,088
30,955
18,212
7,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
19
5 / 8 / 17
12,976
998
22,901
17,035
5,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Wrrrla
Ne Zha
19
3 / 8 / 21
13,005
1,000
19,575
19,422
9,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
15 / 12 / 14
16,246
1,250
29,721
24,766
8,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 20
14,377
1,106
15,361
19,860
20,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Funya228
Nu Wa
20
12 / 4 / 17
16,123
1,240
36,174
16,363
7,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Sifolstour
Kumbhakarna
20
5 / 9 / 23
14,391
1,107
11,240
34,373
42,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 9 / 21
13,002
1,000
10,789
23,916
10,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
sonofhel
Arachne
20
14 / 8 / 18
16,619
1,278
21,808
31,657
12,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
140
35
Kills
41
41
Deaths
35
94
Assists
99
Player
Kills
Deaths
Assists
KDA
W
7
5
20
3.4
W
Nu Wa
Funya228
Nu Wa
12
4
17
5.13
L
5
7
22
2.29
L
7
6
20
2.83
W
Kumbhakarna
Sifolstour
Kumbhakarna
5
9
23
1.83
L
Hel
5
8
17
1.69
W
3
9
21
1.5
L
Ne Zha
Wrrrla
Ne Zha
3
8
21
1.69
L
15
12
14
1.83
W
Arachne
sonofhel
Arachne
14
8
18
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,846
Damage
95,372
101,019
Taken
126,169
54,683
Mitigated
94,022
16,560
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,361
4,914
0
0
19,860
20,791
0
10,670
9,190
0
32,739
W
Nu Wa
Funya228
Nu Wa
36,174
8,626
0
4,400
16,363
7,335
0
3,816
12,547
82,331
0
L
14,694
1,209
0
260
21,584
24,708
0
10,036
11,548
33,897
0
L
30,955
6,540
0
636
18,212
7,271
0
7,848
10,364
63,888
0
W
Kumbhakarna
Sifolstour
Kumbhakarna
11,240
1,469
0
622
34,373
42,767
0
23,813
10,560
28,472
0
L
Hel
22,901
1,587
5,761
5,684
17,035
5,231
0
11,612
5,423
45,657
0
W
10,789
4,135
0
338
23,916
10,560
0
13,325
10,591
0
35,849
L
Ne Zha
Wrrrla
Ne Zha
19,575
6,484
0
3,574
19,422
9,308
0
6,976
12,446
0
40,985
L
29,721
8,962
0
645
24,766
8,165
0
10,942
13,824
0
59,712
W
Arachne
sonofhel
Arachne
21,808
15,652
0
4,112
31,657
12,569
0
16,926
14,731
0
45,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,549
Gold Earned
74,512
283
Minions Killed
254
4
Camps Cleared
10
1,154,076
Distance Traveled
1,209,400
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,377
1,106
37
3
2
259,089
1
W
Nu Wa
16,123
1,240
103
8
4
234,763
0
L
Ymir
13,176
1,014
25
2
0
213,747
0
L
Nu Wa
14,146
1,088
76
6
0
230,934
0
W
Kumbhakarna
14,391
1,107
18
1
0
221,756
2
L
Hel
12,976
998
64
5
1
252,095
0
W
Set
13,002
1,000
47
4
0
228,199
0
L
Ne Zha
13,005
1,000
45
3
1
227,122
0
L
Loki
16,246
1,250
73
6
2
230,178
0
W
Arachne
16,619
1,278
49
4
4
265,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role