Player Matchup

Thoth
Thoth
FinalM3rcy4
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,581 Elo+
Solo
Hou Yi
Hou Yi
Kент
Hou Yi
Level 29
God Stats
3W - 7L
1,379 SR
Queue Stats
53W - 66L
1,318 Elo+
Solo
Odin
Odin
Mulibigdean16
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,381 Elo+
Party 1
Ymir
Ymir
UltraK0MiTi
Ymir
Level 25
God Stats
9W - 7L
1,539 SR
Queue Stats
49W - 43L
1,423 Elo+
Party 1
Fenrir
Fenrir
djmusics99
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,440 Elo+

VS

Team Averages
Level 23
1,368 SR
1,317 Elo+
Anubis
Anubis
Asheltronic
Anubis
Level 25
God Stats
75W - 68L
1,416 SR
Queue Stats
441W - 467L
1,276 Elo+
Solo
Nemesis
Nemesis
Cardeni
Nemesis
Level 25
God Stats
27W - 22L
1,471 SR
Queue Stats
100W - 110L
1,394 Elo+
Solo
Amaterasu
Amaterasu
Doomstryker
Amaterasu
Level 29
God Stats
15W - 15L
1,376 SR
Queue Stats
84W - 101L
1,393 Elo+
Solo
Yemoja
Yemoja
GH3TuMadre
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,121 Elo+
Solo
Heimdallr
Heimdallr
YaroSlave
Heimdallr
Level 28
God Stats
11W - 21L
1,076 SR
Queue Stats
185W - 266L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 4
11,484
574
13,869
14,755
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Kент
Hou Yi
18
12 / 5 / 5
12,632
632
17,740
12,920
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 5
8,314
416
2,172
10,965
5,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 9
11,608
580
14,273
20,136
13,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
djmusics99
Fenrir
17
3 / 5 / 7
10,723
536
7,446
14,816
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
14 / 7 / 4
11,547
577
18,140
18,989
11,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Cardeni
Nemesis
16
10 / 9 / 6
11,023
551
13,722
18,315
8,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Doomstryker
Amaterasu
15
4 / 1 / 8
9,565
478
6,962
14,673
15,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
GH3TuMadre
Yemoja
2
0 / 1 / 0
5,556
278
239
697
152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
YaroSlave
Heimdallr
15
1 / 10 / 4
9,947
497
9,134
19,979
7,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
51
28
Kills
29
29
Deaths
28
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
14
7
4
2.29
L
Nemesis
Cardeni
Nemesis
10
9
6
1.44
L
Amaterasu
Doomstryker
Amaterasu
4
1
8
8
W
7
7
4
1.29
L
Yemoja
GH3TuMadre
Yemoja
0
1
0
0
W
Hou Yi
Kент
Hou Yi
12
5
5
2.9
W
0
6
5
0.42
W
6
6
9
1.75
L
Heimdallr
YaroSlave
Heimdallr
1
10
4
0.3
W
Fenrir
djmusics99
Fenrir
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,500
Damage
48,197
73,592
Taken
72,653
35,563
Mitigated
43,166
5,661
Healing
22,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,140
725
0
6,845
18,989
11,518
824
7,790
10,889
66,883
0
L
Nemesis
Cardeni
Nemesis
13,722
8,390
0
2,622
18,315
8,522
0
4,967
13,238
0
63,117
L
Amaterasu
Doomstryker
Amaterasu
6,962
2,134
486
7,517
14,673
15,743
67
6,004
8,543
483
27,670
W
13,869
1,218
0
2,547
14,755
4,874
311
3,274
11,421
67,156
0
L
Yemoja
GH3TuMadre
Yemoja
239
32
0
12
697
152
0
55
642
454
0
W
Hou Yi
Kент
Hou Yi
17,740
10,936
0
0
12,920
4,710
2,758
1,480
11,410
0
64,162
W
2,172
752
0
0
10,965
5,726
822
4,069
6,636
0
20,967
W
14,273
2,460
496
1,236
20,136
13,067
1,806
5,544
14,482
47,835
0
L
Heimdallr
YaroSlave
Heimdallr
9,134
3,169
0
5,230
19,979
7,231
410
8,564
11,199
0
57,644
W
Fenrir
djmusics99
Fenrir
7,446
2,020
0
1,382
14,816
7,186
603
4,355
10,286
0
65,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,761
Gold Earned
47,638
437
Minions Killed
329
0
Camps Cleared
0
1,934,317
Distance Traveled
1,422,789
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,547
577
106
5
0
335,155
3
L
Nemesis
11,023
551
85
4
0
353,581
0
L
Amaterasu
9,565
478
40
2
0
414,568
2
W
Thoth
11,484
574
122
6
0
425,022
4
L
Yemoja
5,556
278
5
0
0
17,719
0
W
Hou Yi
12,632
632
89
4
0
409,210
3
W
Odin
8,314
416
37
2
0
342,846
0
W
Ymir
11,608
580
79
4
0
397,168
5
L
Heimdallr
9,947
497
93
5
0
301,766
3
W
Fenrir
10,723
536
110
6
0
360,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role