Player Matchup

Anhur
Anhur
Ado770
Anhur
Level 24
God Stats
32W - 18L
1,784 SR
Queue Stats
182W - 136L
1,678 Elo+
Solo
Sobek
Sobek
BoiBabixz
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 65L
1,552 Elo+
Solo
Anubis
Anubis
ErJotinha
Anubis
Level 26
God Stats
0W - 1L
1,734 SR
Queue Stats
13W - 14L
1,556 Elo+
Party 1
Fenrir
Fenrir
JALsagitario
Fenrir
Level 28
God Stats
0W - 2L
1,477 SR
Queue Stats
13W - 14L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
Максос58
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,389 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,546 Elo+

VS

Team Averages
Level 14
1,740 SR
1,612 Elo+
Chang'e
Chang'e
BigSmack69
Chang'e
Level 4
God Stats
7W - 4L
1,798 SR
Queue Stats
41W - 38L
1,704 Elo+
Solo
Fafnir
Fafnir
M4G1C99
Fafnir
Level 29
God Stats
1W - 1L
1,550 SR
Queue Stats
58W - 61L
1,571 Elo+
Solo
Anhur
Anhur
PolskiFloki
Anhur
Level 17
God Stats
3W - 1L
1,854 SR
Queue Stats
47W - 43L
1,507 Elo+
Solo
Bellona
Bellona
Torretilla
Bellona
Level 4
God Stats
2W - 2L
1,748 SR
Queue Stats
5W - 4L
1,651 Elo+
Party 2
Susano
Susano
sınø
Susano
Level 18
God Stats
10W - 9L
1,748 SR
Queue Stats
42W - 31L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ado770
Anhur
15
1 / 4 / 6
8,937
497
9,227
14,496
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
BoiBabixz
Sobek
13
2 / 3 / 5
8,727
485
7,082
13,260
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
ErJotinha
Anubis
13
0 / 11 / 6
8,366
465
6,704
14,208
5,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
12 / 8 / 0
11,442
636
11,028
17,872
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 2
8,613
479
6,005
15,825
16,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigSmack69
Chang'e
18
11 / 5 / 7
11,702
650
16,866
14,944
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
M4G1C99
Fafnir
16
5 / 2 / 11
11,233
624
8,896
18,734
16,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 5 / 7
9,758
542
12,089
12,141
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Torretilla
Bellona
16
2 / 2 / 4
9,585
533
5,556
8,988
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
sınø
Susano
19
13 / 2 / 5
11,853
659
15,430
13,835
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
16
Kills
34
34
Deaths
16
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ado770
Anhur
1
4
6
1
W
Chang'e
BigSmack69
Chang'e
11
5
7
2.9
L
Sobek
BoiBabixz
Sobek
2
3
5
1.5
L
Anubis
ErJotinha
Anubis
0
11
6
0.27
L
Fenrir
12
8
0
1.5
W
Fafnir
M4G1C99
Fafnir
5
2
11
5.25
W
3
5
7
1.3
W
Bellona
Torretilla
Bellona
2
2
4
2
W
Susano
sınø
Susano
13
2
5
7.75
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,046
Damage
58,837
75,661
Taken
68,642
47,314
Mitigated
36,192
16,716
Healing
20,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ado770
Anhur
9,227
4,764
0
5,095
14,496
4,474
0
6,440
7,888
0
67,061
W
Chang'e
BigSmack69
Chang'e
16,866
1,690
1,708
4,923
14,944
4,801
604
4,567
10,317
68,272
0
L
Sobek
BoiBabixz
Sobek
7,082
694
0
2,058
13,260
13,678
0
4,024
9,128
29,436
0
L
Anubis
ErJotinha
Anubis
6,704
734
0
2,707
14,208
5,763
0
6,863
7,039
42,400
0
L
Fenrir
11,028
3,867
0
4,564
17,872
6,872
1,190
5,242
12,492
0
51,299
W
Fafnir
M4G1C99
Fafnir
8,896
3,148
602
4,314
18,734
16,756
210
4,865
13,869
26,068
0
W
12,089
5,029
0
4,364
12,141
3,503
825
2,232
9,909
0
80,146
W
Bellona
Torretilla
Bellona
5,556
1,483
0
734
8,988
5,740
476
0
8,688
0
40,833
W
Susano
sınø
Susano
15,430
5,585
0
3,577
13,835
5,392
0
2,122
11,503
0
87,489
L
6,005
856
50
2,242
15,825
16,527
556
2,337
13,352
0
40,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
54,131
418
Minions Killed
502
0
Camps Cleared
0
1,571,374
Distance Traveled
1,741,735
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,937
497
131
7
0
290,201
2
W
Chang'e
11,702
650
129
7
0
328,625
9
L
Sobek
8,727
485
44
2
0
364,604
0
L
Anubis
8,366
465
79
4
0
284,310
2
L
Fenrir
11,442
636
85
5
0
336,314
4
W
Fafnir
11,233
624
25
1
0
339,902
5
W
Anhur
9,758
542
123
7
0
276,601
2
W
Bellona
9,585
533
87
5
0
380,328
1
W
Susano
11,853
659
138
8
0
416,279
1
L
Guan Yu
8,613
479
79
4
0
295,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role