Player Matchup

Aphrodite
Aphrodite
Faul2tier
Aphrodite
Level 129
God Stats
5W - 8L
1,361 SR
Queue Stats
522W - 516L
1,473 Elo+
Solo
He Bo
He Bo
Garyhash
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Steamhammer94
Ne Zha
Level 109
God Stats
1W - 3L
1,204 SR
Queue Stats
436W - 432L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stega_95
Ah Muzen Cab
Level 124
God Stats
0W - 2L
1,287 SR
Queue Stats
51W - 60L
1,471 Elo+
Solo
Medusa
Medusa
Zshenjiang
Medusa
Level 63
God Stats
2W - 3L
1,633 SR
Queue Stats
364W - 386L
1,475 Elo+
Solo
Team Averages
Level 88
1,397 SR
1,490 Elo+

VS

Team Averages
Level 112
1,563 SR
1,509 Elo+
Nu Wa
Nu Wa
Ladyfix
Nu Wa
Level 127
God Stats
6W - 3L
1,722 SR
Queue Stats
206W - 196L
1,401 Elo+
Solo
Osiris
Osiris
Septarius
Osiris
Level 69
God Stats
3W - 4L
1,430 SR
Queue Stats
408W - 412L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Waschlappen_
Heimdallr
Level 156
God Stats
11W - 21L
1,455 SR
Queue Stats
522W - 559L
1,578 Elo+
Party 1
Olorun
Olorun
kuroko38
Olorun
Level 78
God Stats
6W - 1L
1,838 SR
Queue Stats
210W - 163L
1,538 Elo+
Solo
Terra
Terra
martin_the_bomb
Terra
Level 129
God Stats
3W - 3L
1,373 SR
Queue Stats
346W - 336L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Faul2tier
Aphrodite
19
2 / 6 / 17
12,341
686
15,501
22,259
32,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Garyhash
He Bo
20
11 / 8 / 7
13,172
732
23,446
18,252
7,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
0 / 8 / 16
11,600
644
17,761
30,914
35,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Stega_95
Ah Muzen Cab
20
6 / 4 / 10
14,435
802
27,109
18,075
10,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Zshenjiang
Medusa
18
1 / 11 / 16
11,624
646
22,960
22,055
11,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ladyfix
Nu Wa
20
5 / 2 / 26
13,659
759
21,338
20,693
10,092
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Septarius
Osiris
20
6 / 5 / 25
12,991
722
12,554
26,386
26,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Waschlappen_
Heimdallr
20
21 / 6 / 12
16,960
942
46,829
23,955
14,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
kuroko38
Olorun
18
3 / 5 / 25
12,261
681
15,057
20,887
10,539
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 2 / 29
12,259
681
5,071
25,589
30,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
154
20
Kills
37
37
Deaths
20
66
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Faul2tier
Aphrodite
2
6
17
1.75
L
He Bo
Garyhash
He Bo
11
8
7
1.81
W
Nu Wa
Ladyfix
Nu Wa
5
2
26
9
W
Osiris
Septarius
Osiris
6
5
25
3.7
L
0
8
16
1
L
Ah Muzen Cab
Stega_95
Ah Muzen Cab
6
4
10
2.75
W
Heimdallr
Waschlappen_
Heimdallr
21
6
12
4.5
L
Medusa
Zshenjiang
Medusa
1
11
16
0.82
W
Olorun
kuroko38
Olorun
3
5
25
3.1
W
2
2
29
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,777
Damage
100,849
111,555
Taken
117,510
98,169
Mitigated
92,641
41,886
Healing
51,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Faul2tier
Aphrodite
15,501
2,406
10,894
9,666
22,259
32,927
892
10,391
11,868
37,754
0
L
He Bo
Garyhash
He Bo
23,446
577
372
1,045
18,252
7,845
596
7,229
11,023
32,913
0
W
Nu Wa
Ladyfix
Nu Wa
21,338
4,056
3,011
3,853
20,693
10,092
1,136
4,113
16,580
45,748
0
W
Osiris
Septarius
Osiris
12,554
1,706
4,066
4,337
26,386
26,905
326
11,969
14,417
0
33,370
L
17,761
2,172
2,289
5,440
30,914
35,406
425
8,808
22,106
0
29,798
L
Ah Muzen Cab
Stega_95
Ah Muzen Cab
27,109
7,710
1,543
7,464
18,075
10,628
2,233
5,377
12,698
0
88,513
W
Heimdallr
Waschlappen_
Heimdallr
46,829
34,325
2,161
5,439
23,955
14,372
4,218
6,491
17,464
0
91,949
L
Medusa
Zshenjiang
Medusa
22,960
7,069
2,265
908
22,055
11,363
1,121
9,661
12,388
0
52,853
W
Olorun
kuroko38
Olorun
15,057
8,171
4,573
4,581
20,887
10,539
503
6,902
13,985
23,985
0
W
5,071
64
12,518
6,515
25,589
30,733
424
9,472
16,117
11,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,172
Gold Earned
68,130
247
Minions Killed
231
0
Camps Cleared
0
1,613,872
Distance Traveled
1,609,079
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,341
686
50
3
0
276,214
4
L
He Bo
13,172
732
13
1
0
309,326
0
W
Nu Wa
13,659
759
69
4
0
319,019
1
W
Osiris
12,991
722
40
2
0
389,693
0
L
Ne Zha
11,600
644
18
1
0
338,661
0
L
Ah Muzen Cab
14,435
802
114
6
0
383,076
2
W
Heimdallr
16,960
942
87
5
0
284,141
0
L
Medusa
11,624
646
52
3
0
306,595
0
W
Olorun
12,261
681
21
1
0
291,907
0
W
Terra
12,259
681
14
1
0
324,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role