Player Matchup

Nemesis
Nemesis
K1Kuno
Nemesis
Level 24
God Stats
2W - 2L
1,503 SR
Queue Stats
18W - 29L
1,331 Elo+
Party 2
Chang'e
Chang'e
MisakiUzu
Chang'e
Level 82
God Stats
2W - 0L
1,842 SR
Queue Stats
70W - 64L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Qnoi
Cthulhu
Level 17
God Stats
5W - 9L
1,426 SR
Queue Stats
10W - 20L
1,306 Elo+
Party 2
Team Averages
Level 41
1,590 SR
1,394 Elo+

VS

Team Averages
Level 30
1,548 SR
1,273 Elo+
Merlin
Merlin
Scharkjaccik
Merlin
Level 26
God Stats
4W - 6L
1,470 SR
Queue Stats
52W - 67L
1,313 Elo+
Solo
Skadi
Skadi
TUKER10
Skadi
Level 49
God Stats
1W - 3L
1,501 SR
Queue Stats
19W - 28L
1,161 Elo+
Party 1
Osiris
Osiris
ikeeerprieto
Osiris
Level 16
God Stats
0W - 2L
1,673 SR
Queue Stats
5W - 10L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
K1Kuno
Nemesis
13
8 / 4 / 5
9,784
815
8,238
10,264
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
MisakiUzu
Chang'e
13
4 / 2 / 8
9,003
750
6,577
8,618
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Qnoi
Cthulhu
12
2 / 1 / 10
8,655
721
11,353
12,256
6,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 4 / 1
8,494
708
6,476
8,078
2,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
TUKER10
Skadi
10
2 / 5 / 4
8,442
704
5,479
8,974
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
11
1 / 5 / 4
7,926
661
7,868
12,770
10,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
7
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
K1Kuno
Nemesis
8
4
5
2.63
W
Chang'e
MisakiUzu
Chang'e
4
2
8
4
W
Cthulhu
Qnoi
Cthulhu
2
1
10
7
L
Merlin
3
4
1
0.88
L
Skadi
TUKER10
Skadi
2
5
4
0.8
L
Osiris
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
19,823
31,138
Taken
29,822
15,153
Mitigated
16,576
12,337
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
K1Kuno
Nemesis
8,238
3,912
0
1,406
10,264
5,790
0
2,738
7,526
0
32,263
W
Chang'e
MisakiUzu
Chang'e
6,577
634
1,558
3,666
8,618
2,817
1,672
1,760
6,858
25,114
0
W
Cthulhu
Qnoi
Cthulhu
11,353
1,167
413
5,294
12,256
6,546
937
2,087
10,169
35,704
0
L
Merlin
6,476
379
0
1,041
8,078
2,581
0
3,571
4,407
31,770
0
L
Skadi
TUKER10
Skadi
5,479
2,597
451
1,198
8,974
3,299
0
5,113
3,735
0
28,512
L
Osiris
7,868
1,774
616
1,042
12,770
10,696
0
8,770
3,671
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
24,862
145
Minions Killed
108
0
Camps Cleared
0
716,877
Distance Traveled
617,565
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,784
815
42
4
0
230,906
3
W
Chang'e
9,003
750
67
6
0
230,216
1
W
Cthulhu
8,655
721
36
3
0
255,755
2
L
Merlin
8,494
708
47
4
0
181,344
3
L
Skadi
8,442
704
37
3
0
201,058
4
L
Osiris
7,926
661
24
2
0
235,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role