Player Matchup

Sobek
Sobek
Bojuka
Sobek
Level 7
God Stats
1W - 2L
1,768 SR
Queue Stats
51W - 53L
1,822 Elo+
Party 1
Thanatos
Thanatos
StayPewPewNu
Thanatos
Level 59
God Stats
15W - 11L
1,667 SR
Queue Stats
286W - 255L
1,539 Elo+
Party 1
King Arthur
King Arthur
writingcc
King Arthur
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 19L
1,625 Elo+
Solo
Ares
Ares
ㅗㅕㅡㅠㅐㅣㅇㅅ
Ares
Level 13
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo
Danzaburou
Danzaburou
最佳僚机
Danzaburou
Level 29
God Stats
0W - 1L
1,632 SR
Queue Stats
16W - 22L
1,459 Elo+
Solo
Team Averages
Level 23
1,656 SR
1,626 Elo+

VS

Team Averages
Level 19
1,512 SR
1,461 Elo+
Discordia
Discordia
EllVee
Discordia
Level 29
God Stats
1W - 2L
1,851 SR
Queue Stats
7W - 15L
1,454 Elo+
Solo
Amaterasu
Amaterasu
HeathenPlays
Amaterasu
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
533W - 539L
1,434 Elo+
Solo
Ares
Ares
Lazarus2k
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,183 Elo+
Solo
Skadi
Skadi
YuusakiKyura
Skadi
Level 14
God Stats
2W - 0L
1,489 SR
Queue Stats
4W - 1L
1,660 Elo+
Solo
Nemesis
Nemesis
ZRL c4
Nemesis
Level 21
God Stats
1W - 1L
1,220 SR
Queue Stats
32W - 35L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bojuka
Sobek
12
2 / 4 / 8
8,630
454
3,630
12,143
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
StayPewPewNu
Thanatos
15
4 / 7 / 4
9,610
506
10,132
16,816
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
writingcc
King Arthur
13
2 / 6 / 3
8,666
456
7,505
20,713
14,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 5 / 3
7,793
410
1,015
18,031
8,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
最佳僚机
Danzaburou
15
8 / 5 / 4
10,684
562
11,371
13,489
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EllVee
Discordia
17
6 / 3 / 6
11,029
580
13,871
8,658
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
HeathenPlays
Amaterasu
17
10 / 4 / 6
11,289
594
16,416
20,851
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
3
0 / 0 / 0
6,025
317
0
0
0
15
5 / 9 / 6
10,242
539
9,513
13,047
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ZRL c4
Nemesis
18
6 / 2 / 10
11,414
601
12,883
11,997
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
16
Kills
27
27
Deaths
18
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bojuka
Sobek
2
4
8
1.5
W
Discordia
EllVee
Discordia
6
3
6
3
W
Amaterasu
HeathenPlays
Amaterasu
10
4
6
3.25
W
Ares
0
0
0
0
L
Thanatos
StayPewPewNu
Thanatos
4
7
4
0.86
W
5
9
6
0.89
W
Nemesis
ZRL c4
Nemesis
6
2
10
5.5
L
King Arthur
writingcc
King Arthur
2
6
3
0.58
L
0
5
3
0.3
L
Danzaburou
最佳僚机
Danzaburou
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
52,683
81,192
Taken
54,553
46,737
Mitigated
22,506
26,970
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bojuka
Sobek
3,630
445
0
2,549
12,143
12,696
260
2,908
9,035
17,275
0
W
Discordia
EllVee
Discordia
13,871
975
114
2,080
8,658
2,550
1,114
715
7,853
62,483
0
W
Amaterasu
HeathenPlays
Amaterasu
16,416
9,837
0
9,158
20,851
9,758
1,744
2,574
17,763
0
61,490
W
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
StayPewPewNu
Thanatos
10,132
3,434
0
11,934
16,816
5,643
0
1,748
14,906
0
62,126
W
9,513
5,365
429
890
13,047
4,539
2,341
1,439
11,608
0
36,642
W
Nemesis
ZRL c4
Nemesis
12,883
7,785
0
5,422
11,997
5,659
1,437
443
11,464
0
70,522
L
King Arthur
writingcc
King Arthur
7,505
1,279
0
3,086
20,713
14,948
48
2,951
17,669
0
23,218
L
1,015
0
72
4,955
18,031
8,825
113
1,498
16,291
39,930
0
L
Danzaburou
最佳僚机
Danzaburou
11,371
4,245
0
4,374
13,489
4,625
1,517
4,177
9,114
0
60,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
49,999
333
Minions Killed
374
0
Camps Cleared
0
1,676,937
Distance Traveled
1,462,715
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,630
454
20
1
0
371,348
3
W
Discordia
11,029
580
100
5
0
320,582
5
W
Amaterasu
11,289
594
75
4
0
390,356
0
W
Ares
6,025
317
0
0
0
0
0
L
Thanatos
9,610
506
111
6
0
341,019
1
W
Skadi
10,242
539
69
4
0
332,995
2
W
Nemesis
11,414
601
130
7
0
418,782
3
L
King Arthur
8,666
456
33
2
0
358,781
0
L
Ares
7,793
410
57
3
0
275,877
1
L
Danzaburou
10,684
562
112
6
0
329,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role