Player Matchup

Tsukuyomi
Tsukuyomi
BeffendeBever69
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 2
Horus
Horus
Monsterbear423
Horus
Level 23
God Stats
1W - 1L
1,316 SR
Queue Stats
38W - 35L
1,399 Elo+
Solo
Loki
Loki
babysteve03
Loki
Level 28
God Stats
2W - 4L
1,224 SR
Queue Stats
17W - 28L
1,372 Elo+
Solo
Neith
Neith
iMarshhy
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,332 Elo+
Solo
Ratatoskr
Ratatoskr
schnitzeltje1001
Ratatoskr
Level 18
God Stats
8W - 6L
1,500 SR
Queue Stats
29W - 22L
1,144 Elo+
Party 2
Team Averages
Level 18
1,408 SR
1,309 Elo+

VS

Team Averages
Level 18
1,502 SR
1,252 Elo+
Tiamat
Tiamat
AVivancos93
Tiamat
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 55L
1,279 Elo+
Solo
Khepri
Khepri
MandalorianX633
Khepri
Level 23
God Stats
21W - 11L
1,470 SR
Queue Stats
77W - 73L
1,234 Elo+
Party 1
Bellona
Bellona
NINJA DSR
Bellona
Level 12
God Stats
5W - 4L
1,383 SR
Queue Stats
55W - 51L
1,291 Elo+
Party 1
Fenrir
Fenrir
Sunlit Baron
Fenrir
Level 21
God Stats
1W - 4L
1,485 SR
Queue Stats
12W - 16L
1,212 Elo+
Party 1
Set
Set
vSMG11
Set
Level 7
God Stats
1W - 2L
1,673 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeffendeBever69
Tsukuyomi
15
3 / 13 / 14
10,420
474
15,264
21,900
9,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 17
10,373
472
7,766
21,463
24,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 9
10,491
477
10,589
14,065
7,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
iMarshhy
Neith
16
12 / 2 / 8
11,139
506
23,133
9,775
4,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
16
7 / 6 / 7
11,444
520
14,068
15,662
6,373
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 5 / 13
9,708
441
15,556
16,116
8,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 8
9,176
417
8,662
21,850
24,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
NINJA DSR
Bellona
13
4 / 7 / 5
10,353
471
14,937
23,890
22,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
15 / 8 / 2
10,743
488
14,570
21,700
16,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
vSMG11
Set
13
1 / 9 / 9
8,832
401
6,830
17,448
7,525
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
61
29
Kills
24
25
Deaths
33
55
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
5
13
2.1
W
Tsukuyomi
BeffendeBever69
Tsukuyomi
3
13
14
0.77
L
0
4
8
1
W
3
3
17
3.83
L
Bellona
NINJA DSR
Bellona
4
7
5
0.93
L
Fenrir
15
8
2
2
W
4
1
9
8.5
W
Neith
iMarshhy
Neith
12
2
8
8
W
Ratatoskr
7
6
7
1.75
L
Set
vSMG11
Set
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,820
Damage
60,555
82,865
Taken
101,004
52,695
Mitigated
78,063
20,653
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
15,556
1,698
1,177
4,189
16,116
8,158
240
1,102
15,014
49,487
0
W
Tsukuyomi
BeffendeBever69
Tsukuyomi
15,264
4,921
0
1,055
21,900
9,831
1,811
7,278
14,622
0
53,992
L
8,662
1,819
0
3,223
21,850
24,048
392
2,157
19,693
35,831
0
W
7,766
3,634
2,666
8,126
21,463
24,643
731
5,606
15,571
0
20,184
L
Bellona
NINJA DSR
Bellona
14,937
3,526
0
4,194
23,890
22,150
0
1,474
22,416
6,906
36,743
L
Fenrir
14,570
4,149
1,695
2,948
21,700
16,182
550
1,679
20,021
35
51,301
W
10,589
3,688
505
1,343
14,065
7,217
1,456
4,895
9,170
0
49,055
W
Neith
iMarshhy
Neith
23,133
12,988
729
3,793
9,775
4,631
4,675
1,820
7,955
0
62,133
W
Ratatoskr
14,068
7,219
0
2,436
15,662
6,373
2,757
6,584
8,862
0
62,855
L
Set
vSMG11
Set
6,830
2,709
0
2,405
17,448
7,525
649
1,426
16,022
0
34,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,867
Gold Earned
48,812
361
Minions Killed
301
0
Camps Cleared
0
1,890,352
Distance Traveled
1,838,987
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,708
441
62
3
0
341,135
0
W
Tsukuyomi
10,420
474
60
3
0
403,474
0
L
Khepri
9,176
417
57
3
0
380,860
6
W
Horus
10,373
472
28
1
0
352,238
0
L
Bellona
10,353
471
57
3
0
382,894
1
L
Fenrir
10,743
488
66
3
0
370,462
0
W
Loki
10,491
477
77
4
0
413,942
3
W
Neith
11,139
506
84
4
0
347,108
0
W
Ratatoskr
11,444
520
112
5
0
373,590
0
L
Set
8,832
401
59
3
0
363,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role