Player Matchup

Nu Wa
Nu Wa
Assasina_creed
Nu Wa
Level 92
God Stats
51W - 65L
1,525 SR
Queue Stats
798W - 875L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
CalTheMondo
Gilgamesh
Level 64
God Stats
9W - 15L
1,380 SR
Queue Stats
212W - 194L
1,410 Elo+
Solo
Jormungandr
Jormungandr
SCVB
Jormungandr
Level 62
God Stats
1W - 4L
1,299 SR
Queue Stats
28W - 36L
1,361 Elo+
Solo
Pele
Pele
ThatMooster
Pele
Level 103
God Stats
5W - 2L
1,463 SR
Queue Stats
130W - 145L
1,377 Elo+
Solo
Medusa
Medusa
VasChar93
Medusa
Level 67
God Stats
3W - 4L
1,409 SR
Queue Stats
351W - 456L
1,374 Elo+
Party 1
Team Averages
Level 78
1,415 SR
1,377 Elo+

VS

Team Averages
Level 84
1,507 SR
1,387 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Boas Style
Loki
Level 82
God Stats
77W - 63L
1,517 SR
Queue Stats
581W - 599L
1,337 Elo+
Solo
Nu Wa
Nu Wa
KillaxRiot8369
Nu Wa
Level 80
God Stats
6W - 3L
1,541 SR
Queue Stats
231W - 238L
1,348 Elo+
Solo
Horus
Horus
Maartenvin
Horus
Level 46
God Stats
7W - 7L
1,466 SR
Queue Stats
116W - 139L
1,384 Elo+
Party 2
Sol
Sol
vork992
Sol
Level 104
God Stats
8W - 4L
1,510 SR
Queue Stats
128W - 140L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
4,895
490
2,900
5,925
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
CalTheMondo
Gilgamesh
11
3 / 4 / 0
6,088
609
4,730
8,035
3,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SCVB
Jormungandr
8
1 / 3 / 2
5,335
534
4,174
7,990
2,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 5 / 1
6,422
642
3,678
8,147
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
VasChar93
Medusa
8
1 / 6 / 3
4,970
497
3,411
8,940
1,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
11 / 1 / 2
7,753
775
6,547
6,579
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 2
7,019
702
4,793
6,987
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 9
7,070
707
4,715
3,268
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
10
3 / 2 / 6
6,440
644
4,104
10,190
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
11
6 / 2 / 5
6,762
676
8,241
6,982
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
24
24
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
2
12
L
0
6
2
0.17
W
4
3
2
1.67
L
Gilgamesh
CalTheMondo
Gilgamesh
3
4
0
0.75
W
0
1
9
4.5
W
Horus
3
2
6
3
L
Jormungandr
SCVB
Jormungandr
1
3
2
0.67
L
4
5
1
0.9
L
Medusa
VasChar93
Medusa
1
6
3
0.42
W
Sol
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
28,400
39,037
Taken
34,006
11,993
Mitigated
16,998
7,174
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,547
2,482
0
575
6,579
3,184
27
1,408
5,047
0
33,088
L
2,900
541
0
1,035
5,925
1,284
0
1,834
4,091
20,298
0
W
4,793
1,253
0
1,343
6,987
2,282
745
325
6,620
0
34,000
L
Gilgamesh
CalTheMondo
Gilgamesh
4,730
1,138
0
1,351
8,035
3,168
0
456
7,579
0
28,119
W
4,715
224
0
996
3,268
890
112
782
2,308
41,764
0
W
Horus
4,104
1,699
157
4,650
10,190
7,846
190
2,171
7,977
0
13,082
L
Jormungandr
SCVB
Jormungandr
4,174
1,288
186
841
7,990
2,160
234
4,271
3,719
24,026
0
L
3,678
1,083
0
1,956
8,147
3,394
0
1,757
6,390
0
23,600
L
Medusa
VasChar93
Medusa
3,411
1,780
0
1,805
8,940
1,987
0
4,041
4,899
0
17,192
W
Sol
8,241
4,627
0
2,752
6,982
2,796
969
1,960
4,980
40,038
5,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
35,044
215
Minions Killed
292
0
Camps Cleared
0
928,305
Distance Traveled
965,566
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,753
775
55
6
0
202,565
3
L
Nu Wa
4,895
490
26
3
0
168,317
1
W
Loki
7,019
702
66
7
0
194,498
5
L
Gilgamesh
6,088
609
56
6
0
192,328
3
W
Nu Wa
7,070
707
86
9
0
188,139
3
W
Horus
6,440
644
19
2
0
213,713
1
L
Jormungandr
5,335
534
41
4
0
190,667
3
L
Pele
6,422
642
60
6
0
211,857
0
L
Medusa
4,970
497
32
3
0
165,136
0
W
Sol
6,762
676
66
7
0
166,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role